X-Rotation/ Y rotation - usb x-plorer
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- Absolutezero132
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on game controller properties for my gh3 usb x-plorer controller, the whammybar controls the x rotation and the tilt controlls the y rotation. however, on joy2key it wont let me use those, it will only let me use x and y axis. what i was going to do was make my tilt=jurgen power. that didnt work, so i tried the same thing to make whammy=jurgen power. that didnt work either. So, i came to the conclusion that it wouldnt let me do that because the x and y rotation werent listed in joy2key, only the axes were. is there any way that i can use these with another program?
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Why are you using joy2key? X-plorer works perfectly for me with the Microsoft X-Box 360 drivers . . I have tilt as star power and it works beautifully, though MUCH easier to activate than GH or RB (which was kind of annoying anyway). Whammy works as Kill-switch too.
If this is for that double strum fix, than you should be able to just map the double-strum and use the native X-plorer controls for everything else . .
If this is for that double strum fix, than you should be able to just map the double-strum and use the native X-plorer controls for everything else . .
...the pain
- myfingershurt
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Absolutezero132 wrote:on game controller properties for my gh3 usb x-plorer controller, the whammybar controls the x rotation and the tilt controlls the y rotation. however, on joy2key it wont let me use those, it will only let me use x and y axis. what i was going to do was make my tilt=jurgen power. that didnt work, so i tried the same thing to make whammy=jurgen power. that didnt work either. So, i came to the conclusion that it wouldnt let me do that because the x and y rotation werent listed in joy2key, only the axes were. is there any way that i can use these with another program?
For Joy2Key, in order to access axis other than x and y, go to the Options tab and check the option "use axis other than x and y" and you should see all your other analog inputs associated with the joystick.
Note: they are all labeled as "axis" and there will probably be some unused, you will have to try setting each one to a key and then test them until you find the analog signals you are looking for.
Last edited by myfingershurt on Mon Apr 14, 2008 1:25 pm, edited 1 time in total.
- Absolutezero132
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- nwru
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Moved to tech support.
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