FoFiX v3.1xx development thread

Discussion particular to FoFiX, its development, and themes
Forum rules
Gah.
User avatar
OzzyOzrock
Member
Posts: 2041
Joined: December 11th, 2008
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby OzzyOzrock » Tue Sep 22, 2009 8:35 pm

It takes insanely long to move all my stuf lol.
ImageImage

I haven't touched a GH related game for 6 months. Woo. My (dead) song thread: Contains horrible things.
weirdpeople
Member
Posts: 1105
Joined: August 16th, 2008
Location: Texas
Reputation: 15
Contact:

Re: FoFiX v3.1xx development thread

Postby weirdpeople » Tue Sep 22, 2009 8:44 pm

OzzyOzrock wrote:It takes insanely long to move all my stuf lol.

well um you could have deleated all the old 3.100 stuff and copyed over the 3.120 into the folder :P
Developer of clone hero, and Former FoFiX developer
Gah.
User avatar
OzzyOzrock
Member
Posts: 2041
Joined: December 11th, 2008
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby OzzyOzrock » Tue Sep 22, 2009 8:54 pm

weirdpeople wrote:
OzzyOzrock wrote:It takes insanely long to move all my stuf lol.

well um you could have deleated all the old 3.100 stuff and copyed over the 3.120 into the folder :P


*facepalm*

Anyways, I can't open the new one. There is no Icon to do so.

WAIT, DO I HAVE TO MOVE THE ICON OVER? That makes sense but... lol.

EDIT: Nope, it's not that.
ImageImage

I haven't touched a GH related game for 6 months. Woo. My (dead) song thread: Contains horrible things.
weirdpeople
Member
Posts: 1105
Joined: August 16th, 2008
Location: Texas
Reputation: 15
Contact:

Re: FoFiX v3.1xx development thread

Postby weirdpeople » Tue Sep 22, 2009 10:02 pm

OzzyOzrock wrote:
weirdpeople wrote:
OzzyOzrock wrote:It takes insanely long to move all my stuf lol.

well um you could have deleated all the old 3.100 stuff and copyed over the 3.120 into the folder :P


*facepalm*

Anyways, I can't open the new one. There is no Icon to do so.

WAIT, DO I HAVE TO MOVE THE ICON OVER? That makes sense but... lol.

EDIT: Nope, it's not that.

Are you on windows? or linux?
if your on linux they arnt going to be releaseing compiled binary anymore.
evilynux wrote:Note to GNU/Linux players: As promised, i'm no longer releasing frozen binaries. As mentioned on the summary page, head to our download section and get the source archive. Then follow instructions found on our RunningUnderGNULinux wiki page.
Developer of clone hero, and Former FoFiX developer
Gah.
User avatar
OzzyOzrock
Member
Posts: 2041
Joined: December 11th, 2008
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby OzzyOzrock » Tue Sep 22, 2009 10:07 pm

Holy f***ing ****, I'm a f***ing idiot.

I got the f***ing linux version ****.

LOL. I suck at life sometimes.

---- EDIT ----

ZOMFG, VOCALS ARE POSSIBLE.
ImageImage

I haven't touched a GH related game for 6 months. Woo. My (dead) song thread: Contains horrible things.
max26199
Member
Posts: 36
Joined: January 2nd, 2008
Reputation: 0

Re: FoFiX v3.1xx development thread

Postby max26199 » Tue Sep 22, 2009 10:52 pm

Italo_Hellboy wrote:now i get this error:

should be fixed in r1894

but it made me aware of another problem, could you please post a full log file with r1894?

please post the log and further errors about the fofix trunk in the FoFiX 4.0.0 Development Thread as this is a problem in the newest trunk version - and not a bug in 3.120
Gah.
User avatar
OzzyOzrock
Member
Posts: 2041
Joined: December 11th, 2008
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby OzzyOzrock » Tue Sep 22, 2009 11:06 pm

Gaaaah. Vocals still suck, but they're at least 15% more possible than before.

Ehh. I like vocals. Fix later on? :D
ImageImage

I haven't touched a GH related game for 6 months. Woo. My (dead) song thread: Contains horrible things.
Dr. Professor Logic
User avatar
Lysdestic
Member
Posts: 2939
Joined: December 14th, 2007
Reputation: 7
Contact:

Re: FoFiX v3.1xx development thread

Postby Lysdestic » Wed Sep 23, 2009 2:48 pm

Is it about time to lock this up?
The tux power
User avatar
Borisdsp
Member
Posts: 287
Joined: July 23rd, 2008
Location: España
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby Borisdsp » Wed Sep 23, 2009 2:54 pm

Lysdestic wrote:Is it about time to lock this up?

Seconded, i dont know WTF i am writing here too
Team Meteorito Official Member
FoFiX Dev/Mod Squad
User avatar
jstump91
Member
Posts: 837
Joined: September 21st, 2008
Location: Baltimore, MD (US)
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby jstump91 » Wed Sep 23, 2009 4:04 pm

Very well; topic closed.

If you need support for 3.120 or have questions, post a new thread either in this forum or in Tech Support. Do not post 3.120 support requests in the 4.x development thread. The next major release will be 4.0.0 (which also marks a switch to a much more sane version numbering system). If there are very critical bugs discovered in 3.120 that cannot wait for 4.0.0, we will consider making bugfix 3.12x releases that do not incorporate any new 4.x code, but we are going for 4.0.0 now.
jstump91, a.k.a. john.stumpo, a.k.a. stump
jstump.com | stump's blog | FoFiX development | My own code
Can't find a Windows build of the Python module you need? Try my mediafire!
Don't say "Python can't do [insert task here]." Python can do anything with the right modules - said modules may just not have been written yet.
"Python - why settle for snake oil when you can have the whole snake?" --Mark Jackson
Did you search before you posted? Did you read the rules for the subforum you are posting in?

Return to “FoFiX”

Who is online

Users browsing this forum: No registered users and 26 guests