I would have posted earlier, but I didn't have the sources until now.
From GameResultsScene.py:
Code: Select all
modOptions1 = self.engine.config.getModOptions1(player.twoChord, 0)
modOptions2 = self.engine.config.getModOptions2()
scoreExt = (player.notes_Hit, notesTotal, player.longestStreak, Version.branchVersion(), modOptions1, modOptions2)
I don't know where the hash and stars come from, maybe it has been changed somewhere, I'm not sure what version I'm looking at.
Edit: Had to add a _ in notes_Hit to avoid wordfilter
Found more about the order of modOptions1 in Config.py:
Two note chords only, 0 not used / 1 used
VBPM disabled, 0 not used / 1 used
HOPOs, I guess it's just on or off, but the comment is confusing:
Code: Select all
#Value 0 on / 1 on
if self.get("game", "tapping") == False:
hopoDisableUsed = 0
else:
hopoDisableUsed = 1
Another HOPO setting (HOPOmarks), 0 FoF / 1 RFmod
HOPO style, 0 FoF / 1 RFmod / 2 RFmod2 (this was 4 in your string, probably updated for GH2 strict/sloppy)
Point of View, 0 FoF / 1 GH / 2 Custom
Capo (Hit windows depending on BPM), 0 FoF / 1 Capo
8th note HOPOs ('more' in MFH?), 0 no / 1 yes
Boardspeed, 0 bpm / 1 difficulty