FoFiX v3.1xx development thread

Discussion particular to FoFiX, its development, and themes
Forum rules
WildSioux
Member
Posts: 81
Joined: January 14th, 2009
Reputation: 0

Re: FoFiX v3.1xx development thread

Postby WildSioux » Tue Mar 10, 2009 2:47 pm

Lysdestic wrote:
Willy Socks wrote:Does anyone know if it is possible to run FoFIX from source with Python 2.6 in Linux? I looked at that page for the instructions of Python 2.6 but it only has Win instructions and "Fill in stuff here... " under Linux.

I am currently running it with Python 2.4 but would like to try 2.6 in linux.


Depends on the distribution and the availability of Python 2.6 packages. That, or your willingness to compile it and the modules yourself.

Depending on your distribution, it could be as simple as installing the python2.6 package and the appropriate modules (should be the same ones that are needed for the windows version.)

*buntu doesn't have python2.6 in any repositories, so unless you want to compile, you will need to stick with 2.4 or 2.5. Compiling isn't tough though, so you could if you wanted to.

Suse comes with python2.6 as default, as do some others.

It basically comes down to installing python2.6 and loading up the modules the game needs, and if the game is missing one, install it too.


LOL "Willy Socks" ???

I am running LinuxMint (ubuntu) and I found this for installing Python2.6 in ubuntu Intrepid.
[url]http://jaredforsyth.com/content/install-python-26-ubuntu[/url

I managed to get that installed but when I run "python2.6 FretsOnFire.py" I get this.

Code: Select all

Traceback (most recent call last):
  File "FretsOnFire.py", line 38, in <module>
    from GameEngine import GameEngine
  File "/home/mike/Games/FoFIX-SRC/src/GameEngine.py", line 31, in <module>
    from OpenGL.GL import *
ImportError: No module named OpenGL.GL


I have the "python-opengl" installed. It may not be the correct one for use with python2.6 Or is it something else?
linuxmint 7 (Jaunty 9.04), KDE 4.2.3, 32-bit with python2.6 installed running FoFiX-SVN. P4-2.4Ghz, 1gig ram, BFG Nvidia 8400 GS (512mb) - beta driver 185.18.14, 2x X-ploder guitars.
Dr. Professor Logic
User avatar
Lysdestic
Member
Posts: 2939
Joined: December 14th, 2007
Reputation: 7
Contact:

Re: FoFiX v3.1xx development thread

Postby Lysdestic » Tue Mar 10, 2009 3:01 pm

WildSioux wrote:
LOL "Willy Socks" ???

I am running LinuxMint (ubuntu) and I found this for installing Python2.6 in ubuntu Intrepid.
http://jaredforsyth.com/content/install-python-26-ubuntu

I managed to get that installed but when I run "python2.6 FretsOnFire.py" I get this.

Code: Select all

Traceback (most recent call last):
  File "FretsOnFire.py", line 38, in <module>
    from GameEngine import GameEngine
  File "/home/mike/Games/FoFIX-SRC/src/GameEngine.py", line 31, in <module>
    from OpenGL.GL import *
ImportError: No module named OpenGL.GL


I have the "python-opengl" installed. It may not be the correct one for use with python2.6 Or is it something else?


I used the same thing about a week ago. I'm not so familiar with python that I can say whether the opengl in adept/synatpic will work. It obviously doesn't, so we are faced with setting up pyopengl ourselves. I'm thinking that ubuntu does some sort of weird centralized python modules location, but I'm not entirely certain on that.

Manually setting up python-opengl is simple, python2.6 setup.py install, once you download the package, but me, I'm just going to wait until Jaunty before I start messing with that myself.
Darkblaze53
Member
Posts: 37
Joined: January 1st, 2009
Reputation: 0

Re: FoFiX v3.1xx development thread

Postby Darkblaze53 » Tue Mar 10, 2009 3:28 pm

Uh, You can activate starpower during the countdown after you unpause, don't know if it's supposed to be like that or not.
Dr. Wooldoor is in.
User avatar
guitarfreak93
Member
Posts: 390
Joined: April 15th, 2008
Location: NY
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby guitarfreak93 » Tue Mar 10, 2009 5:11 pm

wat do u mean when u say "3.100 final"
Image
Jack of all Trades
User avatar
BlackJack
Member
Posts: 253
Joined: December 9th, 2006
Location: United Kingdom
Reputation: 0

It's the FINAL COUNTDOWN!!!!

Postby BlackJack » Tue Mar 10, 2009 5:23 pm

guitarfreak93 wrote:wat do u mean when u say "3.100 final"

That it's the public 3.100 release (SVN revision 1075 -- distributed on the official site in binary form), as opposed to the 3.100 alpha and beta versions.



On another note, since I finally understood what the different options for "crowd cheers" were doing (or rather, were supposed to do, as there's apparently a regression on songs with no crowd.ogg track), the French translation has been updated once again (and if all goes as planned, it will be the last update until v3.120).
Than != Then. It's != Its. Of != Have. Your != You're. Their != There != They're.
Image
aka Jimmynidas
Jiiiimmmy
Member
Posts: 122
Joined: February 26th, 2009
Reputation: 0

Re: FoFiX v3.1xx development thread

Postby Jiiiimmmy » Tue Mar 10, 2009 7:27 pm

indiana99 wrote:This is my first post. Thanks to myfingershurt and all the developers who have made this project a success.

I have read in a few of the earlier posts that the following message was received when trying to run FrestOnFire.exe after running a Python build on the latest svn.

Spoiler:File "FretsOnFire.py", line 38, in ?
File "GameEngine.pyo", line 32, in ?
File "pygame\__init__.pyo", line 185, in ?
File "pygame\surfarray.pyo", line 69, in ?
File "pygame\_numericsurfarray.pyo", line 12, in ?
File "pygame\_numericsurfarray.pyo", line 10, in __load
File "Numeric.pyo", line 93, in ?
File "Precision.pyo", line 26, in ?
File "Precision.pyo", line 23, in _fill_table
File "Precision.pyo", line 18, in _get_precisions
TypeError: data type not understood



I found that if you get the latest py2exe module (py2exe-0.6.9.win32-py2.4.exe) that this error goes away. Give it a try and thanks again for your good work.
:2thumbsup: :2thumbsup: :2thumbsup:


Welcome to the forum!
Thanks for figuring this out.
I just tried it and it works fine now which is awesome.
=]
Blue Heaven!
User avatar
death_au
Member
Posts: 3991
Joined: December 12th, 2007
Location: Australia
Reputation: 7
Contact:

Re: FoFiX v3.1xx development thread

Postby death_au » Tue Mar 10, 2009 11:32 pm

Lysdestic wrote:It could mean that because of the recession, he doesn't have a job, in which case, check out Myspace our Craigslist for Guitar player wanted ads.

Hmm... A Jurgen Myspace page...
indiana99 wrote:This is my first post. Thanks to myfingershurt and all the developers who have made this project a success.

I have read in a few of the earlier posts that the following message was received when trying to run FrestOnFire.exe after running a Python build on the latest svn.

File "FretsOnFire.py", line 38, in ?
File "GameEngine.pyo", line 32, in ?
File "pygame\__init__.pyo", line 185, in ?
File "pygame\surfarray.pyo", line 69, in ?
File "pygame\_numericsurfarray.pyo", line 12, in ?
File "pygame\_numericsurfarray.pyo", line 10, in __load
File "Numeric.pyo", line 93, in ?
File "Precision.pyo", line 26, in ?
File "Precision.pyo", line 23, in _fill_table
File "Precision.pyo", line 18, in _get_precisions
TypeError: data type not understood

I found that if you get the latest py2exe module (py2exe-0.6.9.win32-py2.4.exe) that this error goes away. Give it a try and thanks again for your good work.
:2thumbsup: :2thumbsup: :2thumbsup:

Thanks for this, I must try when I get home
User avatar
Qstick
Member
Posts: 362
Joined: September 30th, 2008
Location: South Carolina
Reputation: 0

Re: FoFiX v3.1xx development thread

Postby Qstick » Tue Mar 10, 2009 11:37 pm

Hoopla wrote:No, you are just being an ****... If Jurgen crashed the game I would of said, "Jurgen is crashing my game."

So I will say it again.. Jurgen is not working.. As in it won't work, as in it's not doing anything when I turn it on. Not even the message, "Jurgen is Here."


maybe if you read 7 posts up from your original you would see Crazy Dude asking "OMG My game is frozen WTF" and discover that hey these guys dont know what the hell my problem is unless i supply them with some details, Lysdestic is right it could be any number of things, give us the following.

-Platform/OS
-FoFix Version/revision
-Description of Problem
-Log File
-Any other useful info

any if you don't know what other useful info is: jurgen settings, game mode where you are having the problem, and anything else that can help us pinpoint the problem.

Do you people not understand that by just saying "My game froze at loading" or "Jurgen does not work" could mean anything from a typo or misplaced logic in one of over 37,000 lines of code. So its kinda helpful if we know exactly what its doing.
alpha tester
User avatar
hannon
Member
Posts: 279
Joined: March 7th, 2008
Location: Truro Nova Scotia
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby hannon » Tue Mar 10, 2009 11:45 pm

@hoolpa please tell us what version your running, what OS and any other hardware related items, now if you are running one of the later versions such as beta 3 then yes i could understand how you would say that jurgen doesn't work, you have to enable it twice.if your not using any other the later versions keep in mind that jurgen will usually work in quick play and not career mode. if your using any other later versions such at Frets on fire old style, then you would have to type it in to enable jurgen, i hope this can be of some assistance.
Buy Rock Band Gear You'll Thank Yourself in the end
Cheaper to buy it in pieces
Drums 50 buxs
Mic 25
Guitar came with GH3
Endless hours of fun Priceless
______________________________
User avatar
fablaculp
Member
Posts: 114
Joined: August 15th, 2008
Reputation: 0

Re: FoFiX v3.1xx development thread

Postby fablaculp » Wed Mar 11, 2009 9:00 am

indiana99 wrote:This is my first post. Thanks to myfingershurt and all the developers who have made this project a success.

I have read in a few of the earlier posts that the following message was received when trying to run FrestOnFire.exe after running a Python build on the latest svn.

File "FretsOnFire.py", line 38, in ?
File "GameEngine.pyo", line 32, in ?
File "pygame\__init__.pyo", line 185, in ?
File "pygame\surfarray.pyo", line 69, in ?
File "pygame\_numericsurfarray.pyo", line 12, in ?
File "pygame\_numericsurfarray.pyo", line 10, in __load
File "Numeric.pyo", line 93, in ?
File "Precision.pyo", line 26, in ?
File "Precision.pyo", line 23, in _fill_table
File "Precision.pyo", line 18, in _get_precisions
TypeError: data type not understood

I found that if you get the latest py2exe module (py2exe-0.6.9.win32-py2.4.exe) that this error goes away. Give it a try and thanks again for your good work.
:2thumbsup: :2thumbsup: :2thumbsup:


Thanks a lot !
Using last SVN revision with the last french translation...
User avatar
KillerQ
Member
Posts: 216
Joined: July 26th, 2008
Reputation: 0

Re: FoFiX v3.1xx development thread

Postby KillerQ » Wed Mar 11, 2009 9:50 am

Hey all,


Granted, some of the FoFix resolution setting options are widescreen resolutions, however is fofix really optimized for a 16:9 display? Are any themes optimized for 16:9?

Just curious,


Thanks,

Matt
I'm happy with my Ion Rocker kit and Roland KD-8 double bass kick trigger!
evilynux
Member
Posts: 382
Joined: July 2nd, 2008
Location: Montréal, Canada
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby evilynux » Wed Mar 11, 2009 10:04 am

About python2.6 under GNU/Linux: I'm personnaly waiting for python2.6 to make it into Debian. But about your error with OpenGL modules. Check if your python-opengl package installs it for python2.6. Under Debian/Ubuntu i'd expect to have a folder: /usr/lib/python2.6/site-packages/OpenGL/ .

About the jurgen problem: Sounds like you are either trying to have jurgen in Career mode or that Jurgen is disabled or not enabled for player 1. Reminder: Jurgen is meant to work in quickplay or multiplayer only.
Fretter
Member
Posts: 30
Joined: December 28th, 2007
Location: Germany
Reputation: 0

Re: FoFiX v3.1xx development thread

Postby Fretter » Wed Mar 11, 2009 4:20 pm

Great work MFH (and the other developers)! :2thumbsup:
I waited long for the official realease and now its finally out!
Thx.

Well, but ive got a problem...
I dont now when it began, its nothing big, but its going me on my nerves.
I already had this before this Version was realeased.
Every Picture is cutted!
Ingame the rockmeter and everything is cutted, sorry, i cant describe it better^^
For example in the option screen (RB2 theme, latest version, has nothing to do with it) i cant see the lowest part of the screen.
In that case i cant see the toggle options and back
http://i41.tinypic.com/2nl8zf5.jpg <-------see it here (well, thats the original one, not like it looks at my position)
when i record with fraps and watch the video it all looks normal, but when i play it doesnt.
I think its a problem with opengl and my graphic card . I have an old bad Aldi Laptop(2005), ati 700 xl^^
I tried every resolution, it didnt help. And this isn´t just a FoF Problem, i have it with some other game, too.
Does someone now what causes that problem and how i can handle it?

thx
p.s.: sorry for my english, im german
alpha tester
User avatar
hannon
Member
Posts: 279
Joined: March 7th, 2008
Location: Truro Nova Scotia
Reputation: 0
Contact:

Re: FoFiX v3.1xx development thread

Postby hannon » Wed Mar 11, 2009 5:14 pm

just played "Dr Phibes rises again' and when the notes started scrolling down the fret board it got real laggy really quick...i played it on hard for those that want to try to replicate.
Buy Rock Band Gear You'll Thank Yourself in the end
Cheaper to buy it in pieces
Drums 50 buxs
Mic 25
Guitar came with GH3
Endless hours of fun Priceless
______________________________
Blue Heaven!
User avatar
death_au
Member
Posts: 3991
Joined: December 12th, 2007
Location: Australia
Reputation: 7
Contact:

Re: FoFiX v3.1xx development thread

Postby death_au » Wed Mar 11, 2009 5:17 pm

Fretter wrote:Well, but ive got a problem...
I have something similar on mine, but it sounds nowhere near as bad as yours... Tell me, what OS are you running? XP? Vista?
And when you say the bottom is cut, do you mean the window is too short, or there's a big black section at the bottom? If the latter is the case it might be a lack of video RAM and the only solution would be to get a better graphics card (/laptop).
BTW, I have an aldi laptop too :biggrin: I reckon mine would be a bit newer than yours though.

For the record, my problem is minor. It cuts something like 5-10 pixels off the bottom of the screen. There's no black section though. (at least on the main menu. I should investigate this a bit more, really)

Return to “FoFiX”

Who is online

Users browsing this forum: No registered users and 16 guests