MFH Mod (FoFiX) 3.0xx (v3.030) (OLD)
alpha tester
- hannon
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- Location: Truro Nova Scotia
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
i dunno if this is relevant to fofix or worth reporting
Loaded the game, let it run at main menu over night
Went to browse song collection next morning and total freeze occured
had to CRTL ATL DEL my way out....
Loaded the game, let it run at main menu over night
Went to browse song collection next morning and total freeze occured
had to CRTL ATL DEL my way out....
Buy Rock Band Gear You'll Thank Yourself in the end
Cheaper to buy it in pieces
Drums 50 buxs
Mic 25
Guitar came with GH3
Endless hours of fun Priceless
______________________________
Cheaper to buy it in pieces
Drums 50 buxs
Mic 25
Guitar came with GH3
Endless hours of fun Priceless
______________________________
Blue Heaven!
- death_au
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- Posts: 3991
- Joined: December 12th, 2007
- Location: Australia
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Re: no sound....GOOD!
IMO this should be considered a bug however considering that it seems to be a preferred behavior, if fixed it should be made an options in the settings.KillerQ wrote:I tried to disable drum fills earlier, and now when I play, the drum fill 'sections' are still there (you know, the hi-lighted lanes) however there is no sound when I hit the pads whatsoever....and.... I LOVE IT!!!!!
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
915 qworks well
916 messes up the RB2 list,only plays teh guitar part when previews,and ESC and ENTER do not work
916 messes up the RB2 list,only plays teh guitar part when previews,and ESC and ENTER do not work
Re: no sound....GOOD!
death_au wrote:IMO this should be considered a bug however considering that it seems to be a preferred behavior, if fixed it should be made an options in the settings.KillerQ wrote:I tried to disable drum fills earlier, and now when I play, the drum fill 'sections' are still there (you know, the hi-lighted lanes) however there is no sound when I hit the pads whatsoever....and.... I LOVE IT!!!!!
Agreed there. I, too, like the idea of having an optopn to completely disable drum fill sounds, thusly, not having to deal with the delay between drums and audio. However, a much more preferable fix, would be to find a way to fix the delay between drum hits and sounds.
@Chris, thanks for the drumfill fix, however, BRE's are doing the same thing. They probably were before, but I never made it far enough to find out.
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
Eze_2k wrote:915 qworks well
916 messes up the RB2 list,only plays teh guitar part when previews,and ESC and ENTER do not work
i cant reproduce this, anyone else??
- Azzco
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
I hear all instruments when previewing too. Check the output when you preview a song.
On another note.
How is the percentage of notes hit spposed to be calculated for Drumfills/BREs when there's notes under?
Should those non-hitable notes be calculated as hits, or should they be extracted from total number of notes? Is there any other options than those two?
On another note.
How is the percentage of notes hit spposed to be calculated for Drumfills/BREs when there's notes under?
Should those non-hitable notes be calculated as hits, or should they be extracted from total number of notes? Is there any other options than those two?

(k)Ubuntu 8.10 skyscraper 2.6.27-11-generic i686 GNU/Linux KDE 4.2.0
It's not like I dislike sleeping, I really do like it to be honest. It's the whole wake up/go to sleep business I don't like.
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
weird,some time rb2 list works fine,and others simply dont respond at all
Re: no sound....GOOD!
death_au wrote:IMO this should be considered a bug however considering that it seems to be a preferred behavior, if fixed it should be made an options in the settings.KillerQ wrote:I tried to disable drum fills earlier, and now when I play, the drum fill 'sections' are still there (you know, the hi-lighted lanes) however there is no sound when I hit the pads whatsoever....and.... I LOVE IT!!!!!
I agree about the option part - but didn't want to seem too needy.... I guess you would call this the "drum fill without audio" option. Sounds good to me!
I REALLY love this 'bug!'
Later,
Matt!
I'm happy with my Ion Rocker kit and Roland KD-8 double bass kick trigger!
alpha tester
- hannon
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
Code: Select all
(D) View: Push: LoadingSplashScreen
(D) View: Push: SongChoosingSceneClient
(D) Song.getAvailableLibraries function call...library = songs\Misc Songs
(D) Dialogs.libraryListLoaded() function call...
(D) Retrieving difficulties from: G:\songs\Misc Songs\rb-wtroublem\notes.mid
(D) Retrieving sections from: G:\songs\Misc Songs\rb-wtroublem\notes.mid
(D) Retrieving parts from: G:\songs\Misc Songs\rb-wtroublem\notes.mid
(D) Dialogs.py: Finished inserting blank spaces in self.songs.
(D) Dialogs.py: Finished filtering doubled blank spaces in self.songs.
(D) Dialogs.songListLoaded.
(D) View: Pop: LoadingSplashScreen
(D) View: Push: SongChooser
(D) View: Pop: SongChooser
(D) Retrieving sections from: G:\songs\Misc Songs\rb-gwdylm\notes.mid
(D) Practice start position retrieved: []
(D) Retrieving parts from: G:\songs\Misc Songs\rb-gwdylm\notes.mid
(D) View: Push: ItemChooser
(D) View: Push: Menu
(D) View: Pop: Menu
(D) View: Pop: ItemChooser
(D) View: Pop: ItemChooser
(D) Retrieving difficulties from: G:\songs\Misc Songs\rb-gwdylm\notes.mid
(D) View: Push: ItemChooser
(D) View: Push: Menu
(D) View: Pop: Menu
(D) View: Pop: ItemChooser
(D) View: Pop: ItemChooser
(D) View: Pop: SongChoosingSceneClient
(D) GuitarSceneClient init...
"(D) Practice start position retrieved: []"
Why is pratice fuction being called when NOT in practice?
Buy Rock Band Gear You'll Thank Yourself in the end
Cheaper to buy it in pieces
Drums 50 buxs
Mic 25
Guitar came with GH3
Endless hours of fun Priceless
______________________________
Cheaper to buy it in pieces
Drums 50 buxs
Mic 25
Guitar came with GH3
Endless hours of fun Priceless
______________________________
...the pain
- myfingershurt
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- Posts: 1796
- Joined: April 9th, 2007
- Location: Northern Nevada, USA
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
hannon wrote:"(D) Practice start position retrieved: []"
Why is pratice fuction being called when NOT in practice?
it's not. it's checking to see if this IS practice mode. Conditionals are the basis of code...
is this causing a problem for you, or are you just nitpicking?
Bridged To The Sun.
- acrox999
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- Location: /opt/bin/fretsonfire
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
acrox999 wrote:Now, the game won't load any songs in r916. No wonder why.
no problems here
Bridged To The Sun.
- acrox999
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
Maybe there's a problem with my configurations?
Code: Select all
[audio]
bits = 16
buffersize = 2048
crowd_volume = 1.0
delay = 100
disable_preview = True
enable_crowd_tracks = 3
frequency = 44100
guitarvol = 1.0
kill_volume = 1.0
miss_volume = 0.0
mute_last_second = 1
rhythmvol = 1.0
screwupvol = 1.0
sfx_volume = 1.0
single_track_miss_volume = 0.2
slow_down_divisor = 1
songvol = 1.0
stereo = True
whammy_effect = 1
[coffee]
failingenabled = True
game_phrases = 2
hopo_freq_cheat = 0
hopo_frequency = 3
max_neck = 224
morehopo = 5
neck_choose_p0 = Neck_041
neck_choose_p1 = Neck_010
neckspeed = 100
noterotate = False
phrases = True
song_display_mode = 4
songdisplay = False
songfilepath = False
themename = Guitar Hero V - Metallica
[debug]
show_freestyle_active = 0
use_unedited_midis = 0
[engine]
highpriority = False
[fretboard]
point_of_view = 5
[game]
accuracy_mode = 0
accuracy_pos = 1
adv_settings = True
alt_keys = False
analog_killsw_mode = 1
analog_killsw_mode_p2 = 1
animated_stage_folder = Normal
auto_drum_sp = False
base_library = C:\Users\Hakim\Documents\Downloads\Frets On Fire Tools\B-Mod\data
bass_groove_enable = 3
bass_groove_neck = 2
bass_kick_sound = True
beat_claps = False
big_rock_endings = 2
big_rock_logic = 0
board_speed = 0
cheer_loop_delay = 0
congrats = True
decimal_places = 0
disable_vbpm = False
drum_navigation = True
drum_sp_mode = 1
font_rendering_mode = 0
frets_under_notes = True
game_time = 0
gfx_version_tag = 1
gh2_sloppy = 0
gsolo_acc_pos = 3
gsolo_accuracy_disp = 1
guitar_solo_neck = 2
hit_window = 0
hit_window_cheat = 0
hopo_after_chord = 1
hopo_debug_disp = 0
hopo_indicator = False
hopo_mark = 1
hopo_style = 3
hopo_system = 3
hsmovement = 1
ignore_open_strums = True
in_game_font_shadowing = True
in_game_stars = 2
incoming_neck_mode = 2
jurgdef = False
jurglogic = 3
jurgmode = 0
jurgtext = 0
jurgtype = 1
key_checker_mode = 1
kill_debug = False
language =
large_drum_neck = False
last_theme = Guitar Hero V - Metallica
leftymode = False
log_class_inits = 1
log_ini_reads = 1
log_loadings = 1
log_marker_notes = 1
log_sections = 1
log_starpower_misses = 1
log_undefined_gets = 1
lphrases = True
lyric_mode = 2
margin = 0
midi_lyric_mode = 2
miss_pauses_anim = 1
note_hit_window = 0
notedisappear = True
nstype = 2
p1_assist = 0
p2_assist = 0
p2_menu_nav = 1
partial_stars = 1
party_time = 31
players = 1
pov = 0
preload_labels = True
quickplay_career_tiers = True
quickplay_tiers = 1
rb_midi_lyrics = 1
rb_midi_sections = 1
rb_sp_neck_glow = True
rbmfx = False
rbnote = 0
result_cheer_loop = 2
resume_countdown = 1
rock_band_events = 2
rotate_stages = 0
script_lyric_pos = 0
selected_library = songs
selected_song = Better
show_unused_text_events = False
small_rb_mult = 1
solo_frame = 1
song_hopo_freq = 1
song_icons = True
song_listing_mode = 0
song_stage = 0
songcovertype = True
songlist_difficulty = 0
songlist_extra_stats = True
songlist_instrument = 0
songlistrotation = True
sort_direction = 0
sort_order = 0
sp_notes_while_active = 3
stage_animate = 0
stage_animate_delay = 3
stage_mode = 0
stage_rotate_delay = 800
star_claps = True
star_scoring = 3
starfx = True
starpower_mode = 2
sustain_muting = 1
t_sound = 1
tapping = 0
tut = False
uploadscores = True
uploadurl_w67_starpower = http://www.wembley1967.com/chart/uploadsp.php
use_graphical_submenu = 1
whammy_changes_sort_order = True
whammy_saves_starpower = True
[log]
log_unedited_midis = 1
[mods]
mod_cassettes = True
mod_guitar cases = False
mod_low poly cd list = False
mod_notesrb = False
[opengl]
supportfbo = False
svgshaders = False
[performance]
autoset = 0
cache_song_metadata = False
disable_libcount = False
disable_librotation = False
game_priority = 0
in_game_stats = 0
killfx = 1
preload_glyph_cache = False
star_continuous_fillup = True
star_score_updates = 1
starspin = True
static_strings = False
[player0]
akey_1 = 97
akey_2 = 115
akey_3 = 100
akey_4 = 102
akey_5 = 103
akey_action1 = K_RETURN
akey_action2 = K_RSHIFT
akey_bass = K_SPACE
akey_cancel = K_ESCAPE
akey_down = K_DOWN
akey_drum1a = K_a
akey_drum1b = K_s
akey_drum2a = K_e
akey_drum2b = K_r
akey_drum3a = K_t
akey_drum3b = K_y
akey_drum4a = K_u
akey_drum4b = K_i
akey_drum_cancel = K_ESCAPE
akey_drum_down = K_DOWN
akey_drum_left = K_LEFT
akey_drum_right = K_RIGHT
akey_drum_up = K_UP
akey_kill = K_PAGEUP
akey_left = K_LEFT
akey_right = K_RIGHT
akey_star = K_PAGEDOWN
akey_up = K_UP
difficulty = 0
key_1 = 49
key_2 = 50
key_3 = 51
key_4 = 52
key_5 = 53
key_action1 = K_RETURN
key_action2 = K_RSHIFT
key_bass = K_SPACE
key_cancel = K_ESCAPE
key_down = K_DOWN
key_drum1a = 97
key_drum1b = 97
key_drum2a = 115
key_drum2b = 115
key_drum3a = 106
key_drum3b = 106
key_drum4a = 107
key_drum4b = 107
key_drum_cancel = K_ESCAPE
key_drum_down = K_DOWN
key_drum_left = K_LEFT
key_drum_right = K_RIGHT
key_drum_up = K_UP
key_kill = 8
key_left = K_LEFT
key_right = K_RIGHT
key_star = 305
key_up = K_UP
leftymode = False
mode_1p = 0
mode_2p = 0
name = aCROX
part = 0
two_chord_max = True
[player1]
aplayer_2_key_1 = K_F8
aplayer_2_key_2 = K_F9
aplayer_2_key_3 = K_F10
aplayer_2_key_4 = K_F11
aplayer_2_key_5 = K_F12
aplayer_2_key_action1 = K_DELETE
aplayer_2_key_action2 = K_INSERT
aplayer_2_key_bass = K_l
aplayer_2_key_cancel = K_F7
aplayer_2_key_down = K_DOWN
aplayer_2_key_drum1a = K_z
aplayer_2_key_drum1b = K_x
aplayer_2_key_drum2a = K_d
aplayer_2_key_drum2b = K_f
aplayer_2_key_drum3a = K_g
aplayer_2_key_drum3b = K_h
aplayer_2_key_drum4a = K_j
aplayer_2_key_drum4b = K_k
aplayer_2_key_drum_cancel = K_ESCAPE
aplayer_2_key_drum_down = K_DOWN
aplayer_2_key_drum_left = K_LEFT
aplayer_2_key_drum_right = K_RIGHT
aplayer_2_key_drum_up = K_UP
aplayer_2_key_kill = K_END
aplayer_2_key_left = K_LEFT
aplayer_2_key_right = K_RIGHT
aplayer_2_key_star = K_HOME
aplayer_2_key_up = K_UP
difficulty = 0
leftymode = False
mode_2p = 0
name =
part = 0
player_2_key_1 = K_F8
player_2_key_2 = K_F9
player_2_key_3 = K_F10
player_2_key_4 = K_F11
player_2_key_5 = K_F12
player_2_key_action1 = K_DELETE
player_2_key_action2 = K_INSERT
player_2_key_bass = K_l
player_2_key_cancel = K_F7
player_2_key_down = K_DOWN
player_2_key_drum1a = K_z
player_2_key_drum1b = K_x
player_2_key_drum2a = K_d
player_2_key_drum2b = K_f
player_2_key_drum3a = K_g
player_2_key_drum3b = K_h
player_2_key_drum4a = 114
player_2_key_drum4b = 111
player_2_key_drum_cancel = K_ESCAPE
player_2_key_drum_down = K_DOWN
player_2_key_drum_left = K_LEFT
player_2_key_drum_right = K_RIGHT
player_2_key_drum_up = K_UP
player_2_key_kill = K_END
player_2_key_left = K_LEFT
player_2_key_right = K_RIGHT
player_2_key_star = K_HOME
player_2_key_up = K_UP
two_chord_max = True
[quickset]
gameplay = 0
performance = 0
[video]
counting = True
disable_fretsfx = True
fps = 119
fullscreen = True
hitflame_color = 0
hitglow_color = 1
multisamples = 8
resolution = 1440x900
show_fps = True
- Azzco
- Member
- Posts: 1308
- Joined: August 15th, 2007
- Location: Trelleborg, Scania, Sweden
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
No problems here either. if it would have been your configs just delete it and start from scratch...

(k)Ubuntu 8.10 skyscraper 2.6.27-11-generic i686 GNU/Linux KDE 4.2.0
It's not like I dislike sleeping, I really do like it to be honest. It's the whole wake up/go to sleep business I don't like.
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
Azzco wrote:No problems here either. if it would have been your configs just delete it and start from scratch...
id agree are you getting any log errors
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