Of course, I always accompany compliments with requests

raynebc wrote:Grid snapped notes that are copied should paste grid snapped (or otherwise within 1ms or so of the grid snap positions) if you do "new" paste, which was changed to CTRL+P in Feedback mode upon request.
raynebc wrote:I just tested, it does allow them to be pasted mid-measure, but perhaps you're wanting to paste them mid-beat instead?
raynebc wrote:Do you mean the program stutters, such as with a spike in processor use? If you can have task manager up while you're doing this, does it indicate EOF spiking in CPU usage or some other program (like an antivirus program)? Which revision before that did you use where it was smoother?
*Minor 2D rendering optimizations.
*Added some more error handling in Guitar Pro import that will allow EOF to gracefully handle a corrupt file by cancelling the import instead of closing EOF.
*Improved Guitar Pro import so that if a 7 string track is imported, the 7th string is ignored so that the first 6 strings can be read properly.
*Some code cleanup.
*Updated FoFLC to be able to export Rocksmith formatted XML lyrics.
*Implemented running status encoding logic for exported MIDIs, making them smaller (about 20% smaller is typical).
*Fixed a bug with GH import where lyrics that occurred after the last section marker would be discarded.
*Added the ability to edit the start and end positions of the active fret catalog entry (Song>Catalog>Edit Timing).
*Updated the fret catalog to display the position of the active entry.
*Fixed a bug where vocal slides didn't display correctly in the fret catalog.
*Fixed an issue where after saving, events that were temporarily added during MIDI export (ie. drum mix events) could be rendered as if they were section markers.
*Fixed a bug with the INI file checking during project load where the loading phrase wasn't being compared correctly.
*Fixed a bug where the notes wouldn't display as being string muted if all used gems had a fret number and also were marked as muted.
*Added initial Rocksmith XML export logic that is used on all populated pro guitar/bass tracks, and the vocal track if any vocals are present, during save if the "Save separate RBN/RS files" preference is enabled.
*Fixed memory leaks in Guitar Pro import that could occur when aborting the import for a corrupt file.
*Added logic to allow the end fret position for slides to be defined, for use in Rocksmith. This is invoked automatically when toggling a bend on if the "Save separate RBN/RS files" preference is enabled, or manually by using the "Set end fret" function in Note>Pro Guitar>Slide.
*Added logic to allow the strength of pro guitar bends to be defined, for use in Rocksmith. This is invoked automatically when toggling a bend on if the "Save separate RBN/RS files" preference is enabled, or manually by using the "Set bend strength" function in Note>Pro Guitar.
*Fixed various keyboard shortcuts using SHIFT that could cause the note selection to be cleared.
*Fixed bugs with Rocksmith export where open strings weren't written, and string muted notes were counted with the number given as the number of notes defined, even though such notes are omitted.
I've had this error too, so I compared the xml I got from EoF with the song charting template provided, the first difference I found was:
<phrases count="0"/>
in the EoF-generated file, and...
<phrases count="3">
<phrase disparity="0" ignore="1" maxDifficulty="0" name="COUNT" solo="0"/>
<phrase disparity="0" ignore="0" maxDifficulty="0" name="A" solo="0"/>
<phrase disparity="0" ignore="0" maxDifficulty="0" name="END" solo="0"/>
</phrases>
<phraseIterations count="10">
<phraseIteration time="10.000" phraseId="0"/>
<phraseIteration time="13.429" phraseId="1"/>
<phraseIteration time="20.277" phraseId="1"/>
<phraseIteration time="27.061" phraseId="1"/>
<phraseIteration time="40.470" phraseId="1"/>
<phraseIteration time="53.780" phraseId="1"/>
<phraseIteration time="66.976" phraseId="1"/>
<phraseIteration time="73.515" phraseId="1"/>
<phraseIteration time="79.979" phraseId="1"/>
<phraseIteration time="92.909" phraseId="2"/>
</phraseIterations> in the sample file.
I copied and pasted this bit from the sample to the EoF-generated file, and then modified it to:
<phrases count="3">
<phrase disparity="0" ignore="1" maxDifficulty="0" name="COUNT" solo="0"/>
<phrase disparity="0" ignore="0" maxDifficulty="0" name="A" solo="0"/>
<phrase disparity="0" ignore="0" maxDifficulty="0" name="END" solo="0"/>
</phrases>
<phraseIterations count="3">
<phraseIteration time="0.000" phraseId="0"/>
<phraseIteration time="0.0" phraseId="1"/>
<phraseIteration time="261.00" phraseId="2"/>
</phraseIterations>
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