
Sweet GH:WT gameplay!
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- sherranjjj001
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but you have to think, just because its overcharted doesn't mean it was more difficult. because of the easier hit window the songs that may look crazy or ridiculous aren't so much. gh2's on the other hand may look easier but since you have to be more precise with how you go about hitting notes it makes it much more difficult than it appears to be.
- sherranjjj001
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- sherranjjj001
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Now Mudkip Flavour!
- BSRaven
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Precision mode only applies to strumming. HOPOs still have unlimited frontal hitwindow.
EDIT@Sher: Probably because loosening the window makes it easier for people to hit stuff, meaning they can feel even more badass about it.
EDIT@Sher: Probably because loosening the window makes it easier for people to hit stuff, meaning they can feel even more badass about it.
Last edited by BSRaven on Mon Jul 28, 2008 10:57 am, edited 1 time in total.
- sherranjjj001
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well i forgot who said it on that link i found from raven once to scorehero about this similar topic, but they said "in GH2 when i miss a note, it feels like i missed a note. when i hit a string of HoPos correctly, i feel like i played it correctly. in GH3 the loose window made the game feel so sluggish whenever i hit anything that i didnt know what to think". and he's 100% right. the non-irritation? you must have started playing GHIII first didnt you?
Last edited by sherranjjj001 on Mon Jul 28, 2008 11:00 am, edited 1 time in total.
- sherranjjj001
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- DarknessLover
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