The moment you've all been waiting for... - Ultimate Coffee Mod for 1.2.451, v.2.0

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ateshu
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Postby ateshu » Fri Mar 21, 2008 6:29 am

Everything works fine for me, I love this mod man. :)
Just one question: I got 90.2 % on a song, end yet I got only 3 stars?
Does someone know how to fix this?

Thanks in advance. :)
Now Mudkip Flavour!
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BSRaven
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Postby BSRaven » Fri Mar 21, 2008 6:34 am

The stars are calculated by score, not percentage. (I got 89% with 425k on Once in a Lifetime and got 5 stars)
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ateshu
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Postby ateshu » Fri Mar 21, 2008 7:15 am

BSRaven wrote:(I got 89% with 425k on Once in a Lifetime and got 5 stars)

*jealous* :p
ableeker
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Postby ableeker » Fri Mar 21, 2008 9:28 am

I've searched and experimented, but I can't find out how to use starpower and killswitch. At the moment I'd like to try starpower. I've played other guitar games, you just hit the star notes, the star meter fills up, and when it's halfway charged, you hit the control, and you have starpower. However, when I try I Love Rock And Roll by Joan Jett, I hit some star notes at the very beginning of the song, the first bulb of the star meter lights up, and then nothing. There are no more star notes, so how do I charge the meter? And how do I active starpower? Do I have to enable it somewhere? I've looked in the settings, but I can't find anything except the key setting.
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Lysdestic
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Postby Lysdestic » Fri Mar 21, 2008 10:11 am

The settings to set a key to star power are under Key Settings. You just set a key to activate it. On my setup, it is just by tilting the guitar controller. Same for whammy/killswitch, you set a key to that function, and likewise, for me I use the whammy bar.

I'm not positive, but every time I have been able to activate star power, it wasn't ready to activate until after two complete star power runs, so yeah. One run of star power notes isn't enough to fill your bar to a usable point.

After I get home from class I'll try it on my install with I Love Rock and Roll and see what happens for me. You are doing it in the guitar hero version, correct?
ableeker
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Postby ableeker » Fri Mar 21, 2008 11:34 am

Thanks for the response, it's very helpful. I'm comparing starpower with Guitar Hero, but with Guitar Zero, and Guitar Star (Guitar Zero 2) as well. However, I've only been experimenting with FoF UC 2.0 with I Love Rock And Roll. Maybe it's the version I'm using, I'll see if I can find another version and check if that one has more star notes. I've no idea where star notes come from, are they coded into the song itself? Or can different programs show more or less star notes with the same song? If they are coded into the song, it seems odd that UC only shows a dozen or so at the very beginning of ILRnR, and none after that. I'll try more songs and versions anyway.
ableeker
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Postby ableeker » Fri Mar 21, 2008 12:01 pm

Is there something wrong with Edit song? I wondered what it would look like, but when I selected this option, it dropped me back to the desktop without message. Unmodded FoF 1.2 works fine.
Last edited by ableeker on Fri Mar 21, 2008 12:01 pm, edited 1 time in total.
Dr. Professor Logic
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Lysdestic
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Postby Lysdestic » Fri Mar 21, 2008 1:33 pm

I've heard they show up every thirty seconds, but I am not sure on that myself.

Just try it with a different song, and let us know. :)
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lucianorivera
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Postby lucianorivera » Fri Mar 21, 2008 1:47 pm

star power notes appear every 30 secs,just checked. :)
ableeker
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Postby ableeker » Fri Mar 21, 2008 1:47 pm

Credits don't work either, when I select the option I get the error Not found songs/Frets On Fire/defy. This is actually correct, because the path to the song Defy The Machine is songs/defy. If I create the path songs/Frets On Fire/defy, and copy the song files to the new folder, credits work.
Last edited by ableeker on Fri Mar 21, 2008 1:49 pm, edited 1 time in total.
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Dan1lo
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Postby Dan1lo » Fri Mar 21, 2008 2:25 pm

yeah because the way they codded follows only one pattern :O
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Postby alello1212 » Fri Mar 21, 2008 4:04 pm

i think i am supposed to paste the mod in to the mod folder, but then when i start the game i dont know how to use the mod, plz help me
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Kanzleramt
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Postby Kanzleramt » Fri Mar 21, 2008 4:07 pm

multiplayer will work on this mod for now ?
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Eze_2k
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Postby Eze_2k » Fri Mar 21, 2008 4:52 pm

Huksi` wrote:
EdisLeado wrote:
Eze_2k wrote:i changed the starpower sound,for a CROWD one,it fits well when finishing a solo,or starting one

try it :p

You should post a download for it or something.

Do it quick xD

http://www.mediafire.com/?fujwzhyr01f

there's like 5 crowd sounds in that folder,i used the "crwod 5",remember to convert to WAV(they're OGG files),in order to work replacing the old STARPOWER.WAV


i think is a lot better than the "random"(not rly) crowd sounds in others mods
Pardon my crappy english
Songs:
Megaman 3 - Snake man
Megaman 3 - Boss
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Kanzleramt
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Postby Kanzleramt » Fri Mar 21, 2008 4:56 pm

whats with the 2 player modus ?
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