RF-mod 2.0, 3.0, and 4.0 info

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whatakevin
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Postby whatakevin » Tue Apr 03, 2007 9:27 pm

tibiazak wrote:i'm taking the 8th grade SAT this week, and on the front of the test book it says "Stanford Achievement Test"... and i can't wait for the new RF mod!!!

lol wtf i thought it stood for schoolastic altitude test. maybe they changed it? well i was supposed to take it this year in 7th grade. i got recomended but it cost $70. my parents were like WTF $70? u should GET PAID to take the test?
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jake2k3
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Postby jake2k3 » Tue Apr 03, 2007 10:34 pm

whatakevin wrote:1)random song option (where when u pick the "random song" cassete then it randomly shooses a song for u.

Wouldn't that only work in certain guitar (song) folders? At least, that's how MP3 players work.

But don't listen to me, RF can do anything.
~Jake2k3
Goodbye everyone. It's been fun. I spent many many hours here on these boards and playing/contributing to FoF. Today I uninstalled my game and deleted all my files. I just don't have the time or interest anymore. I won't be coming back here anymore. I might show up in the IRC from time to time to chat. I regret nothing.

So long, farewell.
~Jake2k3
osrenan
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Postby osrenan » Tue Apr 03, 2007 10:45 pm

jake2k3 wrote:
whatakevin wrote:1)random song option (where when u pick the "random song" cassete then it randomly shooses a song for u.

Wouldn't that only work in certain guitar (song) folders? At least, that's how MP3 players work.

But don't listen to me, RF can do anything.
~Jake2k3

u say like hes a superhero...anyway, he deserves it...
My Song Anti-Flag - The Press Corpse - NEW - a CD label for the mod users *cough pretty sweet i think cough*
mmsven
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Postby mmsven » Tue Apr 03, 2007 10:55 pm

osrenan wrote:u say like hes a superhero

I wish some sort of band of superheros could gather up the retards on earth and cage them like animals, fly them to another planet and call the planet "Verzögerung" which is german for retard, and then throw that planet into the sun.
[/pissedoffness]
Last edited by mmsven on Tue Apr 03, 2007 10:55 pm, edited 1 time in total.
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Scott678
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Postby Scott678 » Tue Apr 03, 2007 11:58 pm

hahahah
ahahahhahahha

sounds classy
Rogue_F
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Postby Rogue_F » Wed Apr 04, 2007 1:28 pm

Here's the current changelog (since 2.0) and TODO list.

2.96
Merged Pudding's splitscreen with 2.9 branch
Fixed scrolling high score list to work with split screen
Fixed HOPO to work with split screen

2.95
Should no longer skip high score entry if a key other than return is pressed.
Song editor should now work.

2.94
Attempted to fix some of the problems with key settings. Now
Movement keys of player 2 should work just the same as player 1
Buttons of either players controller should move through the menu as in RF-mod
Changed the flashes to only affect the appropriate player's screen.

2.93
Fixed bug where songs with tracks with unusual names don't get any notes added. Now if a track is unrecognised, as long as it has track number of less than 2 it will be taken as the Lead Guitar part.
It no longer asks Player one which track to play if there's only one track
Escape works to take you to the previous menu

2.92
Fixed error in key settings menu
When both players are playing the same part and difficulty, it is now possible for both players to hit a note at the same time
Disable Note effects option now works

2.91
initial split screen support by Pudding
Changed HOPO timing to 161 ticks

2.8
added counter to number of times a song is played
added keys 0-9 to the jumpkey list
theme option for hopo_color
Commandline play -p "songdirectory" (relative to songs library)
Config option for miss volume
Config option for hopo type
Config option for strum sensitivity
song.ini option for hopo
miss when no song.ogg will just lower guitar.ogg volume by config amount
Made hopo processing happen based on toggle and/or song.ini
made hopo separate function

2.7
added hopo fudge factor for strumming if hopo occurs
fixed some hopo corner cases at the end and beginning of runs
corrected replaying a song and having hopo being the same
redid hopo logic
2.6
allowed audio delay (general) from -300 to 300
turn off hopo when miss or at end
added hopo start and end notes
Added hopo logic to not get first note after pause between hopo sections

2.5
Added hopo logic to not include chords as a hopo
Added hopo logic for when to start hopo sections
Added hopo argument to note render for different look
Added hopo values to current track
Allowed for playing hopo style without picking

2.4
added new toggle for disable noteSFX to disable rendering of sfx for played notes to improve performance
changed disable noteSFX to disable fretSFX
start scrolling high scores visible so you dont have to wait
pause for a few seconds before scroll starts

2.3
only penalize if any 3 note chords are converted
penalize for using the 2 note down converter
fixed highlight of highscore score
added a set affinity to single processor
scrolling high scores for all parts
scrolling high scores for all difficulties
scrolling high scores

2.2
if playing a bass track, load the bass screwup sounds (bfiba[1-7].ogg)
When loading labels also load N+1 label as well (because its visible)
If song.ogg is not present, when you miss set volume to .2 instead of 0
moved delay calculation into song.py so getPostition() never needs to be adjusted

2.1
Fix for some songs with weird track names (anything with 2 tracks uses track 1)
Priority setting
Separate menu for all mod items


And the TO DO list



TODO Items/Bugs
---------------

Fix splitscreen high score highlighting

keys to switch HS scroll

HOPO tolerance config

fix hopo for notes preceeding a chord
fix hopo for notes after a chord
disable hopo if any notes are missed

party mode where you switch off every X seconds between primary and alternate controller

fix muting of correct tracks when using lead coop

display played counter on song selection

add rating, genre tags

try out preview.ogg for folders

post process midi to strip out stuff we don't need (better performance?)

remove extraneous song.getPostion()s

detect if song.guitar/guitar.ogg are the same and do not load one of them

Only change volumes when state changes

config items for tutorial and other hard coded values

cache difficulties and parts in .ini to speed things up

Add 'virtual' folder support so you can have 1 copy of the song, and have it in multiple places (by genre, difficulty, alphabetically, artist, etc)

Find more efficient way to do running %age (in progress but not accurate)

Add Volume configuration for the main/background tracks

Configurable lateMargin (may alter gameplay and scores)

Simplified songlist (text) with toggle

Smaller cassette scaling and include song title next to all of them with toggle

Random song select option

Delay tuning/synching in editor with audible 'tink' sound when a note should have been pressed

toggle for spinny background

Multiple (ini file) ending lines other than 'Chilling'
Multiple (ini file) starting lines other than 'tuning guitar'
Configurable (ini file) difficulty names

Folder support for a 'career' mode

make built in network play work

linux version

update editor to be able to edit different parts

before preview is fully loaded, if you select memory isnt freed

Unknown if I can do them
------------------------
Investigate hammer ons and pull offs (in progress)
Investigate a whammy bar key (i might call it a distortion pedal) (not looking good, no way to do mixed effects)
Investigate more detailed summary screen



Ongoing efforts
---------------
Optimize performance of the mod
Optimize some of the note loops to make them more efficient (dont traverse entire loop)
More general optimizations (lag bad!)
work on garbage collection for whatever is hogging up memory


Completed efforts
-----------------

add counter to ini for number of times played (DONE)
HOPO toggles (DONE)
make hopo note color configurable (DONE)
finalize hopo note color (DONE)
hopo logic to turn off hopo sections if followed by a certain amount of time without notes (DONE)
hopo logic for calculating hopo (greater than 0, less than 1/4 or 1/8 note) (DONE)
hopo logic for next hopo, can't be after chord, can't be same note (DONE)
add setting for miss volume (DONE)
support for lead/coop player 2 in GH2 (DONE)
penalize for 2 note down convert, but only if they USE it (DONE)
scrolling highscores with all difficulties and tracks (DONE)
fix highlighting of score only for the correct highscore list (DONE)
start with scores on screen (DONE)
pause for a few seconds before scrolling (DONE)
do not display empty score tables (DONE)
add cli flag for starting song directly (DONE)
change disable NoteSFX to disable FretSFX (DONE)
add new disable NoteSFX to disable note effect rendering to improve performance (DONE)
processor affinity selection (DONE)
is checking or marking played for chords slowing things down? No what we do with played chords is slowing it down (flatting?) rendering the SFX for displayed note does! (DONE)
preload the n+1 cassette/folder label so you can see it next (DONE)
separate bass screwup sounds (DONE)
pausing sometimes makes you lose multiplier when unpausing (LIES)
maybe make the non played part (lead/rhythm) not as loud (DONE)



God, the quote and code tags make this impossible to read, so i removed them.

-Alex
Last edited by Rogue_F on Wed Apr 04, 2007 1:32 pm, edited 1 time in total.
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dinki
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Postby dinki » Wed Apr 04, 2007 1:41 pm

Wow! That's an impressive TODO and done list!
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winniez
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Postby winniez » Wed Apr 04, 2007 2:16 pm

rogue, I need a thing to continue my songs work (I'm pretty sure I'll need to downgrade...)

I renamed/changed all my folders song.ini to library.ini with new format inside, I need my folders to work ...

Can you manage new library.ini format for your mod of previous version ?
Last edited by winniez on Wed Apr 04, 2007 2:17 pm, edited 1 time in total.
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h3r1n6
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Postby h3r1n6 » Wed Apr 04, 2007 2:53 pm

mmsven wrote:
osrenan wrote:u say like hes a superhero

I wish some sort of band of superheros could gather up the retards on earth and cage them like animals, fly them to another planet and call the planet "Verzögerung" which is german for retard, and then throw that planet into the sun.
[/pissedoffness]

Nah kinda wrong

Retarded would more be like:
"Zurückgeblieben", or "geistig behindert"


In an insulting way retard would mean "Trottel" or "Idiot" with an optional "Voll" at the beginning ;).


Translating Verzögerung would lead you to delay.
Last edited by h3r1n6 on Wed Apr 04, 2007 2:54 pm, edited 1 time in total.
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v4vendetta
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Postby v4vendetta » Wed Apr 04, 2007 3:05 pm

jake2k3 wrote:OldFoF>>>>>>>>>NewFoF.
Until they work out the bugs and fix HoPo to be COMPLETELY optional (a la GH/GHII/GZ) I'm sticking with OldFoF.

Yes OldFoF >>>>>>>>>> NewFoF

until Alex fixes it than:

NewFoF>>>>>>>>>>>>>>>>>>OldFoF

So why bother? Everything that is wrong with the new one, he can fix, and it will than be used by everyone, and no one will use the old one. Why continue improving something that will become obsolete?
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raph666
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Postby raph666 » Wed Apr 04, 2007 3:22 pm

tibiazak wrote:i can't believe it took you guys that long to figure out what the RF stood for... it took me about 2 minutes. sheesh. my question, however, is what the F in Rogue_F stands for... and i'm glad some people are still modding for the older version, since i'm going to be using it for multiplayer until that's made for the newer version. Thank you dude!!!!!

Rogue F could be related to the Rogue F-style mandolin like the Rogue-F100 maybe
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tibiazak
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Postby tibiazak » Wed Apr 04, 2007 4:35 pm

interesting... i wouldn't have known that...

anyway, Rogue_F continues to improve the older version so that he can get stuff working before he starts with the newer version so we have a playable version of FoF with the new features. Also, so he can test his work to make sure that there aren't any bugs. (at least that would be my guess, but i haven't talked to him personally...)
Welcome to an internet message board, where every answer comes with a free side of sarcasm or criticism. Enjoy your stay.
whatakevin
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Postby whatakevin » Wed Apr 04, 2007 6:48 pm

wow after looking @ this long list of doom, i think i will have to downgrade...

yay u added the random song feature =)
Last edited by whatakevin on Wed Apr 04, 2007 6:50 pm, edited 1 time in total.
mmsven
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Postby mmsven » Wed Apr 04, 2007 6:52 pm

4.0 is going to be awesomeness

:)
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Konador
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Postby Konador » Wed Apr 04, 2007 6:53 pm

mmsven wrote:4.0 is going to be awesomeness

:)

:D
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