lsapg09 wrote:Wow, this is good in game too. Nice Job Worldrave.
I think the main thing is that All the Texts Need to Be sharpened, including the Main Menu Text)
Maybe add an outline to it also
Yeah, i know. I'm almost positive it's currently the way FoF is displaying them onscreen since it seems to be that way with every image and screen i've compared it with. The only reason i come to this conclusion is because the main text graphics are literally 100% untouched and taken, pixel exact, from the unmodified text font ripped from the game and image size is also made to the size resolution to match the ripped graphics images, other then of course cutting and pasting each letter to form each word.
One thing i thought of to correct this to try, is enlarge the images a bit, and apply some sharpening to them, but then I can't claim them as pixel-perfect anymore. And to all, when i say 'PIXEL-PERFECT', what i am meaning by that is not saying it is identical in quality pixel for pixel, but it means i am making the images and such using the exact same images ripped from the game, untouched and unmodified and non-scaled at all. So whenever in cases like this, are either currently beyond my control, or will require some kind of image manipulation to make it look right, which of course will no longer allow me to call them 'pixel perfect', just to clear that up.
Notice the great work done on the rock band main text in MFH thread, the image posted for use is in good detail, yet in game is looks slightly more blurred. So if we can figure out what causes this, this current problem will no longer exist with image quality. Any idea's??? Lemme know