Honestly what would happen if all three of the consoles, (not counting gamecast, harhar) tried making the same exact game on each of the consoles. Lets say a racing game:
Microsoft would use the same hold your arms out and have your foot forward for gas. might be fun, but i just watched Jimmy Fallon play it on late night and he was moving his arms and all he did was hit the walls, obviously it doesn't work as good as it should for racing
Sony, i don't know what they would do, maybe a steering wheel controller, or hold your ball on a stick like a steering wheel. Don't know, definatly would suck on that too.
I'm not even ganna explain the fail on Wii... two words, Mario Kart.
Now what about a 1st Person Shooter?
Microsoft, no clue yo, there is no controller, no buttons, would you hold your arm out and wiggle your finger to shoot, wtf?
Sony, Probrobly the only thing sony has for them is the 1st person shooters. Controller with buttons, check. Precise motion sensing, CHECK. Lots of cool possible things with sony
if nintendo would get their heads out of their ass's they might figure out no one honestly wants to play red steel 2.
Motion sensing -- The future of gaming?
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Re: Motion sensing -- The future of gaming?
mario kart wii works great, I dunno what fail you're talking about
Red Steel 1 sucked, but there is a lot of potential
conduit being an example I guess
Red Steel 1 sucked, but there is a lot of potential
conduit being an example I guess
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Re: Motion sensing -- The future of gaming?
Not for me. I tried playing mario kart with the steering wheel attachment and you use it like a steering wheel and it works about as good as a sixaxis.
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Re: Motion sensing -- The future of gaming?
amplitude wrote:Rapt0r wrote:By laying the groundwork, I mean making it possible for other shooters to make it big on consoles. True, there were other great console shooters before it, but it didn't really take off until after Halo was made and became popular.
Would you still be saying the same thing if it were a Sony exclusive?
Anyway, both look cool but I have to go with Sony. The tracking is at sub-millimeter accuracy which is awesome and means for more precise control in game. Also, you need to hold something it can't all be hands free, I don't think the immersion would be the same. Some actions call for buttons, yelling out words for certain actions just seems silly to me. But I guess it's too soon to judge. I'll be using camspace for now.
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I think I would get tired if I were holding my arms out for too long. I get sorrrreeeee. (Referring to Natal)

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Re: Motion sensing -- The future of gaming?
jdawg wrote:Honestly what would happen if all three of the consoles, (not counting gamecast, harhar) tried making the same exact game on each of the consoles. Lets say a racing game:
What's a Gamecast?
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Re: Motion sensing -- The future of gaming?
MarvinPA wrote:jdawg wrote:Honestly what would happen if all three of the consoles, (not counting gamecast, harhar) tried making the same exact game on each of the consoles. Lets say a racing game:
What's a Gamecast?
My thoughts exactly.
Re: Motion sensing -- The future of gaming?
Isn't that from that ridiculously stupid move... with that terrible actor... ah, can't think of the name.
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Re: Motion sensing -- The future of gaming?
Lysdestic wrote:Isn't that from that ridiculously stupid move... with that terrible actor... ah, can't think of the name.
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Re: Motion sensing -- The future of gaming?
omfgdrphl wrote:Lysdestic wrote:Isn't that from that ridiculously stupid move... with that terrible actor... ah, can't think of the name.
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