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AUTO PICK FOUND
ok i figured out an auto pick for the keyboard or any other controller
1. download glovepie
2. use this script
Key.Enter = Keyboard.F1
Key.Enter = Keyboard.F2
Key.Enter = Keyboard.F3
Key.Enter = Keyboard.F4
Key.Enter = Keyboard.F5
where enter is pick and the F# are the frets
1. download glovepie
2. use this script
Key.Enter = Keyboard.F1
Key.Enter = Keyboard.F2
Key.Enter = Keyboard.F3
Key.Enter = Keyboard.F4
Key.Enter = Keyboard.F5
where enter is pick and the F# are the frets
Last edited by jbob182 on Thu Apr 09, 2020 10:10 pm, edited 4 times in total.
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- acrox999
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- lordhardware
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Re: AUTO PICK FOUND
you have to hit the notes exactly ofcourse.
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I was wrong... maybe
- Jama7301
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Re: AUTO PICK FOUND
Wouldn't sustains fail too, or would it not register as continual picks during the time you hold it down?
"The key to strategy...is not to choose a path to victory, but to choose so that all paths lead to a victory."
Re: AUTO PICK FOUND
I think this idea has been around as long as FoF itself. I did this with joy2key forever ago lol but like acrox said it strums multiple times on chords. but with some simple coding it can be set up to only strum once.
@Slashfan: this is a glovepie script... http://sites.google.com/site/carlkenner ... e_download
@Slashfan: this is a glovepie script... http://sites.google.com/site/carlkenner ... e_download
WhatIsThisIDon'tEven
- Davidrawr
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Re: AUTO PICK FOUND
Dear Everyone I have tried this and it works perfect i have no problems with holds or fast picking
it took me a while to figure it out when i made it but it just says if F1 is pressed then press enter and if F2 is pressed press enter ...e.c.t.
it took me a while to figure it out when i made it but it just says if F1 is pressed then press enter and if F2 is pressed press enter ...e.c.t.
Last edited by jbob182 on Thu Apr 09, 2020 10:06 pm, edited 1 time in total.
Re: AUTO PICK FOUND
Everyone i FOUND a solution !! it works perfect !
just make a script in GlovePie like this one:
You can change keys from 1,2,3,4,5 to whichever You like, I'm also sure that it will work with a Joypad (I'll testing it in a while).
just make a script in GlovePie like this one:
Code: Select all
If pressed(Key.One) or pressed(Key.Two) or pressed(Key.Three) or pressed(Key.Four) or pressed(Key.Five) then begin
press(Keyboard.Enter)
release(Keyboard.Enter)
Endif
You can change keys from 1,2,3,4,5 to whichever You like, I'm also sure that it will work with a Joypad (I'll testing it in a while).
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Re: AUTO PICK FOUND
It's not even a good workaround unless your script skips sending a strum command for each note during a chord.
Re: AUTO PICK FOUND
that's true, because unless i press chords perfectly in the same moment, it makes two (or more) strums, but if i make a delay a bit too long, i miss the notes, is there a way to do something with it ?? :) or write a script that will first check triple chords, then double, and in the end one notes ? i tried it in a couple of ways but it doesn't work for me...
I've added a delay:
but it's still not perfect :P
I've added a delay:
Code: Select all
If pressed(Key.One) or pressed(Key.Two) or pressed(Key.Three) or pressed(Key.Four) or pressed(Key.Five) then begin
wait 20ms
press(Keyboard.Dot)
release(Keyboard.Dot)
Endif
but it's still not perfect :P
Last edited by lestatos on Wed Jun 16, 2010 6:04 pm, edited 1 time in total.
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Re: AUTO PICK FOUND
I don't think there's a perfect solution besides a delay, because FoF isn't mean to work this way. Given that RB3 will have a playable synth part, there may be more demand for the FoFiX developers to finally add support for "no strum" instruments. Using "no strum" for guitar tracks would probably be made available as a cheat option.
You might be able to implement something like:
If a fret button is pressed
Send a delayed strum button ON event, but only if it isn't already on
Don't send a strum button OFF event unless all fret buttons are released. This would make it impossible for the script to send multiple strums for a guitar chord, but would require the user to hit all the fret buttons within a definable duration of time (the delay between the initial fret being pressed and the strum button being signaled).
You might be able to implement something like:
If a fret button is pressed
Send a delayed strum button ON event, but only if it isn't already on
Don't send a strum button OFF event unless all fret buttons are released. This would make it impossible for the script to send multiple strums for a guitar chord, but would require the user to hit all the fret buttons within a definable duration of time (the delay between the initial fret being pressed and the strum button being signaled).
Re: AUTO PICK FOUND
and You would have to press the chords in a correct order or it would make a strum between them...
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Re: AUTO PICK FOUND
The delayed strum would be sent after you press ANY fret from a state of no buttons being pressed. This way, you can press the buttons for a chord in any order, it won't matter.
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- death_au
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Re: AUTO PICK FOUND
In that case, might the following work? (Untested)
This would have the (minor) flaw that if you quickly switched from one fret to another, and for a brief period (no matter how brief) both frets were pressed, then a second strum would not occur. You could not play extended sustains like this for example, unless all notes in the sustain were hammer-ons
Code: Select all
Key.Enter = Key.One or Key.Two or Key.Three or Key.Four or Key.Five
This would have the (minor) flaw that if you quickly switched from one fret to another, and for a brief period (no matter how brief) both frets were pressed, then a second strum would not occur. You could not play extended sustains like this for example, unless all notes in the sustain were hammer-ons
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