So I'm using this tutorial to create music that somewhat separates the guitar from the rest of the track to an extent. it actually works fine up to the remaining few steps where they don't tell you what to do last.
So, using my brain I assumed to delete tracks 2 and 3, leaving track 1 and exporting it as "guitar.ogg". Then I undid those deletions and only got rid of track 1, exporting tracks 2 and 3 alone as "song.ogg". After that, I replaced them in my created song's folder. The created OGG files play just fine in a manual player. However, when I test the track in the game, one of them is playing normally while the other is going at a faster rate and is in chipmunk form.
I really have no idea what's the cause of this. Perhaps I'm not even finishing up the process in Audacity correctly. Any suggestions?
Audacity problem - chipmunk audio playback
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Audacity problem - chipmunk audio playback
Songs fretted: Blackout Band - Video Games, The Exies - Baptize Me, The Exies - Ugly,
The Exies - What You Deserve, Flying Blind - Smokescreen, Orgy - Blue Monday, Gin Blossoms - Found Out About You, Silent Hill 2 - Love Psalm, Silent Hill 2 - Promise, Silent Hill 3 - I Want Love (studio mix), Spiderbait - Black Betty
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Currently fretting: Lit's album "A Place in the Sun"
The Exies - What You Deserve, Flying Blind - Smokescreen, Orgy - Blue Monday, Gin Blossoms - Found Out About You, Silent Hill 2 - Love Psalm, Silent Hill 2 - Promise, Silent Hill 3 - I Want Love (studio mix), Spiderbait - Black Betty
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Currently fretting: Lit's album "A Place in the Sun"
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Re: Audacity problem - chipmunk audio playback
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Re: Audacity problem - chipmunk audio playback
This is also common if any of the audio files in your chart are not sampled at a rate of 44.1KHz.
Re: Audacity problem - chipmunk audio playback
Maybe I'm not understanding something.
Both of these tutorials sound like they contradict themselves to me. I need to go back to the beginning. Can someone explain the original tutorial link I posted here, after the last few steps? So I end up with three mono tracks after splitting them, inverting the one (which serves to help nullify the guitar) and duplicating it. I have one left speaker track (the guitar) and two right speaker tracks that are exactly the same (the inverted guitar-lacking one). At this point, the tutorial basically says "Congratulations! You're finished!". And yet, I'm not. Now what? How do I save one part as the guitar and another as the song and still make them play normally in FoF? They give no further explanation, and my method of exporting just track 1 as "guitar" and tracks 2 and 3 as "song" caused the chipmunk issue in one of them. Merging them into stereo to avoid that means putting the separated song portions right back together.
I feel like I'm going in circles with this =\
---- EDIT ----
Okay, I figured it out myself. What they don't tell you is to make either track 2 or 3 a left speaker (both of them are right after duplicated), and then combine them into a stereo track before exporting as "song.ogg". They also don't explain about temporarily deleting traks 2 and 3 (to export 1 separately) and then vice-versa for the others, like I figured out to do. Not a very detailed tutorial.
Songs fretted: Blackout Band - Video Games, The Exies - Baptize Me, The Exies - Ugly,
The Exies - What You Deserve, Flying Blind - Smokescreen, Orgy - Blue Monday, Gin Blossoms - Found Out About You, Silent Hill 2 - Love Psalm, Silent Hill 2 - Promise, Silent Hill 3 - I Want Love (studio mix), Spiderbait - Black Betty
-----
Currently fretting: Lit's album "A Place in the Sun"
The Exies - What You Deserve, Flying Blind - Smokescreen, Orgy - Blue Monday, Gin Blossoms - Found Out About You, Silent Hill 2 - Love Psalm, Silent Hill 2 - Promise, Silent Hill 3 - I Want Love (studio mix), Spiderbait - Black Betty
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Currently fretting: Lit's album "A Place in the Sun"
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