FoFiX v3.1xx development thread

Discussion particular to FoFiX, its development, and themes
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Slash666
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Re: FoFiX v3.1xx development thread

Postby Slash666 » Tue May 05, 2009 2:24 pm

I made lobby screen for MFH mod. Here it is. Other screens will come soon.
http://img162.imageshack.us/my.php?image=character.png
You'll need modified theme.ini also.
http://www.mediafire.com/?kynjowmztim
If anybody has some Rock Band resources and is willing to share them I would be grateful.
Yopfraise
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Re: FoFiX v3.1xx development thread

Postby Yopfraise » Tue May 05, 2009 2:28 pm

OMG ! Ryoma You are Awesome Man ;) A very big thank for you :)
I've followed all details in the link for manually Install Python + Source cod you PM to me and it works !!

I Can play Now with my 2 guitars + Drum :)
It is a bit little but it works :)
I give you a screen x)

http://img4.imageshack.us/my.php?image= ... ghwqla.jpg

The neck is a bit little but it works fine :)

Now : How can i Add Mic Support :p ?
ForFretsSake
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Re: FoFiX v3.1xx development thread

Postby ForFretsSake » Tue May 05, 2009 2:36 pm

Yopfraise wrote:Now : How can i Add Mic Support :p ?


You can test play the mic, but you get no score. In the fofix.ini: mic_features_enabled = True
Last edited by ForFretsSake on Tue May 05, 2009 2:55 pm, edited 1 time in total.
Yopfraise
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Re: FoFiX v3.1xx development thread

Postby Yopfraise » Tue May 05, 2009 2:54 pm

Thanks it work and my voice is detected :)

However : I cant hear my voice in the Speakers :(
Can i heard my voice ?
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Re: FoFiX v3.1xx development thread

Postby ForFretsSake » Tue May 05, 2009 2:57 pm

Yopfraise wrote:Can i heard my voice ?


I suppose the support is limited only to understand the pitch of your voice.
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Re: FoFiX v3.1xx development thread

Postby fenolftalein » Tue May 05, 2009 3:01 pm

trinidude4, it looks like MacOS version of PyOpenGL has not some OGL constants. Anyway, it's fixed.

Also, make sure, that you use PyOpenGL 3.0 final, not 3.0b or 3.0c.

Shaders preloading is much faster now. Might be very useful for future work.
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Re: FoFiX v3.1xx development thread

Postby fofgh3 » Tue May 05, 2009 3:03 pm

Slash666 wrote:I made lobby screen for MFH mod. Here it is. Other screens will come soon.
http://img162.imageshack.us/my.php?image=character.png
You'll need modified theme.ini also.
http://www.mediafire.com/?kynjowmztim
If anybody has some Rock Band resources and is willing to share them I would be grateful.


Thanks man :)
I Like emm
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Re: FoFiX v3.1xx development thread

Postby Yopfraise » Tue May 05, 2009 3:04 pm

Does "Shader Support" Is The "FlashLight" when we fret a note ?
Slash666
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Re: FoFiX v3.1xx development thread

Postby Slash666 » Tue May 05, 2009 3:05 pm

Slash666 wrote:I made lobby screen for MFH mod......

I forgot to mention that you need to rename the image to lobby.png and put it into Lobby folder inside Rock Band theme folder
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fenolftalein
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Re: FoFiX v3.1xx development thread

Postby fenolftalein » Tue May 05, 2009 3:09 pm

Yopfraise wrote:Does "Shader Support" Is The "FlashLight" when we fret a note ?

Available shaders in this moment:
- neck flashing on note hit
- lightning equalizer
- solo lightnings in GH3 theme

The point is, that shader engine is easy-to-use now and everyone can add his own shader to the game.
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Re: FoFiX v3.1xx development thread

Postby ForFretsSake » Tue May 05, 2009 3:12 pm

Slash666 wrote:
Slash666 wrote:I made lobby screen for MFH mod......

I forgot to mention that you need to rename the image to lobby.png and put it into Lobby folder inside Rock Band theme folder



Could you post the changes that needs to be made to the theme.ini? I pasted your .ini and it broke the opening screen layout.

---- EDIT ----

fenolftalein wrote:The point is, that shader engine is easy-to-use now and everyone can add his own shader to the game.


viewtopic.php?f=11&t=34231&p=393539#p393506

So could this be easily implemented?
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Re: FoFiX v3.1xx development thread

Postby Yopfraise » Tue May 05, 2009 3:15 pm

Ok thanks for all my questions :)

A last ( :woot: ) ; I Have installed All Python Files (2.6 + Expansion)
Link : http://code.google.com/p/fofix/wiki/Run ... erPython26

No Pyopengl is needed for playing Fofix with Shader + All details oO?

---- EDIT ----

Forget my stupid question XD ; I didnt see i've already installed Pyopengl :2thumbsup:

---- EDIT ----

New Editing :cursing: :cursing:

So there is no way to hear my voice in the speakers when i use mic ? :blush:
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Re: FoFiX v3.1xx development thread

Postby Slash666 » Tue May 05, 2009 3:19 pm

ForFretsSake wrote:
Slash666 wrote:Could you post the changes that needs to be made to the theme.ini? I pasted your .ini and it broke the opening screen layout.

Here it is:

Spoiler:character_create_help_x = .54
character_create_help_y = .7
character_create_help_scale = .0014
character_create_option_x = .78
character_create_option_y = .25
character_create_space = .025
character_create_scale = .0015
character_create_y = 0.25
character_create_x = 0.47
lobby_preview_x = 0.253
lobby_title_font = score
lobby_title_scale = 0.0015
lobby_title_y = 0.5
lobby_title_x = 3
lobby_title_character_y = 0.26
lobby_title_character_x = 0.24
lobby_select_font = font
lobby_select_image_x = 0.77
lobby_select_image_y = 0.355
lobby_select_scale = 0.0014
lobby_select_space = 0.04
lobby_select_y = 0.344
lobby_select_x = 0.9


These are practically copied from Geetar Hero theme.
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fenolftalein
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Re: FoFiX v3.1xx development thread

Postby fenolftalein » Tue May 05, 2009 3:23 pm

Ths can be easily implemented without any shader ) Nice idea, through.
But I don't think, that hitflames should be bigger, when you perfectly hit a note. Maybe just brighter?
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Re: FoFiX v3.1xx development thread

Postby ForFretsSake » Tue May 05, 2009 3:24 pm

Slash666 wrote:Here it is:


Thanks alot! I love goooooooooooooooooold! ;)

---- EDIT ----

fenolftalein wrote:Maybe just brighter?


Well I don't think that alot of people even have time to watch is the yellow late or early :) The coloured hitflames could be a option to the text ones.

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