duel screen mode - for vs. player
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You can do it with window mode and drag the window wide enough, so one half is on one and the other on the other screen. Easy workaround.
Last edited by h3r1n6 on Sat Jul 05, 2008 11:20 pm, edited 1 time in total.
open your fretsonfire.ini :
fullscreen = false
resolution = (Xscreen1 + Xscreen2) x Y screen1
i.e : 2304 x 800
And test...
the first screens of the game will not be ok but the screen with the neck maybe yes
fullscreen = false
resolution = (Xscreen1 + Xscreen2) x Y screen1
i.e : 2304 x 800
And test...
the first screens of the game will not be ok but the screen with the neck maybe yes

Last edited by mikpige on Sun Jul 06, 2008 5:30 am, edited 1 time in total.
please consider the environment, do you really need to kill your planet ?
Disco Skulls FTW!
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PFMB wrote:games support that...
take supreme commander for example
Yup, he's right, in Supreme Commander you can use dual screen to have one screen on your base and one in attack for example :p
But I don't think that your idea will work mikpige... It will double the horizontal size of one of the monitor, but won't show up on the second...
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resolution 2048X768
It wasn't just an idea

Last edited by mikpige on Sun Jul 06, 2008 9:40 am, edited 1 time in total.
please consider the environment, do you really need to kill your planet ?
Disco Skulls FTW!
- Death Legion
- Member
- Posts: 934
- Joined: December 15th, 2007
- Location: Sci-Fi art collection: > 340 MB
- Reputation: 0
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