amak11 wrote:ya ya netplay blah blah.
Looks like amak is angry that Rockfan couldn't deliver and they did!

amak11 wrote:ya ya netplay blah blah.
Metallicaholic666 wrote:amak11 wrote:ya ya netplay blah blah.
Looks like amak is angry that Rockfan couldn't deliver and they did!
Metallicaholic666 wrote:amak11 wrote:ya ya netplay blah blah.
Looks like amak is angry that Rockfan couldn't deliver and they did!
thekiwimaddog wrote:Hi Everyone, here's a quick Project Status Update.
All the core coding is now complete and NetPlay is in a working state.
I was considering rushing out a release this weekend but there are a few features/issues I want to resolve first and as such there might be a mid-week release instead.
Thanks
David
amak11 wrote:ya ya netplay blah blah.
Will it be possible for you guys can implement bass.ogg. I see that you guys only have support for what is offered in FoFiX, and bass.ogg isnt one of them. It would be so nice if you guys could do this
evilbobthebob wrote:Though that was a slightly drunken rant, I do believe it needed to be said. Development on FoFiX has pretty much stopped, whatever people say, and it just doesn't support things that PS does.
However, Phase Shift still lacks the extensive customisation options of FoFiX, and a number of small gameplay elements that I personally find important, like the way HOPOs after chords are handled on guitar (though, it's still not perfect in FoFiX)
thekiwimaddog wrote:Amak, I do enjoy your disdain towards this project and you frivolous comments.
When you say bass.ogg I assume that you are referring to the Bass Pedal on the Drums as rhythm.ogg generally holds the Bass Guitar audio track.
thekiwimaddog wrote:I dread to think what will happen when Rockband Pro Songs start to surface but my guess is that they will be downsized and butchered to accommodate little old FOFIX.
thekiwimaddog wrote:evilbobthebob wrote:Though that was a slightly drunken rant, I do believe it needed to be said. Development on FoFiX has pretty much stopped, whatever people say, and it just doesn't support things that PS does.
However, Phase Shift still lacks the extensive customisation options of FoFiX, and a number of small gameplay elements that I personally find important, like the way HOPOs after chords are handled on guitar (though, it's still not perfect in FoFiX)
Give me more details of how it should be handled and I'll look into it.
Thanks
David
amak11 wrote:IM NOT EXCITED ABOUT NETPLAY.
yup prety much, so i say kiwi should change it so if you have strummed after the hopo was hit, but still in the hit window of the hopo, you shouldn't break combo im pretty sure this is how rb2 works because i dont have this problem in rb2evilbobthebob wrote:Yeah, PS detects you as hitting the HOPO because you press down the fret before the note comes, then you strum so PS reads it as an over strum. At least, I assume that is what is happening.
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