MFH Mod (FoFiX) 3.0xx (v3.030) (OLD)
...the pain
- myfingershurt
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
Nice progress on the whammy pitchbend, JS - I just tried it and it's getting much better.
We need to make the pitchbending a bit smoother though; are you currently using two out-of-phase sample buffers with a crossfading function to allow seamless stepping through the samples at any rate? It sounds like just a single buffer. I'm going to take a look at your pitchbend module's CPP source and see if I can come up with some changes to try, although i'll need you to build it into an installable module for me :)
We need to make the pitchbending a bit smoother though; are you currently using two out-of-phase sample buffers with a crossfading function to allow seamless stepping through the samples at any rate? It sounds like just a single buffer. I'm going to take a look at your pitchbend module's CPP source and see if I can come up with some changes to try, although i'll need you to build it into an installable module for me :)
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
Something tells me this isn't going to be easily converted to Mac/Linux.
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
if i set the game to show the fps, and i change the framerate value in the video settings should the reported framerate be capped at whatever i set this to, assuming the pc is fast enough
as setting this seems to have no effect 15 or 115 it still gives the same result
as setting this seems to have no effect 15 or 115 it still gives the same result
...the pain
- myfingershurt
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
fatdog wrote:if i set the game to show the fps, and i change the framerate value in the video settings should the reported framerate be capped at whatever i set this to, assuming the pc is fast enough
as setting this seems to have no effect 15 or 115 it still gives the same result
make sure "highpriority" is set to "False" in your fretsonfire.ini - if not, it will just render as many frames as it can as fast as it can.
Also, below is an 8-bit mono pitch-shifting algorithm that makes use of cross-fading two out-of-phase sample buffers for seamless pitch-shifting / pitch-bending. Written in C for a microprocessor:
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
the highpriority setting fixes the turbo animation / broken meter problem so thats great
i guess anyone with a new ati card will need to set this
i guess anyone with a new ati card will need to set this
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
The icons implementation wouldn't really bother me, seeing as I already have all my songs divided into folders according to the game
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
mrhoeivo wrote:Something tells me this isn't going to be easily converted to Mac/Linux.
What makes you say that? I could have sworn he had posted the source somewhere, I just haven't tried it myself.
FoFiX Dev/Mod Squad
- jstump91
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
Lysdestic wrote:mrhoeivo wrote:Something tells me this isn't going to be easily converted to Mac/Linux.
What makes you say that? I could have sworn he had posted the source somewhere, I just haven't tried it myself.
It's in SVN (svn co https://svn.stump.jstump.com/svnroot/pitchbend/trunk) and is under GPLv2 or later. Use the link in my signature to browse my code.
I have successfully built and tested it on both GNU/Linux and Windows.
jstump91, a.k.a. john.stumpo, a.k.a. stump jstump.com | stump's blog | FoFiX development | My own code Can't find a Windows build of the Python module you need? Try my mediafire! Don't say "Python can't do [insert task here]." Python can do anything with the right modules - said modules may just not have been written yet. "Python - why settle for snake oil when you can have the whole snake?" --Mark Jackson Did you search before you posted? Did you read the rules for the subforum you are posting in? | ![]() ![]() |
The one and only
- 1Eddy213
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
The beta 2 is great.
how about release it?
what are the main bugs that are stopping the RB2 Setlist from coming out?
how about release it?
what are the main bugs that are stopping the RB2 Setlist from coming out?
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
I have posted my updated Guitar Hero icons here: viewtopic.php?p=333254#p333254
Re: MFH Mod (FoFiX) 3.0xx (v3.030)
What are the main issues being targeted at the moment for the next release?
- blazingamer
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)
Apparently pitch altering whammy and the ability to slow down the board speed in practice mode.
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