
cx_freeze
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FAQ:
Rules:
Just an FYI.
Q: I get an error saying GMatrix33 or Cx_Freeze, how do I fix it?
A: If you have a load of songs already and dont want to delete them, then move them out of the folder before you do this.
Delete your current fof,
Delete your fretsonfire.ini, and the fretsonfire text document (Start > Run > %appdata%/fretsonfire/)
Download this (full playable release of 1.2.451 with RF-Mod)- https://www.fretsonfire.org/cgi-bin/ikonboard.cgi?act=ST;f=11;t=11473;
If you dragged your songs folder out, drag it into this.
Rules:
Rule #6: No asking questions that are on the boards FAQ!
Violation of this rule results in a raise in warning level.
Just an FYI.
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Emperor naru
- nwru
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- Posts: 3530
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Yes, it is safe. Hundreds of people have followed those very same directions and have worked out fine.
Use the Search feature first to find answers to your questions. Chances are that they have been asked before!
Forum FAQ / Frets On Fire Wiki
Forum FAQ / Frets On Fire Wiki
Mass Effect FTW :)
- BlackFate
- Member
- Posts: 5272
- Joined: October 9th, 2006
- Location: From Wales, now in Sheffield
- Reputation: 1
Did you do exactly what was said above?
Comps specs?
Graphics drivers up to date?
Desktop color quality set to 32bit?
Any firewall, anti virus software?
Anything in your log file? (Either the fretsonfire.exe text document in the main fretsonfire folder, or go to Start > Run and type in- %appdata%/fretsonfire/
And paste the fretsonfire text document from there, here.
Mike.
Comps specs?
Graphics drivers up to date?
Desktop color quality set to 32bit?
Any firewall, anti virus software?
Anything in your log file? (Either the fretsonfire.exe text document in the main fretsonfire folder, or go to Start > Run and type in- %appdata%/fretsonfire/
And paste the fretsonfire text document from there, here.
Mike.
(W) Config key game.encoding not defined while reading.
(D) Initializing audio.
(D) Audio configuration: (44100, -16, 1)
(D) Initializing video.
(D) Enabling high priority timer.
(W) SVG renderer initialization failed; expect corrupted graphics. To fix this, upgrade your OpenGL drivers and set your display to 32 bit color precision.
(D) 0 joysticks found.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.star1 synchronously
(D) Loading SVG file 'data\star1.svg'.
(N) Loaded Data.star1 in 0.000 seconds
(W) Frame buffer object support disabled in configuration.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.star2 synchronously
(D) Loading SVG file 'data\star2.svg'.
(N) Loaded Data.star2 in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.left synchronously
(D) Loading SVG file 'data\left.svg'.
(N) Loaded Data.left in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.right synchronously
(D) Loading SVG file 'data\right.svg'.
(N) Loaded Data.right in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.ball1 synchronously
(D) Loading SVG file 'data\ball1.svg'.
(N) Loaded Data.ball1 in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.ball2 synchronously
(D) Loading SVG file 'data\ball2.svg'.
(N) Loaded Data.ball2 in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.loadingImage synchronously
(D) Loading SVG file 'data\loading.svg'.
(N) Loaded Data.loadingImage in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.font asynchronously
(N) Loading Data.bigFont asynchronously
(N) Loading Data.screwUpSounds asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.screwUpSoundsBass asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.symcSounds asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.acceptSound asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.cancelSound asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.selectSound1 asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.selectSound2 asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.selectSound3 asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.startSound asynchronously
(D) Ready.
(W) Config key game.encoding not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.background synchronously
(D) Loading SVG file 'data\keyboard.svg'.
(N) Loaded MainMenu.background in 0.015 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.guy synchronously
(D) Loading SVG file 'data\pose.svg'.
(N) Loaded MainMenu.guy in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.logo synchronously
(D) Loading SVG file 'data\logo.svg'.
(N) Loaded MainMenu.logo in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loaded Data.font in 0.000 seconds
(N) Loaded Data.bigFont in 0.000 seconds
(N) Loaded Data.screwUpSounds in 0.140 seconds
(N) Loaded Data.screwUpSoundsBass in 0.063 seconds
(N) Loaded Data.acceptSound in 0.031 seconds
(N) Loaded Data.symcSounds in 0.156 seconds
(N) Loaded Data.selectSound3 in 0.016 seconds
(N) Loaded Data.cancelSound in 0.016 seconds
(N) Loaded Data.selectSound2 in 0.015 seconds
(N) Loaded Data.selectSound1 in 0.016 seconds
(N) Loaded Data.startSound in 0.016 seconds
(D) View: Push: MainMenu
(D) View: Push: Menu
(E) OpenGL.GL.GLerror: [Errno 1284] stack underflow
(N) [Errno 1284] stack underflow
(D) View: Push: MessageScreen
Mass Effect FTW :)
- BlackFate
- Member
- Posts: 5272
- Joined: October 9th, 2006
- Location: From Wales, now in Sheffield
- Reputation: 1
(W) SVG renderer initialization failed; expect corrupted graphics. To fix this, upgrade your OpenGL drivers and set your display to 32 bit color precision.
(E) OpenGL.GL.GLerror: [Errno 1284] stack underflow
(N) [Errno 1284] stack underflow
Yup, graphics drivers.
What graphics card do you have? If you dont know, either go to Desktop > right click > properties > settings > and look in display.
Or go to Start > Run and type in dxdiag, and then look in the display tab.
Mike.
Last edited by BlackFate on Sat Mar 15, 2008 1:11 pm, edited 1 time in total.
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