Coffee's Mod v2 | Edited Themes (GH3/RB) - Stand-alone version. Nice graphics :p

Discuss mods and get help with mods ONLY
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Ultima
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Postby Ultima » Thu Mar 27, 2008 6:03 pm

crossieh wrote:
Azm wrote:Hi DS~,
Awesome mod! The best so far. Loved the glowing HOPOS & the changeable necks.

Some "buts".....

I think i have to agree with Kotti when he mentioned that using this mod, we have to be more accurate & have to hit the notes earlier. I admit that I'm not a great player, but I seem to miss even some of the easier notes, especially the long HOPOS.
So, for the next version, could you make the accuracy of hitting the notes a bit more forgiving?

Another thing is the neck seems a bit too short. It makes it seems a bit difficult to anticipate the notes.

Just my 2 cents worth..

For your info, I have been using Worldrave's mod.

IMO the accu is way better.

i agree. and UC mod runs so much smoother.

question, does the Multiplier actually multiply the score?
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ateshu
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Postby ateshu » Thu Mar 27, 2008 6:15 pm

The normal multiplyer always effects the score, and in UC mod, the starpower (x2 x4 x6 and x8) also effects the score.
RollingBoBo
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Postby RollingBoBo » Thu Mar 27, 2008 6:34 pm

Hey it's pretty cool but I dont know why youy did the tails like that, they arent like that in game. (For the Rockband mod).
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Postby Seraph_88 » Thu Mar 27, 2008 6:36 pm

:( there are player 2 key settings and stuff but how i can play in multiplayer? is it available?
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aduro
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Postby aduro » Thu Mar 27, 2008 6:42 pm

Were you going for some sort of gh3-with-precision-mode feel? Because at least for me, strumming notes are nearly impossible to hold a combo on and hammer-ons are still way too easy.
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Ds~
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Postby Ds~ » Thu Mar 27, 2008 6:46 pm

Ok... here we go...

I just edited the graphics, nothing about the codes, and, i cant fix anything because i dont know how to code.
But, maybe, if alarian fix the bugs, in the next version somethings can be fixed. Maybe.
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Eclipse249
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Postby Eclipse249 » Thu Mar 27, 2008 6:51 pm

Hey guys. I made a small little adjustment to 2 different sets of rockband notes. I loved the way edislead's notes looked, but also liked the curve on ~DS's. So, I took the two and made a little hybrid of sorts.

Credit goes to Edisleado and ~DS for their wonderful modmaking. Hope you enjoy :)

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RollingBoBo
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Postby RollingBoBo » Thu Mar 27, 2008 7:11 pm

I changed the tails for one of your old mods and now it's perfect. I can't wait for your next release.
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aduro
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Postby aduro » Thu Mar 27, 2008 8:49 pm

so is the tight note window intended or is it a bug?
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yoyokid2008
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Postby yoyokid2008 » Thu Mar 27, 2008 8:51 pm

Tight Note Window?

Explain.
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aduro
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Postby aduro » Thu Mar 27, 2008 9:11 pm

The note window on strumming notes feels extremely tight and it feels impossible to keep a combo going, while hammer-ons have a really big note window and feel way too easy. I've used rf-mod in the past and it worked well, but with this when I strum a note it seems like it's completely random if I hit it or not.

It feels kind of like playing Guitar hero 3's precision mode, where strumming notes is really hard but hammer ons are still absurdly easy.
Last edited by aduro on Thu Mar 27, 2008 9:12 pm, edited 1 time in total.
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omfgdrphl
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Postby omfgdrphl » Thu Mar 27, 2008 9:25 pm

I hate all these notes that completely messed up the whole rock band look
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iamnoob
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Postby iamnoob » Thu Mar 27, 2008 9:27 pm

omfgdrphl wrote:I hate all these notes that completely messed up the whole rock band look

are you talking about the ones posted above or ds' ones?
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aduro
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Postby aduro » Thu Mar 27, 2008 9:28 pm

omfgdrphl wrote:I hate all these notes that completely messed up the whole rock band look

I don't like how the star power notes have a gold outline and hammer-ons and pull-offs are shiny white. It really should be the other way around.
Last edited by aduro on Thu Mar 27, 2008 9:28 pm, edited 1 time in total.
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Eclipse249
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Postby Eclipse249 » Thu Mar 27, 2008 9:39 pm

i don't have rockband, but if im right, hopos are just the same as regular but smaller and overdrive notes are shiny. What do the notes look like when overdrive is activated?

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