pimpinpalomo wrote:most of the lag that occurs when i play the game comes when multiple sounds are playing at once. my solution: replace some of the background sounds (starpower activate/deactivate, sound that plays at beginning and end of song) with silence (do not delete the sound, FoF needs the file there).
the rest of the lag occurs with text events, such as lyrics, sections, solo %, note streak, and starpower.
for some reason, the game lags on the first note of every song. i restart the song after, and it works fine.
i think this one is obvious, but dont use animated backgrounds, or even slideshows. i get lag everytime the background changes.
by the way, megalight themes dont reduce the lag by much. megalight themes usually dont have backgrounds. they still have almost all of the in-game sounds though. they are just smaller so they are quicker to download.
Hey,
Good call on the sounds! Could you post a silent .wav, or .ogg, or whatever you are using, and perhaps list the files you are overwriting.... I think there are many of use that will definitely give your idea a shot, and get back with you with how it worked....
See, being able to have the graphics and such is great, but i would take a blank screen that runs smooth over graphics anyday.... it's the fun factor with me, not the flashy looks when using my Ion drums....or even the guitar, for that matter.
I wonder if MFH could implement an in-game option to "disable bonus/power sounds" - that would be sweet (if it solved something)
Thanks again for the observation,
Matt!