-FoF 1.2.451 & RF Mod 4.15 base
-Ultimate Coffee mod V2
-Ds~' Rock Band mod V2
-Capo's UC2 fixes (BPM lines)
-Eze_2k's starpower sound = crowd cheering, for the Rock Band mod
-Replaced the annoying "perrrfect" and "my hero" 5* sounds with guitar SFX from original FoF theme
-Lowered volume on SFX that were unnecessarily loud (select, back, starpower, etc)
-Some random stage background I decided to leave there
-also, my favorite flat notes & keys for Rock Band -- as I do not have curved BPM lines available to me yet. (should you know where I can obtain a set of curved Capo BPM lines, lemme know...)
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I have implemented and debugged (as far as I can tell) the following quick-fixes:
-Same-note HOPO and before-chord HOPO strum bugs have been fixed (for details, see the following discussion: https://www.fretsonfire.org/cgi-bin/ikonboard.cgi?act=ST;f=11;t=20772;)
-Removed the requirement for fretsonfire.ini to have the "mark_hopo = 1" setting in order to correctly determine HOPO notes (there were two HOPO-determination functions; an older, outdated one, and a newer one. Which function was called depended on that "mark_hopo" setting, which must have been added for some testing purposes and was never removed. More details upon request.)
-Starpower resets to 0 when restarting a song (I do not believe my fix here will affect Player 2's starpower, I only play solo here)
I had more planned, but got tired of debugging and thinking in the language of Python so... maybe later.
Here's a Mediafire link:
http://www.mediafire.com/?pmjenomn4my
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For those of you who don't like the BPM lines and would rather play on a blank board, go to the theme folder of your choice (GHIII or Rockband) and copy the file "bpm_nobeat.png" over all three of the following files (back 'em up first if you plan to switch back later):
"bpm_beat.png"
"bpm_halfbeat.png"
"bpm_measure.png"
I had the BPM line disabling coded as a switch that could be changed in the fretsonfire.ini file; however, I haven't gotten it to work yet so the above solution works just fine.
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Code change detail or source files alone upon request.
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Here's the slightly bent RB keys and notes that I use, even without the curved BPM lines I still like these best:

2008-04-05

2008-04-05
edit: just my luck, as soon as I get this uploaded and posted I notice this must-have beta that needs HOPO fixins:
https://www.fretsonfire.org/cgi-bin/ikonboard.cgi?act=ST;f=11;t=20837;
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Capo's updated BPM line files - makes em nice and thin again. Now we just need someone to curve em:
http://rapidshare.com/files/104664828/GHIII_Mod.zip.html
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Update 4/8 9pm: I've had some measure of success tracing troublesome note patterns through the HOPO logic, and have an updated fix. I still suspect there are some note patterns that cause note streaks to be broken no matter what, but this should be an improvement over the original.
Link: song.py for my full FoF folder release (other versions to come as this gets tested further, once I'm satisfied with it I will modify Ds~Alarian's latest mod and Edis's version of it as well):
http://www.mediafire.com/?m0mzgjxwvnn