- Phase Shift -

Discussion specific to other music games, like: RB, GH, GZ, JamLegend, SoS, etc.
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The Man, The Moose
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amak11
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Re: Phase Shift [v0.71]

Postby amak11 » Wed Jan 26, 2011 4:33 pm

Didnt they say a while back vocals wont be implemented right away becuase of the logic involved


-- Edit --

Come to think of it... it HAS been a while, haha.
Disclaimer: If you take the above text seriously, then you are an even greater idiot then I
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letylovesjb27 in the Taylor Swift - Fearless Album thread wrote::DDDDDDDDDD thanks soooooooo much, I love all Taylor´s songs and this is already the first place where I finally found them!
Waitin for the others! xoxo



Code: Select all

<@away_xbox> Looks like it's your lucky day Amak11 >:) Since i don't see Amak here ill choose somebody else....
* @away_xbox straps 15 sticks of TNT to Amak11's body. The display reads [58] seconds.
<@away_xbox> Diffuse the timer by cutting the correct wire. There are 14 wires. They are Green White Peenus Indigo Black Gold Grey Brown Violet Turquoise Teal Magenta Mauve and Yellow.
<Amak11> oh really
<Belisario93> hmm
<Amak11> !cutwire Peenus
<@away_xbox> ...snip....
<@away_xbox> Amak11 cut the Peenus wire. This has defused the timer on the TNT! Just try and get it off you without setting it off, ok?

THE HYPNOTOAD!
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thekiwimaddog
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Re: Phase Shift [v0.71]

Postby thekiwimaddog » Wed Jan 26, 2011 4:37 pm

I've done some base code for supporting vocals and as such I'm starting to get things ready for it.

Thanks
David
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Asskickulater
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Re: Phase Shift [v0.71]

Postby Asskickulater » Wed Jan 26, 2011 6:25 pm

nice! cant wait!
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Ambiguity
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Re: Phase Shift [v0.71]

Postby Ambiguity » Wed Jan 26, 2011 7:25 pm

thekiwimaddog wrote:I've done some base code for supporting vocals and as such I'm starting to get things ready for it.

Thanks
David

NICE! I wasn't expecting you to do anything for it considering your lasts post on the subject.

I'm very excited to see all the new features :).
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T3HM3T4L:I've tried to sign up for Rock Band but they just won't allow me. They keep complaining I have to 'be over 18' while I've already been 18 for over half a year, and a sign up where I noted I was born in the '50s STILL GAVE ME THAT MESSAGE

So if anyone could help me get these templates, I'd very much appreciate it. I need it to edit notes and stuff for my Rock Band 2.

aander91:Sorry, but that'd be providing for minors, which is illegal.

T3HM3T4L:But I'm 18 years old... ?

aander91:Nope. Sorry.

T3HM3T4L:Nono, you're getting me wrong, I was asking how come I am still considered a minor?

aander91:Look, we can't just go out giving these things away to people who just say they're over 18 and show no proof, we'd be out of a job.

T3HM3T4L:Nevermind, I'll use EoF for it, I found the way I could use it for that.

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Re: Phase Shift [v0.71]

Postby PiXeLaDo » Wed Jan 26, 2011 9:25 pm

I'm not a big fan of vocals but this is a great move for the game! It's getting so close to perfection...

*trying to turn some attention on my post from above and asking for some kind of tolerance for strummed hopos.*
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thekiwimaddog
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Re: Phase Shift [v0.71]

Postby thekiwimaddog » Thu Jan 27, 2011 3:10 am

PiXeLaDo wrote:I'm not a big fan of vocals but this is a great move for the game! It's getting so close to perfection...

*trying to turn some attention on my post from above and asking for some kind of tolerance for strummed hopos.*


There is tollerence for strummed HOPO's. It's about 80ms.

Thanks
David
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Re: Phase Shift [v0.71]

Postby PiXeLaDo » Thu Jan 27, 2011 3:21 am

Do you mean it for .71 Or any .72 build?
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thekiwimaddog
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Re: Phase Shift [v0.71]

Postby thekiwimaddog » Thu Jan 27, 2011 4:43 am

It's been in for a while, must be at least 6 months.

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Asskickulater
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Re: Phase Shift [v0.71]

Postby Asskickulater » Thu Jan 27, 2011 9:22 pm

david, remember that bug I reported about having the background set to 3D stage and having video override on at the same time? i had it on .71, you said it didnt happen to you sot that you may of fixed it, well I just tried it on .72 and that still crashes the game it notes about not having a valid video file in the gamelog

Spoiler:Thu Jan 27 20:55:25 2011 - Config Loaded
Thu Jan 27 20:55:26 2011 - **Config Settings**
Thu Jan 27 20:55:26 2011 - X-Resolution Windowed: 1280
Thu Jan 27 20:55:26 2011 - Y-Resolution Windowed: 720
Thu Jan 27 20:55:26 2011 - X-Resolution Fullscreen: 1360
Thu Jan 27 20:55:26 2011 - Y-Resolution Fullscreen: 768
Thu Jan 27 20:55:26 2011 - Music Path: C:\Program Files (x86)\Phase Shift\Music\
Thu Jan 27 20:55:26 2011 - Frame Limiter: 0
Thu Jan 27 20:55:26 2011 - Audio Calibration: 25
Thu Jan 27 20:55:26 2011 - Video Calibration: 8
Thu Jan 27 20:55:26 2011 - Display Adaptor: 0
Thu Jan 27 20:55:26 2011 - V Sync: 1
Thu Jan 27 20:55:26 2011 - Triple Buffer: 1
Thu Jan 27 20:55:26 2011 - Windowed Mode: 0
Thu Jan 27 20:55:26 2011 - Texture Filtering: 1
Thu Jan 27 20:55:26 2011 - Anti Aliasing: 8
Thu Jan 27 20:55:26 2011 - Specular Highlights: 1
Thu Jan 27 20:55:26 2011 - Force Drum Lane Count: 0
Thu Jan 27 20:55:26 2011 - Debug Mode: 0
Thu Jan 27 20:55:26 2011 - *******************
Thu Jan 27 20:55:26 2011 - Font Added
Thu Jan 27 20:55:26 2011 - ModifyDeviceSettings() REZ = 1360x768
Thu Jan 27 20:55:27 2011 - Sprites Loaded
Thu Jan 27 20:55:27 2011 - Entering Main Loop
Thu Jan 27 20:55:28 2011 - ****Loading Game Timer****
Thu Jan 27 20:55:28 2011 - ****Loading Main Game Assets****
Thu Jan 27 20:55:30 2011 - Added frame: kone_guitar_note
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_drum_note031
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_hopo
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane145
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_bass_note
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Object14
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added frame: headusOBJexport02
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Mesh_11
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_5
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_hold_5
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_drum_note031
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_5
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_hold_5
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_hold2
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Dummy01
Thu Jan 27 20:55:30 2011 - Added frame: board
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board_side_left
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board_side_right
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane111
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board09
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane001
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane137
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane01
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_hold2
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: headusOBJexport04
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_drum_sp_5_lane
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board014
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board016
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_hopo
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_guitar_note
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_hopo
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_guitar_note
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: headusOBJexport
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: headusOBJexport01er04
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chunk_meter
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: multiplier
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: rock_meter
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: ps_1
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: ps_2
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: Plane01
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_2_note
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_3_note
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_4_note
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_5_note
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_6_note003
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - ****Loading Input Devices****
Thu Jan 27 20:55:36 2011 - ****Loading Game Menus****
Thu Jan 27 20:55:36 2011 - Added frame: Plane113
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane112
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane145
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane111
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane112
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane142
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane112
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane142
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane112
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane142
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane112
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane142
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane96
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane100
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: album_art
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane92
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane98
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane99
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane97
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane102
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane101
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane142
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane113
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane111
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane112
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane113
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane111
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane112
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane113
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane111
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane112
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane113
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane111
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane112
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane113
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane111
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane112
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane113
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane111
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane112
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane113
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane111
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane112
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane113
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane111
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane112
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane113
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane111
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane112
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane113
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane111
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane112
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane113
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane111
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane112
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane142
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane112
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane142
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane142
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane142
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane112
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane142
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane112
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane142
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane101
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Could not find texture: icon_heading.png
Thu Jan 27 20:55:42 2011 - Added frame: Plane112
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane142
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane112
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane142
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane101
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Could not find texture: icon_heading.png
Thu Jan 27 20:55:42 2011 - CheckMediaType() - Not A Video Type!
Thu Jan 27 20:55:43 2011 - CheckMediaType() - Found Matching Format!
Thu Jan 27 20:55:43 2011 - SetMediaType() - Passed All Tests
Thu Jan 27 20:55:54 2011 - ****Loading Sound FX****
Thu Jan 27 20:55:54 2011 - ****Loading Complete****
Thu Jan 27 20:56:01 2011 - CtrlDevice::DeviceChange():Device Added/Removed Event Detected
Thu Jan 27 20:56:02 2011 - CtrlDevice::DeviceChange():Device Added/Removed Event Detected
Thu Jan 27 20:56:04 2011 - XInput Basic Guitar Detected Successfully
Thu Jan 27 20:56:39 2011 - CheckMediaType() - Not A Video Type!
Thu Jan 27 20:56:39 2011 - CheckMediaType() - Found Matching Format!
Thu Jan 27 20:56:39 2011 - SetMediaType() - Passed All Tests



-- Edit: Thu Jan 27, 2011 10:33 pm --

also, does video delay set the delay for video backgrounds too? if not what would I put in the song.ini to accomodate for the video delay?
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THE HYPNOTOAD!
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thekiwimaddog
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Re: Phase Shift [v0.71]

Postby thekiwimaddog » Fri Jan 28, 2011 12:38 pm

Asskickulater wrote:david, remember that bug I reported about having the background set to 3D stage and having video override on at the same time? i had it on .71, you said it didnt happen to you sot that you may of fixed it, well I just tried it on .72 and that still crashes the game it notes about not having a valid video file in the gamelog

Spoiler:Thu Jan 27 20:55:25 2011 - Config Loaded
Thu Jan 27 20:55:26 2011 - **Config Settings**
Thu Jan 27 20:55:26 2011 - X-Resolution Windowed: 1280
Thu Jan 27 20:55:26 2011 - Y-Resolution Windowed: 720
Thu Jan 27 20:55:26 2011 - X-Resolution Fullscreen: 1360
Thu Jan 27 20:55:26 2011 - Y-Resolution Fullscreen: 768
Thu Jan 27 20:55:26 2011 - Music Path: C:\Program Files (x86)\Phase Shift\Music\
Thu Jan 27 20:55:26 2011 - Frame Limiter: 0
Thu Jan 27 20:55:26 2011 - Audio Calibration: 25
Thu Jan 27 20:55:26 2011 - Video Calibration: 8
Thu Jan 27 20:55:26 2011 - Display Adaptor: 0
Thu Jan 27 20:55:26 2011 - V Sync: 1
Thu Jan 27 20:55:26 2011 - Triple Buffer: 1
Thu Jan 27 20:55:26 2011 - Windowed Mode: 0
Thu Jan 27 20:55:26 2011 - Texture Filtering: 1
Thu Jan 27 20:55:26 2011 - Anti Aliasing: 8
Thu Jan 27 20:55:26 2011 - Specular Highlights: 1
Thu Jan 27 20:55:26 2011 - Force Drum Lane Count: 0
Thu Jan 27 20:55:26 2011 - Debug Mode: 0
Thu Jan 27 20:55:26 2011 - *******************
Thu Jan 27 20:55:26 2011 - Font Added
Thu Jan 27 20:55:26 2011 - ModifyDeviceSettings() REZ = 1360x768
Thu Jan 27 20:55:27 2011 - Sprites Loaded
Thu Jan 27 20:55:27 2011 - Entering Main Loop
Thu Jan 27 20:55:28 2011 - ****Loading Game Timer****
Thu Jan 27 20:55:28 2011 - ****Loading Main Game Assets****
Thu Jan 27 20:55:30 2011 - Added frame: kone_guitar_note
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_drum_note031
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_hopo
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane145
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_bass_note
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Object14
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added frame: headusOBJexport02
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Mesh_11
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_5
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_hold_5
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_drum_note031
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_5
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_hold_5
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_hold2
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Dummy01
Thu Jan 27 20:55:30 2011 - Added frame: board
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board_side_left
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board_side_right
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane111
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board09
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane001
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane137
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: Plane01
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: fret_guitar_hold2
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: headusOBJexport04
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_drum_sp_5_lane
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board014
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: board016
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_hopo
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_guitar_note
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_hopo
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: kone_guitar_note
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:30 2011 - Added frame: headusOBJexport
Thu Jan 27 20:55:30 2011 - Added frame: no name given
Thu Jan 27 20:55:30 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: headusOBJexport01er04
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chunk_meter
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: multiplier
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: rock_meter
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: ps_1
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: ps_2
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: Plane01
Thu Jan 27 20:55:31 2011 - Added frame: no name given
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_2_note
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_3_note
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_4_note
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_5_note
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - Added frame: chord_6_note003
Thu Jan 27 20:55:31 2011 - Added Mesh: no name given
Thu Jan 27 20:55:31 2011 - ****Loading Input Devices****
Thu Jan 27 20:55:36 2011 - ****Loading Game Menus****
Thu Jan 27 20:55:36 2011 - Added frame: Plane113
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane112
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane145
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane111
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane112
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane142
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane112
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:36 2011 - Added frame: Plane142
Thu Jan 27 20:55:36 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane112
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane142
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane112
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane142
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane96
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane100
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: album_art
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane92
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane98
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane99
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane97
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane102
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane101
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane142
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane113
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane111
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:37 2011 - Added frame: Plane112
Thu Jan 27 20:55:37 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane113
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane111
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Thu Jan 27 20:55:38 2011 - Added frame: Plane112
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Thu Jan 27 20:55:38 2011 - Added frame: Plane113
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane111
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Thu Jan 27 20:55:38 2011 - Added frame: Plane112
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane113
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:38 2011 - Added frame: Plane111
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Thu Jan 27 20:55:38 2011 - Added frame: Plane112
Thu Jan 27 20:55:38 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane113
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Thu Jan 27 20:55:39 2011 - Added frame: Plane111
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane112
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane113
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane111
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane112
Thu Jan 27 20:55:39 2011 - Added Mesh: no name given
Thu Jan 27 20:55:39 2011 - Added frame: Plane113
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Thu Jan 27 20:55:39 2011 - Added frame: Plane111
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Thu Jan 27 20:55:39 2011 - Added frame: Plane112
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Thu Jan 27 20:55:40 2011 - Added frame: Plane113
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Thu Jan 27 20:55:40 2011 - Added frame: Plane113
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane111
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane112
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane113
Thu Jan 27 20:55:40 2011 - Added Mesh: no name given
Thu Jan 27 20:55:40 2011 - Added frame: Plane111
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Thu Jan 27 20:55:41 2011 - Added frame: Plane113
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane111
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
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Thu Jan 27 20:55:41 2011 - Added frame: Plane142
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Thu Jan 27 20:55:41 2011 - Added frame: Plane112
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Thu Jan 27 20:55:41 2011 - Added frame: Plane142
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Thu Jan 27 20:55:41 2011 - Added frame: Plane142
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
Thu Jan 27 20:55:41 2011 - Added frame: Plane142
Thu Jan 27 20:55:41 2011 - Added Mesh: no name given
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Thu Jan 27 20:55:42 2011 - Added frame: Plane142
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane112
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane142
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane101
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Could not find texture: icon_heading.png
Thu Jan 27 20:55:42 2011 - Added frame: Plane112
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane142
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane112
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane142
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Added frame: Plane101
Thu Jan 27 20:55:42 2011 - Added Mesh: no name given
Thu Jan 27 20:55:42 2011 - Could not find texture: icon_heading.png
Thu Jan 27 20:55:42 2011 - CheckMediaType() - Not A Video Type!
Thu Jan 27 20:55:43 2011 - CheckMediaType() - Found Matching Format!
Thu Jan 27 20:55:43 2011 - SetMediaType() - Passed All Tests
Thu Jan 27 20:55:54 2011 - ****Loading Sound FX****
Thu Jan 27 20:55:54 2011 - ****Loading Complete****
Thu Jan 27 20:56:01 2011 - CtrlDevice::DeviceChange():Device Added/Removed Event Detected
Thu Jan 27 20:56:02 2011 - CtrlDevice::DeviceChange():Device Added/Removed Event Detected
Thu Jan 27 20:56:04 2011 - XInput Basic Guitar Detected Successfully
Thu Jan 27 20:56:39 2011 - CheckMediaType() - Not A Video Type!
Thu Jan 27 20:56:39 2011 - CheckMediaType() - Found Matching Format!
Thu Jan 27 20:56:39 2011 - SetMediaType() - Passed All Tests



-- Edit: Thu Jan 27, 2011 10:33 pm --

also, does video delay set the delay for video backgrounds too? if not what would I put in the song.ini to accomodate for the video delay?



I'll look into the video background issue again.
It currently doesn't delay the background but I'll fix that.

Thanks
David
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raynebc
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Re: Phase Shift [v0.71]

Postby raynebc » Fri Jan 28, 2011 2:31 pm

thekiwimaddog wrote:Hi everyone!
First I'd like to say thanks for your patience while all the new features are implemented. I'm very close to a release now and hope you will all enjoy what we've been cooking up. In the meantime I want to inform you of the song.ini difficulty tags that we've adopted for the real instrument and harmony parts.

Full List:
diff_band - Normal Band Difficulty
diff_drums - Normal Drums Difficulty
diff_bass - Normal Bass Difficulty
diff_guitar - Normal Guitar Difficulty
diff_keys - Normal Keys Difficulty
diff_vocals - Normal Vocals Difficulty
diff_drums_real - Real Drums Difficulty
diff_bass_real - Real Bass Difficulty
diff_guitar_real - Real Guitar Difficulty
diff_keys_real - Real Keys Difficulty
diff_vocals_harm - Harmony Vocals Difficulty

Thanks
David


I'm making plans for supporting this in EOF, but one thing I've encountered is that there are no difficulty tags for the "PART GUITAR COOP" (lead guitar) and "PART RHYTHM" (rhythm guitar) tracks that have been supported since the early days of FoF. Perhaps some more tags ("diff_lead" and "diff_rhythm") could be added? Eventually, it may be nice to add support for pro instrument tracks that are not handled by RB3 (such as pro rhythm guitar), so eventually even more difficulty tags may be needed.
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Re: Phase Shift [v0.71]

Postby thekiwimaddog » Fri Jan 28, 2011 3:22 pm

raynebc wrote:
thekiwimaddog wrote:Hi everyone!
First I'd like to say thanks for your patience while all the new features are implemented. I'm very close to a release now and hope you will all enjoy what we've been cooking up. In the meantime I want to inform you of the song.ini difficulty tags that we've adopted for the real instrument and harmony parts.

Full List:
diff_band - Normal Band Difficulty
diff_drums - Normal Drums Difficulty
diff_bass - Normal Bass Difficulty
diff_guitar - Normal Guitar Difficulty
diff_keys - Normal Keys Difficulty
diff_vocals - Normal Vocals Difficulty
diff_drums_real - Real Drums Difficulty
diff_bass_real - Real Bass Difficulty
diff_guitar_real - Real Guitar Difficulty
diff_keys_real - Real Keys Difficulty
diff_vocals_harm - Harmony Vocals Difficulty

Thanks
David


I'm making plans for supporting this in EOF, but one thing I've encountered is that there are no difficulty tags for the "PART GUITAR COOP" (lead guitar) and "PART RHYTHM" (rhythm guitar) tracks that have been supported since the early days of FoF. Perhaps some more tags ("diff_lead" and "diff_rhythm") could be added? Eventually, it may be nice to add support for pro instrument tracks that are not handled by RB3 (such as pro rhythm guitar), so eventually even more difficulty tags may be needed.


I had been thinking about this but I thought that it wasn't allowed to have both a normal guitar part and a lead part. I assumed that Rhythm Guitar replaced Bass and Lead Replaced Normal Guitar and they couldn't run together. As such I expected they would share the same difficulty tag and audio tracks. If you are wanting to seperate them completely then we would also need to support the extra audio files. I'm up for doing this but I would think it would cause some backwards compatibility issues for old songs where they are shared.
I guess I could write some code which would check for the seperated audio files and if they are not found revert back to the shared ones. However, this whole situation is a mess as the file name for Bass Guitar is backwards ( rhythm.ogg For Bass ) and you would want bass.ogg for that instead.
This was quite poor foresight but I assume this was a way to get it supported with minimum effort.

Thanks
David
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raynebc
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Re: Phase Shift [v0.71]

Postby raynebc » Fri Jan 28, 2011 4:18 pm

I don't know if those two MIDI tracks have any specific audio files tied to them as far as whether FoF will automatically associate one with rhythm.ogg over the other. Audio aside, I believe they are free to use the regular combined guitar.ogg or song.ogg files as necessary, and I have made and played a chart that has one each of regular, rhythm, lead and bass guitar MIDI tracks with just a single audio file (guitar.ogg) file for the entire chart. I'm not aware of any limitations in FoF that would prevent the use of a chart that had all of the standard guitar MIDI tracks populated (PART GUITAR, PART GUITAR COOP, PART RHYTHM, PART BASS).
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thekiwimaddog
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Re: Phase Shift [v0.71]

Postby thekiwimaddog » Fri Jan 28, 2011 4:47 pm

raynebc wrote:I don't know if those two MIDI tracks have any specific audio files tied to them as far as whether FoF will automatically associate one with rhythm.ogg over the other. Audio aside, I believe they are free to use the regular combined guitar.ogg or song.ogg files as necessary, and I have made and played a chart that has one each of regular, rhythm, lead and bass guitar MIDI tracks with just a single audio file (guitar.ogg) file for the entire chart. I'm not aware of any limitations in FoF that would prevent the use of a chart that had all of the standard guitar MIDI tracks populated (PART GUITAR, PART GUITAR COOP, PART RHYTHM, PART BASS).


PS currently supports all the parts in any configuration but without unique audio files for Rhythm and Bass aswell as Lead Guitar and Normal Guitar. I would like the seperate the audio if I can.
I'll see what I can come up with.

Thanks
David
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Re: Phase Shift [v0.71]

Postby raynebc » Fri Jan 28, 2011 5:08 pm

You might want to check with jstump, but if there is no standard for this yet, it may be best to implement new song.ini tags that can map the appropriate audio file to a track, something like:

Code: Select all

track_audio "PART GUITAR" = "guitar.ogg"


Eventually, a similar tag system might allow people to provide a custom name for an instrument track.

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