I tried doing a search but all I found were posts about recording videos of game play.
Would it be possible to record game play not as a video but as a series of keystrokes?
For example, FoF already keeps track of the time in the song in order to keep the frets synchronized with the song. My idea is to each time you press a fret on the key board, it gets recorded with a time stamp and the duration of hold. Then you would be able to play this back like an instant replay using the time in the song as reference to play it back just as it was.
What do you think? Is this possible? Also it would make recording videos of game play allot easier :;):
Recording keystrokes - instant replay
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- Mischlings
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https://www.fretsonfire.org/cgi-bin....y265117 -- I mentioned a similar idea there, which I think could be possible. I'm not completely sure, and can't program it myself, so someone else would need to.
Mischlings wrote:https://www.fretsonfire.org/cgi-bin....y265117 -- I mentioned a similar idea there, which I think could be possible. I'm not completely sure, and can't program it myself, so someone else would need to.
Yes that sounds like a good Idea. However Frame by frame capture would be major overkill, and would not match the song when you play it back. even on the same computer. Every computer no matter how fast always has frame rate fluctuations, therefore ruining the accuracy of the play back. What you need is to have it record only what you press along with a time stamp telling when the key is pressed and when it is released.
I am trying to learn Python scripting but I will need a little help finding where information on the time in the song is stored so that I will be able to have the script monitor it. Anybody want to give me some tips as to where to look?
Last edited by Catboy85 on Mon Aug 11, 2008 11:50 pm, edited 1 time in total.
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