Spoiler:(D) GameEngine class init (GameEngine.py)...
(D) FoFiX v3.120 alpha (r1447) starting up...
(D) pygame version: 1.8.1release
(D) Initializing audio.
(D) Audio configuration: (44100, -16, 2)
(D) Initializing pygame.mixer & audio system at 44100 Hz.
(D) Initializing video.
(D) Compiling lightning shader.
(E) Error occured during compilation.Traceback (most recent call last):
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 97, in make
program = self.compile(open(fullname+".vs"), open(fullname+".ps"))
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 146, in compile
program = glCreateProgramObjectARB()
GLerror: [Errno (1282,)] Dynamic function loading not implemented/supported on this platform
(E) Shader has not been compiled: lightningNone
(D) Compiling lightning shader.
(E) Error occured during compilation.Traceback (most recent call last):
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 97, in make
program = self.compile(open(fullname+".vs"), open(fullname+".ps"))
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 146, in compile
program = glCreateProgramObjectARB()
GLerror: [Errno (1282,)] Dynamic function loading not implemented/supported on this platform
(E) Shader has not been compiled: lightningNone
(D) Compiling lightning shader.
(E) Error occured during compilation.Traceback (most recent call last):
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 97, in make
program = self.compile(open(fullname+".vs"), open(fullname+".ps"))
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 146, in compile
program = glCreateProgramObjectARB()
GLerror: [Errno (1282,)] Dynamic function loading not implemented/supported on this platform
(E) Shader has not been compiled: lightningNone
(D) Compiling metal shader.
(E) Error occured during compilation.Traceback (most recent call last):
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 97, in make
program = self.compile(open(fullname+".vs"), open(fullname+".ps"))
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 146, in compile
program = glCreateProgramObjectARB()
GLerror: [Errno (1282,)] Dynamic function loading not implemented/supported on this platform
(E) Shader has not been compiled: metalNone
(D) Compiling neck shader.
(E) Error occured during compilation.Traceback (most recent call last):
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 97, in make
program = self.compile(open(fullname+".vs"), open(fullname+".ps"))
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 146, in compile
program = glCreateProgramObjectARB()
GLerror: [Errno (1282,)] Dynamic function loading not implemented/supported on this platform
(E) Shader has not been compiled: neckNone
(D) Compiling cd shader.
(E) Error occured during compilation.Traceback (most recent call last):
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 97, in make
program = self.compile(open(fullname+".vs"), open(fullname+".ps"))
File "C:\Users\Administrator\Downloads\games\FoF\FoFiX SVN\src\Shader.py", line 146, in compile
program = glCreateProgramObjectARB()
GLerror: [Errno (1282,)] Dynamic function loading not implemented/supported on this platform
(E) Shader has not been compiled: cdNone
(D) 1 joysticks found.
(D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
(D) 6 bassscw sounds found in sounds: bassscw1.ogg - bassscw6.ogg
(D) 8 drumscw sounds found in sounds: drumscw1.ogg - drumscw8.ogg
(D) 10 accept sounds found in themes\Rock Band 2\sounds: accept1.ogg - accept10.ogg
(D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
(W) Rock Band 2\sounds\ failsound.ogg not found -- using general failsound.ogg instead.
(W) Rock Band 2\sounds
escue.ogg not found -- using staractivate.ogg instead.
(W) Rock Band 2\sounds\coopfail.ogg not found -- using stardeactivate.ogg instead
(D) Default animated stage for Rock Band 2 theme = Normal
(D) Ready.
(W) Unable to enable psyco.
(D) View: Push: MainMenu
(D) View: Push: Menu
(D) Option text / selected hex colors: #FFFFFF / #FFBF00
(D) Option text / selected colors: (1.0, 1.0, 1.0) / (1.0, 0.74901960784313726, 0.0)
(D) Graphic menu enabled for submenu: settings
(D) View: Push: BasicSettingsMenu
(D) View: Push: Menu
(D) View: Pop: Menu
(D) Quickset Gameplay - Manual
(D) Quickset Performance - Manual
(D) View: Pop: BasicSettingsMenu
(D) View: Push: Menu
(D) View: Push: ControlActivator
(D) View: Pop: ControlActivator
(D) Starting server.
(D) Connecting to host 127.0.0.1.
(D) View: Pop all
(D) View: Pop: MainMenu
(D) View: Pop: Menu
(D) View: Pop: Menu
(D) View: Pop: MainMenu
(D) Session #1 connected.
(D) View: Pop: Menu
(D) View: Push: Lobby
(D) Connected as session #1.
(D) 1 phrases taught.
(D) Learned about World.CreatePlayer, 1 phrases now known.
(D) 1 phrases taught.
(D) Learned about World.PlayerJoined, 1 phrases now known.
(D) 2 phrases taught.
(D) Learned about World.StartGame, 2 phrases now known.
(D) 2 phrases taught.
(D) 3 phrases taught.
(D) 4 phrases taught.
(D) 5 phrases taught.
(D) Learned about World.GameStarted, 2 phrases now known.
(D) View: Pop: Lobby
(D) Learned about World.SceneCreated, 3 phrases now known.
(D) Song select submenu position tuple: (0.20000000000000001, 0.10000000000000001)
(D) Learned about World.EnterScene, 4 phrases now known.
(D) Learned about World.SceneEntered, 5 phrases now known.
(D) View: Push: SongChoosingSceneClient
(D) Songlist artist colors: (0.25098039215686274, 0.50196078431372548, 1.0) / (0.25098039215686274, 0.50196078431372548, 1.0)
(D) song_cd_xpos found: None
(D) song_cdscore_xpos found: None
(D) song_list_xpos found: 0.12
(D) song_listscore_xpos found: 0.8
(D) song_listcd_cd_xpos found: 0.78
(D) song_listcd_cd_ypos found: 0.615
(D) song_listcd_score_xpos found: 0.6
(D) song_listcd_score_ypos found: 0.515
(D) song_listcd_list_xpos found: 0.16
(D) Dialogs.loadCollection() function call...
(D) View: Push: LoadingSplashScreen
(D) Song.getAvailableLibraries function call...library = songs\Rock Band 2
(D) Dialogs.libraryListLoaded() function call...
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 2 - Apprentice
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 3 - Solid
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 4 - Moderate
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 5 - Challenging
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 6 - Nightmare
(D) Dialogs.py: Inserted blank space in self.songs list before Tier 7 - Impossible
(D) Dialogs.py: Inserted blank space in self.songs list after End of Career
(D) Dialogs.py: Finished inserting blank spaces in self.songs.
(D) Dialogs.py: Finished filtering doubled blank spaces in self.songs.
(D) Dialogs.songListLoaded.
(D) View: Pop: LoadingSplashScreen
(D) View: Push: SongChooser
(D) View: Push: SongChoosingSceneClient
(D) View: Pop: SongChooser
(D) Retrieving sections from: D:\download\Games\Frets on Fire\songs\Rock Band 2\Modest Mouse - Float On\notes-unedited.mid
(D) Practice start position retrieved: []
(D) Retrieving parts from: D:\download\Games\Frets on Fire\songs\Rock Band 2\Modest Mouse - Float On\notes-unedited.mid
(D) View: Push: ItemChooser
(D) View: Push: Menu
(D) View: Pop: Menu
(D) View: Pop: ItemChooser
(D) View: Pop: ItemChooser
(D) Re