FoFiX v3.1xx development thread

Discussion particular to FoFiX, its development, and themes
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MasterPhW
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Re: FoFiX v3.1xx development thread

Postby MasterPhW » Sun Mar 22, 2009 5:06 pm

rymyst3rio wrote:I decided to try downloading and installing all the python stuff. It is all set and i did the svn checkout on the FoFiX folder and everything updated. But a bunch of the files have a red exclamation mark on them and when i tried the runFoFfromsources.bat it gave a bunch of errors in the prompt any1 know what is wrong?

I fixed this problem i just did the checkout in a separate folder. But now right before a song starts it shuts off and the cmd propmt gives me this message.

" Fatal Python Error: <pygame parachute> Segmentation Fault.
This application has requested the runtime to terminate it in an unusal way. Please contact the ....."

anyone have any idea y this happened?

Look one post over your post... same problem here... ;)
My Rigs:

Spoiler:Main: Intel Core i7-860 (@3.33Ghz) | 4 GB DDR3-1333 | ATI HD5750 PCI-E | ATI High Definition Audio Device |
4 TB Internal SATA2 + 6TB external USB3 | Windows 7 Business X64 MSDNAA
Old One: AMD Athlon 64 X2 4200+ (2x2.5Ghz; S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | Radeon HD 3850 512 MB/AGP8x | Creative SB Audigy LS | 2TB (4x500GB SATA2 HDDs Raid0) | Windows 7 Business X64 MSDNAA


*running FoFiX 4.x newest alpha git on python 2.6 build environment, 2 Les Paul PS3 Guitar Hero III Controller & 1 Complete Rockstar Set*
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DVagabond
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Re: FoFiX v3.1xx development thread

Postby DVagabond » Sun Mar 22, 2009 5:39 pm

Spoiler:(D) Songlist artist colors: (0.24705882352941178, 0.35294117647058826, 0.45882352941176469) / (0.24705882352941178, 0.35294117647058826, 0.45882352941176469)
(D) song_cd_xpos found: None
(D) song_cdscore_xpos found: None
(D) song_list_xpos found: 0.225
(D) song_listscore_xpos found: 0.685
(D) song_listcd_cd_xpos found: None
(D) song_listcd_cd_ypos found: None
(D) song_listcd_score_xpos found: None
(D) song_listcd_score_ypos found: None
(D) song_listcd_list_xpos found: None
(D) Dialogs.loadCollection() function call...
(D) View: Push: LoadingSplashScreen
(D) Song.getAvailableLibraries function call...library = songs\Guitar Hero 3
(D) Dialogs.libraryListLoaded() function call...
(E) Loading error:Traceback (most recent call last):
File "GameEngine.pyo", line 951, in main
File "Engine.pyo", line 136, in run
File "Engine.pyo", line 124, in _runTask
File "SongChoosingScene.pyo", line 169, in run
File "Dialogs.pyo", line 4981, in chooseSong
File "Dialogs.pyo", line 762, in __init__
File "Dialogs.pyo", line 945, in loadCollection
File "Resource.pyo", line 243, in load
File "Resource.pyo", line 130, in finish
File "Dialogs.pyo", line 954, in libraryListLoaded
File "Resource.pyo", line 243, in load
File "Resource.pyo", line 112, in load
File "Dialogs.pyo", line 954, in <lambda>
File "Song.pyo", line 3940, in getAvailableSongsAndTitles
File "Song.pyo", line 3746, in getAvailableSongs
File "Song.pyo", line 181, in getCache
WindowsError: [Error 3] The system cannot find the path specified: '..\\data\\songs\\Guitar Hero 3'



I seem to be having the same issue as BigDog there; it freezes upon character selection, on the following "Browsing Collection" screen. Tried changing the sortings and it's the same from sources and from exe.
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aduro
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Re: FoFiX v3.1xx development thread

Postby aduro » Sun Mar 22, 2009 5:50 pm

DVagabond wrote:
I seem to be having the same issue as BigDog there; it freezes upon character selection, on the following "Browsing Collection" screen. Tried changing the sortings and it's the same from sources and from exe.


Delete your fretsonfire.ini
Bigdog1291
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Re: FoFiX v3.1xx development thread

Postby Bigdog1291 » Sun Mar 22, 2009 5:56 pm

aduro wrote:
DVagabond wrote:
I seem to be having the same issue as BigDog there; it freezes upon character selection, on the following "Browsing Collection" screen. Tried changing the sortings and it's the same from sources and from exe.


Delete your fretsonfire.ini



where can i find this?
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aduro
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Re: FoFiX v3.1xx development thread

Postby aduro » Sun Mar 22, 2009 6:08 pm

on windows, start>run>%appdata%>fretsonfire>fretsonfire.ini

If you have a fretsonfire.ini in your fretsonfire/src folder (if you are running from source) then it overrides the one in %appdata%
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Re: FoFiX v3.1xx development thread

Postby KrazzyKlown » Sun Mar 22, 2009 6:10 pm

im using r1233 of fofix and r64 of rb2 theme and it crashes during any song at different times during different song but always the same time on the same song so i think its starpower notes or something.

heres my log

Spoiler:(D) GameEngine class init (GameEngine.py)...
(D) FoFiX v3.120 alpha (r1233) starting up...
(D) pygame version: 1.7.1release
(D) Initializing audio.
(D) Audio configuration: (44100, -16, 1)
(D) Initializing pygame.mixer & audio system at 44100 Hz.
(D) Initializing video.
(D) 1 joysticks found.
(D) 9 guitscw sounds found in themes\Rock band 2\sounds: guitscw1.ogg - guitscw9.ogg
(W) Rock band 2\sounds
escue.ogg not found -- using staractivate.ogg instead.
(W) Rock band 2\sounds\coopfail.ogg not found -- using stardeactivate.ogg instead
(D) 8 bassscw sounds found in themes\Rock band 2\sounds: bassscw1.ogg - bassscw8.ogg
(D) Default animated stage for Rock band 2 theme = Normal
(D) Ready.
(D) 8 drumscw sounds found in sounds: drumscw1.ogg - drumscw8.ogg
(D) 10 accept sounds found in themes\Rock band 2\sounds: accept1.ogg - accept10.ogg
(D) 9 guitscw sounds found in themes\Rock band 2\sounds: guitscw1.ogg - guitscw9.ogg
(D) View: Push: MainMenu
(D) View: Push: Menu
(D) Graphic menu enabled for submenu: solo
(D) View: Push: Menu
(D) View: Push: ControlActivator
(D) View: Pop: ControlActivator
(D) Starting server.
(D) Connecting to host 127.0.0.1.
(D) View: Pop all
(D) View: Pop: MainMenu
(D) View: Pop: Menu
(D) View: Pop: Menu
(D) View: Pop: MainMenu
(D) Session #1 connected.
(D) View: Pop: Menu
(D) View: Push: Lobby
(D) Connected as session #1.
(D) 1 phrases taught.
(D) 2 phrases taught.
(D) Learned about World.CreatePlayer, 1 phrases now known.
(D) 1 phrases taught.
(D) Learned about World.PlayerJoined, 1 phrases now known.
(D) Learned about World.StartGame, 2 phrases now known.
(D) 2 phrases taught.
(D) 3 phrases taught.
(D) 4 phrases taught.
(D) 5 phrases taught.
(D) Learned about World.GameStarted, 2 phrases now known.
(D) View: Pop: Lobby
(D) Learned about World.SceneCreated, 3 phrases now known.
(D) Song select submenu position tuple: (0.19500000000000001, 0.085000000000000006)
(D) Learned about World.EnterScene, 4 phrases now known.
(D) Learned about World.SceneEntered, 5 phrases now known.
(D) View: Push: SongChoosingSceneClient
(D) Songlist artist colors: (0.25098039215686274, 0.50196078431372548, 1.0) / (0.25098039215686274, 0.50196078431372548, 1.0)
(D) song_cd_xpos found: None
(D) song_cdscore_xpos found: None
(D) song_list_xpos found: 0.12
(D) song_listscore_xpos found: 0.8
(D) song_listcd_cd_xpos found: 0.78
(D) song_listcd_cd_ypos found: 0.615
(D) song_listcd_score_xpos found: 0.6
(D) song_listcd_score_ypos found: 0.515
(D) song_listcd_list_xpos found: 0.1
(D) Dialogs.loadCollection() function call...
(D) View: Push: LoadingSplashScreen
(D) Song.getAvailableLibraries function call...library = songs\Guitar Hero II
(D) Dialogs.libraryListLoaded() function call...
(D) Dialogs.py: Inserted blank space in self.songs list before 2 - Amp Warmers
(D) Dialogs.py: Inserted blank space in self.songs list before 3 - String-Snappers
(D) Dialogs.py: Inserted blank space in self.songs list before 4 - Thrash and Burn
(D) Dialogs.py: Inserted blank space in self.songs list before 5 - Return of the Shred
(D) Dialogs.py: Inserted blank space in self.songs list before 6 - Relentless Riffs
(D) Dialogs.py: Inserted blank space in self.songs list before 7 - Furious Fretwork
(D) Dialogs.py: Inserted blank space in self.songs list before 8 - Face-Melters
(D) Dialogs.py: Inserted blank space in self.songs list before Bonus Songs
(D) Dialogs.py: Inserted blank space in self.songs list before DLC - My Chemical Romance Pack
(D) Dialogs.py: Inserted blank space in self.songs list before DLC - Indie Label Pack
(D) Dialogs.py: Inserted blank space in self.songs list before DLC - Single Songs Pack
(D) Dialogs.py: Inserted blank space in self.songs list before DLC - Indie Label Pack II
(D) Dialogs.py: Inserted blank space in self.songs list after End of Career
(D) Dialogs.py: Finished inserting blank spaces in self.songs.
(D) Dialogs.py: Finished filtering doubled blank spaces in self.songs.
(D) Dialogs.songListLoaded.
(D) View: Pop: LoadingSplashScreen
(D) View: Push: SongChooser
(D) View: Pop: SongChooser
(D) Retrieving sections from: ..\data\songs\Guitar Hero II\2.5 Van Halen - You Really Got Me\notes.mid
(D) Practice start position retrieved: []
(D) Retrieving parts from: ..\data\songs\Guitar Hero II\2.5 Van Halen - You Really Got Me\notes.mid
(D) View: Push: ItemChooser
(D) View: Push: Menu
(D) 3 phrases taught.
(D) Learned about Scene.ControlEvent, 3 phrases now known.
(D) 6 phrases taught.
(D) Learned about Scene.ControlData, 6 phrases now known.
(D) View: Pop: Menu
(D) View: Pop: ItemChooser
(D) View: Pop: ItemChooser
(D) Retrieving difficulties from: ..\data\songs\Guitar Hero II\2.5 Van Halen - You Really Got Me\notes.mid
(D) View: Push: ItemChooser
(D) View: Push: Menu
(D) View: Pop: Menu
(D) View: Pop: ItemChooser
(D) View: Pop: ItemChooser
(D) 4 phrases taught.
(D) 5 phrases taught.
(D) Learned about World.DeleteScene, 4 phrases now known.
(D) 7 phrases taught.
(D) 8 phrases taught.
(D) Learned about World.SceneDeleted, 7 phrases now known.
(D) Learned about World.CreateScene, 5 phrases now known.
(D) Learned about World.SceneLeft, 8 phrases now known.
(D) View: Pop: SongChoosingSceneClient
(D) GuitarSceneClient init...
(D) View: Push: LoadingSplashScreen
(W) Extra GuitarSceneClient was instantiated, but detected and shut down. Cause unknown.
(D) 6 phrases taught.
(D) Simple tails used; complex tail loading error...
(D) GuitarScene keysList: [[64, 256, 1024, 4096, 16384, 128, 512, 2048, 8192, 32768]]
(D) loadSong function call (song.py)...
(D) Retrieving notes from: ..\data\songs\Guitar Hero II\2.5 Van Halen - You Really Got Me\notes.mid
(D) Tempo event added to Tempo track: 0.0 - 136.500447039BPM
(D) Tempo event added to Tempo track: 3516.472 - 137.000063933BPM
(D) Tempo event added to Tempo track: 8771.944 - 138.501277674BPM
(D) Tempo event added to Tempo track: 10504.78 - 140.00014BPM
(D) Tempo event added to Tempo track: 12219.064 - 138.901750162BPM
(D) Tempo event added to Tempo track: 13946.904 - 138.501277674BPM
(D) Tempo event added to Tempo track: 17412.576 - 136.500447039BPM
(D) Tempo event added to Tempo track: 19170.812 - 138.000828005BPM
(D) Tempo event added to Tempo track: 20909.932 - 138.000828005BPM
(D) Tempo event added to Tempo track: 22649.052 - 138.501277674BPM
(D) Tempo event added to Tempo track: 24381.888 - 138.000828005BPM
(D) Tempo event added to Tempo track: 26121.008 - 135.500130983BPM
(D) Tempo event added to Tempo track: 27892.224 - 137.000063933BPM
(D) Tempo event added to Tempo track: 29644.048 - 143.500846655BPM
(D) Tempo event added to Tempo track: 31316.512 - 140.00014BPM
(D) Tempo event added to Tempo track: 33030.796 - 136.250919694BPM
(D) Tempo event added to Tempo track: 34792.252 - 138.000828005BPM
(D) Tempo event added to Tempo track: 36531.372 - 140.00014BPM
(D) Tempo event added to Tempo track: 38245.656 - 138.000828005BPM
(D) Tempo event added to Tempo track: 41723.896 - 138.000828005BPM
(D) Tempo event added to Tempo track: 43463.016 - 139.500495227BPM
(D) Tempo event added to Tempo track: 45183.44 - 140.500744654BPM
(D) Tempo event added to Tempo track: 46891.616 - 139.500495227BPM
(D) Tempo event added to Tempo track: 48612.04 - 138.501277674BPM
(D) Tempo event added to Tempo track: 50344.876 - 144.0002304BPM
(D) Tempo event added to Tempo track: 52011.54 - 134.400774148BPM
(D) Tempo event added to Tempo track: 53797.244 - 139.500495227BPM
(D) Tempo event added to Tempo track: 55517.668 - 138.501277674BPM
(D) Tempo event added to Tempo track: 57250.504 - 137.000063933BPM
(D) Tempo event added to Tempo track: 59002.328 - 139.000217767BPM
(D) Tempo event added to Tempo track: 60728.944 - 139.250553521BPM
(D) Tempo event added to Tempo track: 62452.456 - 133.750337162BPM
(D) Tempo event added to Tempo track: 64246.844 - 141.500757029BPM
(D) Tempo event added to Tempo track: 65942.948 - 137.750217531BPM
(D) Tempo event added to Tempo track: 67685.232 - 140.00014BPM
(D) Tempo event added to Tempo track: 69399.516 - 140.500744654BPM
(D) Tempo event added to Tempo track: 71107.692 - 138.000828005BPM
(D) Tempo event added to Tempo track: 72846.812 - 139.000217767BPM
(D) Tempo event added to Tempo track: 74573.428 - 137.000063933BPM
(D) Tempo event added to Tempo track: 76325.252 - 138.750459611BPM
(D) Tempo event added to Tempo track: 78054.976 - 139.000217767BPM
(D) Tempo event added to Tempo track: 79781.592 - 137.750217531BPM
(D) Tempo event added to Tempo track: 81523.876 - 139.000217767BPM
(D) Tempo event added to Tempo track: 83250.492 - 138.750459611BPM
(D) Tempo event added to Tempo track: 86709.94 - 141.250253073BPM
(D) Tempo event added to Tempo track: 88409.052 - 141.75014175BPM
(D) Tempo event added to Tempo track: 90102.172 - 135.202736503BPM
(D) Tempo event added to Tempo track: 91877.284 - 143.000143BPM
(D) Tempo event added to Tempo track: 93555.604 - 141.250253073BPM
(D) Tempo event added to Tempo track: 95254.716 - 140.500744654BPM
(D) Tempo event added to Tempo track: 96962.892 - 139.000217767BPM
(D) Tempo event added to Tempo track: 98689.508 - 146.500112317BPM
(D) Tempo event added to Tempo track: 100327.732 - 138.501277674BPM
(D) Tempo event added to Tempo track: 102060.568 - 137.500200521BPM
(D) Tempo event added to Tempo track: 103806.02 - 139.000217767BPM
(D) Tempo event added to Tempo track: 105532.636 - 140.500744654BPM
(D) Tempo event added to Tempo track: 107240.812 - 136.500447039BPM
(D) Tempo event added to Tempo track: 108999.048 - 137.250461505BPM
(D) Tempo event added to Tempo track: 110747.676 - 138.501277674BPM
(D) Tempo event added to Tempo track: 112480.512 - 136.000453335BPM
(D) Tempo event added to Tempo track: 114245.212 - 138.501277674BPM
(D) Tempo event added to Tempo track: 115978.048 - 137.500200521BPM
(D) Tempo event added to Tempo track: 117723.5 - 135.500130983BPM
(D) Tempo event added to Tempo track: 119494.716 - 133.000536435BPM
(D) Tempo event added to Tempo track: 121299.22 - 137.500200521BPM
(D) Tempo event added to Tempo track: 123044.672 - 135.500130983BPM
(D) Tempo event added to Tempo track: 124815.888 - 137.000063933BPM
(D) Tempo event added to Tempo track: 126567.712 - 146.500112317BPM
(D) Tempo event added to Tempo track: 128205.936 - 139.000217767BPM
(D) Tempo event added to Tempo track: 129932.552 - 140.00014BPM
(D) Tempo event added to Tempo track: 131646.836 - 137.500200521BPM
(D) Tempo event added to Tempo track: 133392.288 - 142.003095667BPM
(D) Tempo event added to Tempo track: 135082.392 - 137.250461505BPM
(D) Tempo event added to Tempo track: 136831.02 - 137.000063933BPM
(D) Tempo event added to Tempo track: 138582.844 - 135.750291863BPM
(D) Tempo event added to Tempo track: 140350.796 - 137.000063933BPM
(D) Tempo event added to Tempo track: 142102.62 - 137.900284304BPM
(D) Tempo event added to Tempo track: 143843.008 - 138.200445927BPM
(D) Tempo event added to Tempo track: 145579.616 - 135.000135BPM
(D) Tempo event added to Tempo track: 146468.504 - 125.000260417BPM
(D) Tempo event added to Tempo track: 146948.503 - 139.000217767BPM
(D) Tempo event added to Tempo track: 147811.811 - 143.000143BPM
(D) GSOLO ON event Guitar solo a found at time 86277.509
(D) GSOLO OFF event breakdown found at time 107240.812
(D) View: Pop: LoadingSplashScreen
(D) View: Push: LoadingSplashScreen
(D) Learned about World.EnterScene, 6 phrases now known.
(D) No song.ini setting found speficying early_hit_window_size - using automatic detection...
(D) Automatic early hit window mode - automatically-detected setting used: 2
(D) Last note (number 0) found for player 0 at time 156203.411000
(D) GuitarScene: Guitar Solo found: 86277.509-107240.812 = 108
(W) No song-specific stage found
(D) Valid background found, index (0): default.png
(D) Practice background filtered: practice.png
(D) Practice background filtered: practicebass.png
(D) Practice background filtered: practicedrum.png
(D) Valid background found, index (1): stage 1.png
(D) Valid background found, index (2): stage 10.png
(D) Valid background found, index (3): stage 11.png
(D) Valid background found, index (4): stage 12.png
(D) Valid background found, index (5): stage 13.png
(D) Valid background found, index (6): stage 14.png
(D) Valid background found, index (7): stage 15.png
(D) Valid background found, index (8): stage 16.png
(D) Valid background found, index (9): stage 17.png
(D) Valid background found, index (10): stage 18.png
(D) Valid background found, index (11): stage 19.png
(D) Valid background found, index (12): stage 2.png
(D) Valid background found, index (13): stage 20.png
(D) Valid background found, index (14): stage 21.png
(D) Valid background found, index (15): stage 22.png
(D) Valid background found, index (16): stage 23.png
(D) Valid background found, index (17): stage 24.png
(D) Valid background found, index (18): stage 25.png
(D) Valid background found, index (19): stage 26.png
(D) Valid background found, index (20): stage 27.png
(D) Valid background found, index (21): stage 28.png
(D) Valid background found, index (22): stage 29.png
(D) Valid background found, index (23): stage 3.png
(D) Valid background found, index (24): stage 30.png
(D) Valid background found, index (25): stage 31.png
(D) Valid background found, index (26): stage 32.png
(D) Valid background found, index (27): stage 33.png
(D) Valid background found, index (28): stage 34.png
(D) Valid background found, index (29): stage 35.png
(D) Valid background found, index (30): stage 36.png
(D) Valid background found, index (31): stage 37.png
(D) Valid background found, index (32): stage 38.png
(D) Valid background found, index (33): stage 39.png
(D) Valid background found, index (34): stage 4.png
(D) Valid background found, index (35): stage 40.png
(D) Valid background found, index (36): stage 5.png
(D) Valid background found, index (37): stage 6.png
(D) Valid background found, index (38): stage 7.png
(D) Valid background found, index (39): stage 8.png
(D) Valid background found, index (40): stage 9.png
(D) Pause text / selected hex colors: #FFFFFF / #FFBF00
(D) Pause text / selected colors: (1.0, 1.0, 1.0) / (1.0, 0.74901960784313726, 0.0)
(D) View: Pop: Menu
(D) View: Pop: LoadingSplashScreen
(D) View: Push: GuitarSceneClient
(D) View: Push: GuitarSceneClient
(D) View: Push: Menu
(D) View: Pop: Menu
(E) Loading error:Traceback (most recent call last):
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\GameEngine.py", line 953, in main
self.view.render()
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\View.py", line 216, in render
layer.render(self.visibility[layer], layer == self.layers[-1])
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\GuitarScene.py", line 5246, in render
SceneClient.render(self, visibility, topMost) #MFH - I believe this eventually calls the renderGuitar function, which also involves two viewports... may not be easy to move this one...
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\Scene.py", line 286, in render
self.render3D()
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\GuitarScene.py", line 3944, in render3D
self.stage.render(self.visibility)
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\Stage.py", line 569, in render
self.scene.renderGuitar()
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\GuitarScene.py", line 3951, in renderGuitar
self.guitars[i].render(self.visibility, self.song, self.getSongPosition(), self.controls, self.killswitchEngaged[i]) #QQstarS: new
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\Guitar.py", line 2906, in render
self.renderNotes(visibility, song, pos, killswitch)
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\Guitar.py", line 1872, in renderNotes
self.renderNote(length, sustain = sustain, kill = killswitch, color = color, flat = flat, tailOnly = tailOnly, isTappable = isTappable, fret = event.number, spNote = spNote)
File "C:\Documents and Settings\kyle\Desktop\MFH-Mod\src\Guitar.py", line 1557, in renderNote
self.starMesh.render("Mesh")
AttributeError: 'NoneType' object has no attribute 'render'

(D) 9 phrases taught.
(D) 10 phrases taught.
(N) Connection lost.
(D) View: Push: MessageScreen

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Bigdog1291
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Re: FoFiX v3.1xx development thread

Postby Bigdog1291 » Sun Mar 22, 2009 6:15 pm

aduro wrote:on windows, start>run>%appdata%>fretsonfire>fretsonfire.ini


If you have a fretsonfire.ini in your fretsonfire/src folder (if you are running from source) then it overrides the one in %appdata%

thanks man. ill try it.

---- EDIT ----
your idea didnt work for me
hey, could this problem possibly be with the song pack. where can i find a different Rockband 2 song pack
this is where i got the one i use now.
viewtopic.php?f=5&t=15133
I Wanna Rock
Sogg Nomis
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Re: FoFiX v3.1xx development thread

Postby Sogg Nomis » Sun Mar 22, 2009 7:10 pm

Rockband 2

viewtopic.php?f=5&t=30926

Mr Faust Rulz
Bigdog1291
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Re: FoFiX v3.1xx development thread

Postby Bigdog1291 » Sun Mar 22, 2009 7:12 pm

thanks man. but thats the one i already got. guess i missed a link in between. i dunno why, but nothing is workin for me. is this even worth the hassle?
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aduro
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Re: FoFiX v3.1xx development thread

Postby aduro » Sun Mar 22, 2009 7:19 pm

Bigdog1291 wrote:your idea didnt work for me


Is the error log any different?
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Re: FoFiX v3.1xx development thread

Postby Bigdog1291 » Sun Mar 22, 2009 7:22 pm

where can i find the error log?

---- EDIT ----

no, its not the same. its not even close. heres what i found.

(D) Checking MIDI output ports for a wavetable or synth for sound generation...
(D) MIDI output port count = 1
(D) MIDI Output port 0 found: Microsoft GS Wavetable Synth
(D) GameEngine class init (GameEngine.py)...
(D) FoFiX v3.100 final starting up...
(D) pygame version: 1.7.1release
(D) Initializing audio.
(D) Audio configuration: (44100, -16, 1)
(D) Initializing pygame.mixer & audio system at 44100 Hz.
(D) Initializing video.
(D) 0 joysticks found.
(W) No MIDI input ports found.
(D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
(D) 6 bassscw sounds found in sounds: bassscw1.ogg - bassscw6.ogg
(D) 8 drumscw sounds found in sounds: drumscw1.ogg - drumscw8.ogg
(D) 10 accept sounds found in themes\Rock Band 2 1.6.5 (r11)\sounds: accept1.ogg - accept10.ogg
(D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
(W) Rock Band 2 1.6.5 (r11)\sounds\ failsound.ogg not found -- using general failsound.ogg instead.
(W) Rock Band 2 1.6.5 (r11)\sounds
escue.ogg not found -- using staractivate.ogg instead.
(W) Rock Band 2 1.6.5 (r11)\sounds\coopfail.ogg not found -- using stardeactivate.ogg instead
(D) Default animated stage for Rock Band 2 1.6.5 (r11) theme = Normal
(D) Ready.
(D) View: Push: MainMenu
(D) View: Push: Menu
(D) Graphic menu enabled for submenu: solo
(D) View: Push: Menu
(D) Starting server.
(D) Connecting to host 127.0.0.1.
(D) View: Pop all
(D) View: Pop: MainMenu
(D) View: Pop: Menu
(D) View: Pop: Menu
(D) View: Pop: MainMenu
(D) Session #1 connected.
(D) View: Pop: Menu
(D) View: Push: Lobby
(D) 1 phrases taught.
(D) 2 phrases taught.
(D) Connected as session #1.
(D) Learned about World.CreatePlayer, 1 phrases now known.
(D) 1 phrases taught.
(D) Learned about World.PlayerJoined, 1 phrases now known.
(D) Learned about World.StartGame, 2 phrases now known.
(D) 2 phrases taught.
(D) 3 phrases taught.
(D) 4 phrases taught.
(D) 5 phrases taught.
(D) Learned about World.GameStarted, 2 phrases now known.
(D) View: Pop: Lobby
(D) Learned about World.SceneCreated, 3 phrases now known.
(D) Song select submenu position tuple: (0.20000000000000001, 0.10000000000000001)
(D) Learned about World.EnterScene, 4 phrases now known.
(D) Learned about World.SceneEntered, 5 phrases now known.
(D) View: Push: SongChoosingSceneClient
(D) Songlist artist colors: (0.25098039215686274, 0.50196078431372548, 1.0) / (0.25098039215686274, 0.50196078431372548, 1.0)
(D) song_cd_xpos found: None
(D) song_cdscore_xpos found: None
(D) song_list_xpos found: 0.12
(D) song_listscore_xpos found: 0.8
(D) song_listcd_cd_xpos found: 0.78
(D) song_listcd_cd_ypos found: 0.615
(D) song_listcd_score_xpos found: 0.6
(D) song_listcd_score_ypos found: 0.515
(D) song_listcd_list_xpos found: 0.16
(D) Dialogs.loadCollection() function call...
(D) View: Push: LoadingSplashScreen
(D) Song.getAvailableLibraries function call...library = songs
(D) Dialogs.libraryListLoaded() function call...
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 2 - Apprentice
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 3 - Solid
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 4 - Moderate
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 5 - Challenging
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 6 - Nightmare
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 7 - Impossible
(D) Dialogs.py: Inserted blank space in self.songs list after End of Career
(D) Dialogs.py: Finished inserting blank spaces in self.songs.
(D) Dialogs.py: Finished filtering doubled blank spaces in self.songs.
(D) Dialogs.songListLoaded.
(D) View: Pop: LoadingSplashScreen
(D) View: Push: SongChooser
(D) View: Push: SongChoosingSceneClient
(D) View: Pop: SongChooser
(D) Retrieving sections from: data\songs\OK Go - Here It Goes Again\notes-unedited.mid
(D) Practice start position retrieved: []
(D) Retrieving parts from: data\songs\OK Go - Here It Goes Again\notes-unedited.mid
(D) View: Push: ItemChooser
(D) View: Push: Menu
(D) View: Pop: Menu
(D) View: Pop: ItemChooser
(D) V
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Re: FoFiX v3.1xx development thread

Postby qb8young » Sun Mar 22, 2009 10:40 pm

qb8young wrote:HELP!... I am getting the same "Segmentation Fault" Error.

Here is my fretsonfire.log:

Spoiler:(D) 6 phrases taught.
(D) Learned about World.EnterScene, 6 phrases now known.
(D) View: Push: GuitarSceneClient
(E) Loading error:Traceback (most recent call last):
File "C:\FoFix\src\GameEngine.py", line 955, in main
self.view.render()
File "C:\FoFix\src\View.py", line 216, in render
layer.render(self.visibility[layer], layer == self.layers[-1])
File "C:\FoFix\src\GuitarScene.py", line 5212, in render
SceneClient.render(self, visibility, topMost) #MFH - I believe this eventually calls the renderGuitar function, which also involves two viewports... may not be easy to move this one...
File "C:\FoFix\src\Scene.py", line 286, in render
self.render3D()
File "C:\FoFix\src\GuitarScene.py", line 3910, in render3D
self.stage.render(self.visibility)
File "C:\FoFix\src\Stage.py", line 569, in render
self.scene.renderGuitar()
File "C:\FoFix\src\GuitarScene.py", line 3917, in renderGuitar
self.guitars[i].render(self.visibility, self.song, self.getSongPosition(), self.controls, self.killswitchEngaged[i]) #QQstarS: new
File "C:\FoFix\src\Guitar.py", line 2906, in render
self.renderNotes(visibility, song, pos, killswitch)
File "C:\FoFix\src\Guitar.py", line 1872, in renderNotes
self.renderNote(length, sustain = sustain, kill = killswitch, color = color, flat = flat, tailOnly = tailOnly, isTappable = isTappable, fret = event.number, spNote = spNote)
File "C:\FoFix\src\Guitar.py", line 1557, in renderNote
self.starMesh.render("Mesh")
AttributeError: 'NoneType' object has no attribute 'render'

(D) 9 phrases taught.
(D) 10 phrases taught.
(N) Connection lost.
(D) View: Push: MessageScreen



I noticed that A LOT of other are having the same issue getting the "Segmentation Fault" Error that I posted. Has any progress been made (is there a fix)?
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Re: FoFiX v3.1xx development thread

Postby Hiasl » Sun Mar 22, 2009 10:48 pm

qb8young wrote:
qb8young wrote:HELP!... I am getting the same "Segmentation Fault" Error.

Here is my fretsonfire.log:

Spoiler:(D) 6 phrases taught.
(D) Learned about World.EnterScene, 6 phrases now known.
(D) View: Push: GuitarSceneClient
(E) Loading error:Traceback (most recent call last):
File "C:\FoFix\src\GameEngine.py", line 955, in main
self.view.render()
File "C:\FoFix\src\View.py", line 216, in render
layer.render(self.visibility[layer], layer == self.layers[-1])
File "C:\FoFix\src\GuitarScene.py", line 5212, in render
SceneClient.render(self, visibility, topMost) #MFH - I believe this eventually calls the renderGuitar function, which also involves two viewports... may not be easy to move this one...
File "C:\FoFix\src\Scene.py", line 286, in render
self.render3D()
File "C:\FoFix\src\GuitarScene.py", line 3910, in render3D
self.stage.render(self.visibility)
File "C:\FoFix\src\Stage.py", line 569, in render
self.scene.renderGuitar()
File "C:\FoFix\src\GuitarScene.py", line 3917, in renderGuitar
self.guitars[i].render(self.visibility, self.song, self.getSongPosition(), self.controls, self.killswitchEngaged[i]) #QQstarS: new
File "C:\FoFix\src\Guitar.py", line 2906, in render
self.renderNotes(visibility, song, pos, killswitch)
File "C:\FoFix\src\Guitar.py", line 1872, in renderNotes
self.renderNote(length, sustain = sustain, kill = killswitch, color = color, flat = flat, tailOnly = tailOnly, isTappable = isTappable, fret = event.number, spNote = spNote)
File "C:\FoFix\src\Guitar.py", line 1557, in renderNote
self.starMesh.render("Mesh")
AttributeError: 'NoneType' object has no attribute 'render'

(D) 9 phrases taught.
(D) 10 phrases taught.
(N) Connection lost.
(D) View: Push: MessageScreen



I noticed that A LOT of other are having the same issue getting the "Segmentation Fault" Error that I posted. Has any progress been made (is there a fix)?


I think that's because you use 3d notes, but 3d starpowernotes are missing.
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Re: FoFiX v3.1xx development thread

Postby qb8young » Sun Mar 22, 2009 10:53 pm

Hiasl wrote:
qb8young wrote:
qb8young wrote:HELP!... I am getting the same "Segmentation Fault" Error.

Here is my fretsonfire.log:

Spoiler:(D) 6 phrases taught.
(D) Learned about World.EnterScene, 6 phrases now known.
(D) View: Push: GuitarSceneClient
(E) Loading error:Traceback (most recent call last):
File "C:\FoFix\src\GameEngine.py", line 955, in main
self.view.render()
File "C:\FoFix\src\View.py", line 216, in render
layer.render(self.visibility[layer], layer == self.layers[-1])
File "C:\FoFix\src\GuitarScene.py", line 5212, in render
SceneClient.render(self, visibility, topMost) #MFH - I believe this eventually calls the renderGuitar function, which also involves two viewports... may not be easy to move this one...
File "C:\FoFix\src\Scene.py", line 286, in render
self.render3D()
File "C:\FoFix\src\GuitarScene.py", line 3910, in render3D
self.stage.render(self.visibility)
File "C:\FoFix\src\Stage.py", line 569, in render
self.scene.renderGuitar()
File "C:\FoFix\src\GuitarScene.py", line 3917, in renderGuitar
self.guitars[i].render(self.visibility, self.song, self.getSongPosition(), self.controls, self.killswitchEngaged[i]) #QQstarS: new
File "C:\FoFix\src\Guitar.py", line 2906, in render
self.renderNotes(visibility, song, pos, killswitch)
File "C:\FoFix\src\Guitar.py", line 1872, in renderNotes
self.renderNote(length, sustain = sustain, kill = killswitch, color = color, flat = flat, tailOnly = tailOnly, isTappable = isTappable, fret = event.number, spNote = spNote)
File "C:\FoFix\src\Guitar.py", line 1557, in renderNote
self.starMesh.render("Mesh")
AttributeError: 'NoneType' object has no attribute 'render'

(D) 9 phrases taught.
(D) 10 phrases taught.
(N) Connection lost.
(D) View: Push: MessageScreen



I noticed that A LOT of other are having the same issue getting the "Segmentation Fault" Error that I posted. Has any progress been made (is there a fix)?


I think that's because you use 3d notes, but 3d starpowernotes are missing.


The crash is occurring in the first few seconds of any song. Is there a setting I should change?
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Re: FoFiX v3.1xx development thread

Postby Hiasl » Sun Mar 22, 2009 10:59 pm

Write

Code: Select all

TwoDnotes = True
in your theme.ini.

---- EDIT ----

Or try

Code: Select all

ThreeDnotes = false

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