Whammy bar.

What would you like to see added or fixed in FOF?
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Garriq
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Postby Garriq » Sun Aug 20, 2006 6:46 pm

How about support for a whammy bar, either on the actual Guitar Hero contoller, or by pushing down a key or something. One of my favorite things about Guitar Hero IS the whammy bar.
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Too Late For Roses
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Postby Too Late For Roses » Sun Aug 20, 2006 7:09 pm

This would be really nice, and I'm pretty sure PCGuitarHeroClone has whammy bar support, so it shouldn't be hard to do...
coolcheeze
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Postby coolcheeze » Sun Aug 20, 2006 11:54 pm

yeah but PCGuitarheroClone or whatever lacks in many areas imho... it just doesnt feel right
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Too Late For Roses
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Postby Too Late For Roses » Mon Aug 21, 2006 11:40 am

PCGuitarHeroClone sucks, but I was just saying, if a crappy game can incorporate the whammy bar, I'm sure FoF can do so. =D
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Postby pKp » Tue Aug 22, 2006 2:38 pm

Whammy bar...is this a vibrato ?
Garriq
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Postby Garriq » Tue Aug 22, 2006 3:14 pm

pKp wrote:Whammy bar...is this a vibrato ?

Vibrato...tremolo...damn you Leo Fender for naming it wrong!
tazmaster
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Postby tazmaster » Thu Sep 07, 2006 12:58 am

Whammy bar is attached where the strings end at the rear of the guitar. It is a lever that causes the strings to lose some of their tension, thereby changing the pitch.

I would LOVE to see this added to the game!
Last edited by tazmaster on Thu Sep 07, 2006 12:59 am, edited 1 time in total.
ernasty10050
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Postby ernasty10050 » Thu Sep 07, 2006 3:40 pm

wow, that would be AWESOME
:) been playing FoF since Aug. 11
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Postby ernasty10050 » Thu Sep 07, 2006 3:41 pm

and by the way pcguitarheroclone doesn't have whammy bar. it has guitar tilt, which i don't know a thing about
:) been playing FoF since Aug. 11
Willybomb
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Postby Willybomb » Sun Oct 08, 2006 3:46 am

Sorry, just joined the forum after downloading FoF.

I'm missing the trem from GH, but found that when using the enter key for strumming in FoF, my little finger falls naturally to the "up arrow" key. Maybe the trem could be keyed to this and set to a constant depth, but the speed depends on how fast the key is hit.

I don't know how the scoring works in GH, ie, if fast and deep scores more than slow and shallow or if you score for tasteful use.

Willy.
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Megaqwerty
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Postby Megaqwerty » Sun Oct 08, 2006 1:01 pm

As far as I know, use of the whammy bar in GH does not directly increase your score; in specified sections, the whammy bar will give you star power which can then double your multiplier. As FoF has not implemented the concept of Star Power, the addition of the whammy bar wouldn't affect scores (and might make them worse as you'd have another button/joystick/whatever to pound at).

I'm using a SmartJoy PS2-USB adapter and it does NOT pick up the whammy bar from the GH controller, which, to say the least, is bad, especially if the whammy bar ever does gain the power to boost scores.
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maxmouse2008
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Postby maxmouse2008 » Sat Oct 21, 2006 9:36 pm

I was actually thinking the "\'" key would work pretty slick
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Postby d18c7db » Mon Oct 30, 2006 1:04 am

If this feature is implemented, can I please request that it does not require an analog input only and that it also supports a simple on off switch (ie the longer you hold it down the more it changes the pitch up then on release it starts to return the pitch to normal). I know this won't be as good or responsive as a pure analog control but it would come in handy for those that either still continue to use the keyboard or have already constructed a toy guitar :;): that doesn't have analog controls.

Cheers
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Funcoot
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Postby Funcoot » Mon Oct 30, 2006 10:02 pm

I agree a whammy bar on the keyboard would feel odd, but for people with guitar hero good luck to yall for this being added.
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Also visit http://www.fof.bb2.org/index.php?act=idx another FoF forum.
therouteofallevil
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Postby therouteofallevil » Mon Nov 13, 2006 9:49 pm

YOU COULD MAKE IT BE THE SPACE BAR

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