Strings on Speed

Discussion specific to other music games, like: RB, GH, GZ, JamLegend, SoS, etc.
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bowzerk
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Postby bowzerk » Fri Sep 19, 2008 12:16 pm

arfn24 wrote:GAWD!!!!
Theres a problem with 1.41 and the Mac graphics cards/

What kind of error do you get? Dunno if I can really help you, but it sounds like you are having problems with the irrlicht engine. Maybe you can search on the irrlicht forums for your problem.
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arfn24
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Postby arfn24 » Fri Sep 19, 2008 4:45 pm

Look it up on wiipedia I say!
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bowzerk
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Postby bowzerk » Sat Sep 20, 2008 9:00 pm

Download v0.6 here.

Changes:
-bugfixes
-changed the way the background image is resized
-added an option to the config to change the volume of the guitar if the player made an error
-custom hopo-notes can be added to the game now(data/hopo.dae)
-made hopos strummable
-changed the fonts
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Strings on Speed: Discuss Download
The Wiitard
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rednano12
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Postby rednano12 » Sat Sep 20, 2008 9:15 pm

Who hoo hoo!
Oct. 30th is Cama appreciation day!

Check out my first song: Snow (Hey Oh)
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arfn24
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Postby arfn24 » Sat Sep 20, 2008 9:18 pm

Bowzerk, Irrlicht Engine has a incompatibility problem with ATI graphics cards and OpenGL. Macs use openGl as the standard for the graphics, therefore it won't work right.
Last edited by arfn24 on Sat Sep 20, 2008 9:18 pm, edited 1 time in total.
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wembley1967
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Postby wembley1967 » Sat Sep 20, 2008 10:59 pm

I'm having an issue.Any custom song with only one difficulty is crashing SOS.
It shows no difficulty at all regardless of what the difficulty of the song is.
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bowzerk
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Postby bowzerk » Sun Sep 21, 2008 9:45 am

@arfn24:
That's too bad, I checked the irrlicht forums and it looks like you are correct. :(
They say:
Yes, it's a bug in Irrlicht 1.4.1, in conjunction with OpenGL 2.x (mostly, but not exclusively with ATI cards). The driver switches to sw rendering if one uses NPOT textures, which is part of OpenGL 2.0, but as it seems not necessarily hw accelerated. The bug is fixed in the nightly builds and will be solved in Irrlicht 1.4.2 and 1.5 as well.
That means if you download the irrlicht source and compile it yourself it should work. Or you can just wait till they release 1.4.2.

@wembley1967:
I tested several songs with only one difficulty without any problems. Can you tell me a specific song that doesn't work for you, so I can test it?
Last edited by bowzerk on Sun Sep 21, 2008 9:45 am, edited 1 time in total.
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Strings on Speed: Discuss Download
What's my age again?
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KTownEgghead
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Postby KTownEgghead » Sun Sep 21, 2008 1:03 pm

bowzerk wrote:-made hopos strummable

THIS IS NOW THE BEST F**CKING GAME EVER.
dance along the fault line; feel the shaking in your bones,
lose the tension in my throat, and live for something.
A bit sleepy
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Kotti
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Postby Kotti » Sat Oct 11, 2008 7:42 pm

Epic topic needs bumping. Finally downloaded 0.6 and Fractal mod, gonna try them soon and maybe make a video :) .
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Re: Strings on Speed

Postby KTownEgghead » Sat Oct 25, 2008 6:09 pm

Finally got a chance to download this. May I say I am 100% impressed? Thank you for this.
dance along the fault line; feel the shaking in your bones,
lose the tension in my throat, and live for something.
I play on exspurt
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Gitert994
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Re:

Postby Gitert994 » Sat Oct 25, 2008 6:41 pm

KTownEgghead wrote:
bowzerk wrote:-made hopos strummable

THIS IS NOW THE BEST F**CKING GAME EVER.


That was win.

It now probably is awesome. Downloading now.
A bit sleepy
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Kotti
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Re: Strings on Speed

Postby Kotti » Mon Oct 27, 2008 10:04 am

- Needs hyperspeed. Or normal speed. Anything faster than slow motion.
- Support for "delay = " in song.ini.
- This is something you propably can't do much about, but for example, songs "Voivod", "Flatlines, Thin Lines" and "Atlantis" apparently have the same file size. When moepOOO was playing Atlantis, I was playing Voivod.
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Re: Strings on Speed

Postby Metalhead » Wed Nov 12, 2008 6:34 am

Wow!! It runs like greased lightning compared to FoF! 100% fast & smooth, instant response, and the most impressive part is that my CPU% doesn't even raise above idle while playing the game!!

Keep up the great work. Works successfully with no tweaks, on my Windows 2000 SP4 system with ATI Radeon 9250 AGP8x 128MB card. P4 2.6GHz Hyperthreaded CPU.
I play on a Wii Guitar via Bluetooth USB and GlovePIE, in Windows 2000. I also play Guitar Hero 3, Guitar Hero World Tour, and Guitar Hero On Tour (Nintendo DS).

The sluggish performance of FOF (I run FoFiX 3.030) is downright shameful and should be moved away from Python as quickly as possible. (In the meantime, I play through all the stutters because it's still damn fun being able to play 3rd party frets!)
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Chrisjon
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Re: Strings on Speed

Postby Chrisjon » Wed Nov 12, 2008 7:43 pm

Support for "delay = " in song.ini.


This is needed... Mainly beacause all scorehero conversions are ruined without it.

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