GH mod for 1.2.451

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wackygoose
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Postby wackygoose » Sat Aug 04, 2007 1:56 pm

Sounds Great ill try...

sorry for being so nooby but can someone tell me what hopos means? :x

and do it work well with other songs else than GH songs?

EDIT: omg it works and its great but after installing this some tapable notes simply disappear... Sweet Child have no more of them as an example
Last edited by wackygoose on Sat Aug 04, 2007 3:06 pm, edited 1 time in total.
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raph666
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Postby raph666 » Sat Aug 04, 2007 5:37 pm

wackygoose wrote:Sounds Great ill try...

sorry for being so nooby but can someone tell me what hopos means? :x

and do it work well with other songs else than GH songs?

EDIT: omg it works and its great but after installing this some tapable notes simply disappear... Sweet Child have no more of them as an example

it's only different, there still are tappable notes (hopos) it's just a different system, but if you had looked a bit better you would have seen that there is 'replacement library to keep the original tapping system: classic tapping system library' in my signature, use this.
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Postby Clemsonrules » Sat Aug 04, 2007 8:19 pm

Could someone give me a step by step guide on how to do this, im very new to this, thanks
wackygoose
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Postby wackygoose » Sat Aug 04, 2007 10:09 pm

raph666 wrote:
wackygoose wrote:Sounds Great ill try...

sorry for being so nooby but can someone tell me what hopos means? :x

and do it work well with other songs else than GH songs?

EDIT: omg it works and its great but after installing this some tapable notes simply disappear... Sweet Child have no more of them as an example

it's only different, there still are tappable notes (hopos) it's just a different system, but if you had looked a bit better you would have seen that there is 'replacement library to keep the original tapping system: classic tapping system library' in my signature, use this.

geez im confused...

i mean... i cant identify those notes on some GH Songs but on another songs ( i got 'em from songpacks ) shows the "black" notes correctly
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Postby jnuz » Mon Aug 06, 2007 5:15 am

I'm going to try and compile this mod for linux. visually it works, but the code isn't modded. I'm having some issues compiling Amanith (which is necessary to compile FoF and its mods.) but once i get it figured out i'll report back.
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Postby Shikatrix » Tue Aug 07, 2007 6:49 pm

it doesnt work when you go to start then run and do that and when you go change the stuff there is no hopo or hex or anything?
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waley
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Postby waley » Tue Aug 07, 2007 10:15 pm

when i play it, the keys are sideways =/
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raph666
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Postby raph666 » Wed Aug 08, 2007 12:18 am

waley wrote:when i play it, the keys are sideways =/

install the right version of the mod on the right version of the game. It's not that complex
GH mod for 1.2.451 with Frets on fire 1.2.451
GH mod for 1.1.324 with Frets on fire 1.1.324

and you must mean the notes
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Postby Roi-tan » Wed Aug 08, 2007 12:26 pm

Ok, I'll ask again. Is there anyway to disable the song previews on the set list menu?
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Postby raph666 » Wed Aug 08, 2007 5:43 pm

Roi-tan wrote:Ok, I'll ask again. Is there anyway to disable the song previews on the set list menu?

no
waley
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Postby waley » Wed Aug 08, 2007 11:03 pm

raph666 wrote:
waley wrote:when i play it, the keys are sideways =/

install the right version of the mod on the right version of the game. It's not that complex
GH mod for 1.2.451 with Frets on fire 1.2.451
GH mod for 1.1.324 with Frets on fire 1.1.324

and you must mean the notes

yeah thats what i meant lol.

thanks.

nice mod.
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Postby christonian » Wed Aug 08, 2007 11:14 pm

is there anyway to have multiplayer included in your mod without losing what you created???

and also when in multiplayer is there away to have 2 guitars at once or does one person get a guitar and one the Keyboard???


love the mod keep up the great work Raph666
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Postby Thrasher257 » Thu Aug 09, 2007 12:03 am

T_T I want to play this mod badly but I can't get it work, mostly because I can't replace my library.zip with the new one because I don't have a library.zip in my data folder to begin with, is it because I'm playing FoF in linux?
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Lone Wolf
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Postby Lone Wolf » Thu Aug 09, 2007 6:09 am

christonian wrote:is there anyway to have multiplayer included in your mod without losing what you created???

and also when in multiplayer is there away to have 2 guitars at once or does one person get a guitar and one the Keyboard???


love the mod keep up the great work Raph666

No, there is no multiplayer support for 1.2.xxx... yet.
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Postby christonian » Thu Aug 09, 2007 7:20 am

Lone Wolf wrote:
christonian wrote:is there anyway to have multiplayer included in your mod without losing what you created???

and also when in multiplayer is there away to have 2 guitars at once or does one person get a guitar and one the Keyboard???


love the mod keep up the great work Raph666

No, there is no multiplayer support for 1.2.xxx... yet.

is it possible to have both versions of the program on one machine and just have one for multiplayer or should i just go to the older version that supports multiplayer use his mod so it looks the same and use that one

which version is better or are they pretty much the same

if i switched programs is there away to bring gamer scores with you and what about my songs is it as easy as copying and pasteing

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