FoFiX v3.1xx development thread

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Re: FoFiX v3.1xx development thread

Postby akedrou » Wed Jun 17, 2009 5:48 pm

fatdog wrote:tried making a new character and after making the character instead of going back to the character select screen the game went back to the main menu in a locked up state, shows this in the log
[...]
I have my song folder external to the game, it seems like its using the song path rather than the games path in those errors

Ah, strange. Should be better now - I think. Let me know.

Simograndi wrote:I still have controllers issues in r1712 under Windows with Python 2.6 (GH World Tour PS3 guitar):

- in lobby "yellow" fret creates a new character and "pick up" edits... :confused:
- when creating a new character it doesn't save it... (with default guitar it works as yellow fret also edits...)
- analog slide is maybe too sensitive, and how can be seen testing controller from options if I hold "green" and do hammer-on or pull-off with "yellow" for example many times it puts a "red" inside (of course I care of pressing the fret in the middle... absolutely not touching the red fret) This means that songs like "Thunderstruck" are quite impossible to do with analog slide without having a continuous broken note streak (and I have the impression that hit-window is tighter than the ho-po one... :huh: )
- when pausing the game, at resume the music goes on but neck, notes and everything on the screen remains still (nothing in the log)

I have no idea what's up with your guitar... If you periodically switch out controllers, make sure you disable the unplugged from the Controls menu - that could possibly cause conflicts.
Analog slide sensitivity needs work, but I don't own a slide guitar, so I can't really do more than I have. As it stands it maps them to what I was told the control values were supposed to be.

The pause/resume music freezing bit - how do you make this happen, as detailed as possible, please! (it should fix itself when you pause and unpause again, though)
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Re: FoFiX v3.1xx development thread

Postby evilynux » Wed Jun 17, 2009 8:43 pm

@BLOODPAIN: Hmm... From the log it seems that the Windows icon code doesn't find your icon. But you mentioned that data/ was up to date, thus data/fofix_icon.png exists. Therefore, please open a bugreport stating the problem and providing a link to your log*.

*You can use services such as pastebin.com to share your log.
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Re: FoFiX v3.1xx development thread

Postby fatdog » Wed Jun 17, 2009 9:34 pm

akedrou wrote:
fatdog wrote:tried making a new character and after making the character instead of going back to the character select screen the game went back to the main menu in a locked up state, shows this in the log
[...]
I have my song folder external to the game, it seems like its using the song path rather than the games path in those errors

Ah, strange. Should be better now - I think. Let me know.


Seems to be ok now :thumbup:
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Re: FoFiX v3.1xx development thread

Postby akedrou » Thu Jun 18, 2009 3:43 am

Borisdsp wrote:
raynebc wrote:
akedrou wrote:And 'phantom difficulties' are a thing of the past! (At least I hope so... let me know!)


What is the minimum number of notes in an instrument difficulty before the new logic will offer it as a playable difficulty?

I dont know, but it should be only 5, if there are six, there are notes more than one time sure, so it is a chart.

Ah, sorry I missed this earlier. Yes, only songs with a note count > 5 are added.
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Re: FoFiX v3.1xx development thread

Postby BLOODPAIN » Thu Jun 18, 2009 6:10 am

@evilynux :scared: There was no fofix_icon.png, reexported data folder from svn.
Problem solved, thanks. =)
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Re: FoFiX v3.1xx development thread

Postby Simograndi » Thu Jun 18, 2009 7:18 am

akedrou wrote:I have no idea what's up with your guitar... If you periodically switch out controllers, make sure you disable the unplugged from the Controls menu - that could possibly cause conflicts.
Analog slide sensitivity needs work, but I don't own a slide guitar, so I can't really do more than I have. As it stands it maps them to what I was told the control values were supposed to be.

The pause/resume music freezing bit - how do you make this happen, as detailed as possible, please! (it should fix itself when you pause and unpause again, though)

I made a few tests and I finally found the causes:

- About controller: if I use standard guitar profile everything works (except slider of course). So there should be some conflict inside or with slide profile.
- The screen freeze is due to audio buffer set to 4096 (I used it with AV delay at 170 because in this way fofix runs a few better on my pc). With standard buffer (2048) it works.

I Hope havin' being useful... :wink:
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Re: FoFiX v3.1xx development thread

Postby amich45 » Thu Jun 18, 2009 10:19 am

I hear there is a new beta version out. How do I obtain said version? Sorry if I come a crossed noobish. But I am one with this stuff. Nice job with everything so far FoFiX!
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Re: FoFiX v3.1xx development thread

Postby jstump91 » Thu Jun 18, 2009 10:23 am

amich45 wrote:I hear there is a new beta version out. How do I obtain said version? Sorry if I come a crossed noobish. But I am one with this stuff. Nice job with everything so far FoFiX!


There is not a new beta out (yet).

It's coming, probably in the next few days, and certainly before a week goes by.

What gave you the idea that a new beta was out?
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Re: FoFiX v3.1xx development thread

Postby amich45 » Thu Jun 18, 2009 10:25 am

Thanks m8. I was told there was with mic support. Oh well, thanks for the info.
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Re: FoFiX v3.1xx development thread

Postby Italo_Hellboy » Thu Jun 18, 2009 1:54 pm

error on last rev

Code: Select all

(E) Recursive exception:Traceback (most recent call last):
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\GameEngine.py", line 1025, in run
    return self.mainloop()
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\GameEngine.py", line 1000, in main
    self.view.render()
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\View.py", line 216, in render
    layer.render(self.visibility[layer], layer == self.layers[-1])
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\GuitarScene.py", line 6037, in render
    SceneClient.render(self, visibility, topMost) #MFH - I believe this eventually calls the renderGuitar function, which also involves two viewports... may not be easy to move this one...
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\Scene.py", line 290, in render
    self.render3D()
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\GuitarScene.py", line 4631, in render3D
    self.stage.render(self.visibility)
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\Stage.py", line 588, in render
    self.scene.renderGuitar()
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\GuitarScene.py", line 4651, in renderGuitar
    guitar.render(self.visibility, self.song, self.getSongPosition(), self.controls, self.killswitchEngaged[i])  #QQstarS: new
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\Guitar.py", line 2080, in render
    self.renderNotes(visibility, song, pos, killswitch)
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\Guitar.py", line 1269, in renderNotes
    self.renderNote(length, sustain = sustain, kill = killswitch, color = color, flat = flat, tailOnly = tailOnly, isTappable = isTappable, big = True, fret = event.number, spNote = spNote)
  File "C:\Windows.old\Documents and Settings\Usuario\Meus documentos\Anti-Virús\Frets on Fire\FoFiX\src\Guitar.py", line 992, in renderNote
    self.starMesh.render(mesh)
AttributeError: 'NoneType' object has no attribute 'render'


I use Windows 7, las rev (1720)
Sorry for bad english !! I'm Brazilian
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Re: FoFiX v3.1xx development thread

Postby acrox999 » Thu Jun 18, 2009 8:10 pm

I think K.i.D. has posted this? Now, I was stuck in a subfolder and I cannot go to the main setlist, when I press back, it said, "Connection Lost". I don't know why. This need to be fixed. And one more, when I want to choose the songs which is where in the subfolder I'm stuck in it, it also said, "Connection Lost".
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Re: FoFiX v3.1xx development thread

Postby Azzco » Thu Jun 18, 2009 9:26 pm

acrox999 wrote:I think K.i.D. has posted this? Now, I was stuck in a subfolder and I cannot go to the main setlist, when I press back, it said, "Connection Lost". I don't know why. This need to be fixed. And one more, when I want to choose the songs which is where in the subfolder I'm stuck in it, it also said, "Connection Lost".

Revision number and logs would help a lot. ;)
Maybe FoFiX issue 594?
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Re: FoFiX v3.1xx development thread

Postby Italo_Hellboy » Thu Jun 18, 2009 9:48 pm

and my problem ?
Sorry for bad english !! I'm Brazilian
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Re: FoFiX v3.1xx development thread

Postby akedrou » Thu Jun 18, 2009 10:17 pm

Italo_Hellboy wrote:and my problem ?

I just fixed now. Good?
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Re: FoFiX v3.1xx development thread

Postby Evil Ken » Fri Jun 19, 2009 6:10 am

i am waiting new stable release :drool:
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