amak11 wrote:piinyouri wrote:I do agree with the above, as much as I enjoy my PS3 the port of Skyrim is an objective mess that will most likely never be fixed due to how the Gameryo engine and the memory allocation for the PS3 works.
I would wait for the creation kit to release if you decide to get it for the PC as this game was a 360 game that was ported to both the PC and PS3, so even the PC version has quite a lot of issues that need to be addressed via mods before it will be decently playable.
Fvck you Bethesda.
Other way around. It was ported from PC, Bethesda has a notorious ability to release buggy as hell games. The PC version also has crap low System requirements, my mid-level gaming PC runs the game at medium graphics at 720p.
For PS3, memory allocation inst an issue. The game is buggy as hell on all consoles including 360 and PC.
It was ported from PC? How do explain that lovely console UI navigation? And all the other carry overs from the 360?
Granted yes, Beth's games are always buggy in the worst ways, but the PS3 is getting hit the hardest because the usual inadequacies of the Gamebryo engine that a 360 or PC can make up for since they have more allocated memory to deal with it, are rendering games unplayable almost entirely fro PS3 owners.
The lead developer from New Vegas confirmed it, unfortunately.
http://playstationlifestyle.net/2011/12 ... ommitment/