Dævid's GH III Mod - the not quite Worldraves GH3 Mod

Discuss mods and get help with mods ONLY
Kalber
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Postby Kalber » Sat Mar 08, 2008 10:01 am

Great mod man, But i have a little prob, My notes are coins and backround is the normal What do i do?
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BlackFate
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Postby BlackFate » Sat Mar 08, 2008 11:59 am

Kalber wrote:What do i do?

Use the correct version of fof.

It's for FoF 1.1

http://sourceforge.net/project....=466327

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roflbakery
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Postby roflbakery » Sat Mar 08, 2008 4:12 pm

only like a gazillion ppl used gh3 as a model for their mods.
geez.
so as far as i can tell it all looks the same. so good work.
like every1 elses

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darkmc21
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Postby darkmc21 » Sun Mar 09, 2008 1:24 am

I dont' know why, but it doesn't want to work for me
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BlackFate
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Postby BlackFate » Sun Mar 09, 2008 7:38 am

darkmc21 wrote:I dont' know why, but it doesn't want to work for me

What version of fof are you using?

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Banzas
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Postby Banzas » Sun Mar 09, 2008 11:21 am

Loved it! Great work! Just a question, there's some way to change ho/po notes colour? some times i stay confuse because they are all white, the normal notes have a black circle, but... all white... :p

Can you help me?
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Dævid
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Postby Dævid » Sun Mar 09, 2008 4:20 pm

Make sure you are using fof 1.1.

Well if it's just the HO/POs your talking about, you can change the colors in your config settings (fretsonfire.ini). It should be in the same folder as the fretsonfire.exe.
scroll down to [theme]
hopo_color = #FFFFFF
hopo_color2 = #FFFFFF
That's for all white HO/POs

It sounds like your regular notes are all white though, and when the hopos come you can't distinguish them from the regular notes? If that's the case, I ran into that when I tried running my mod in ultimate coffee 2.0 for 1.1. I think UC2.0 renders the meshes (terminology?) differently so you have to use his notes. The Hi-Poly look great though and work fine with the mod. If you see all white notes and hopos but are NOT using the ultimate coffee mod, then I am baffled...
Might be working on DH2
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Big_Bob
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Postby Big_Bob » Sun Mar 09, 2008 4:31 pm

I think you should make this for Ultimates Coffe Mod ???
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Dævid
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Postby Dævid » Sun Mar 09, 2008 9:51 pm

I am in progress... want some screens? ANYONE KNOW HOW TO CHANGE THE JURGEN POWER DARK BLUE IN ULTIMATE COFFEE MOD V.20 FOR 1.1? And please don't say change the jurgenpowercolor to 0099FF. It was ineffective in the config settings, and also in the theme. I have it set to blue but it just isn't what I am going for... Argh...

Anyways, anyone know how???
*looks at wolferacing
*looks at coffee
*clears throat
Anyone???
Might be working on DH2
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endrju
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Postby endrju » Wed Mar 12, 2008 11:20 am

Very good looking mod, but it was be better if it run faster, because now it run a little bit too slow ;p
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Dævid
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Postby Dævid » Wed Mar 12, 2008 12:11 pm

If you look in settings>rf mod>performance settings, there are some things you can change to make it run a little faster. Some things may make it look a bit less pretty, but that's the tradeoff. I have a pretty solid graphics card so everything runs pretty well and looks pretty good for me, but if you fiddle around with the settings untill you find what works best for you, it should help. Also, look in the mod folder at the notes.dae (I think they're like 51kb) Raph's alt notes look good and are pretty small , about half the size (28kb) I think, and replacing those should help with some lag in the actual gameplay scene. It's a trial and error process untill you find what works best for you. If anyone else has any suggestions on making the mod run a little cleaner, please let me know.

I'm also re-releasing this mod soon, as a standalone, /mod folder only, and a Ultimate Coffee version. I will work on improving some of the stock settings in my standalone version, but the UC version makes that one look lightning fast. User's on slower PC's are probably better off getting the /mod folder only (the re-release, my current /mod folder only has some known compatability issues) and installying it on their fastest running version of FoF. I'm redoing all the background images in photoshop (the current version was almost completely edited in mspaint) and that might help some, if the files end up bieng smaller.

Thanx for the input,
Dævid
Might be working on DH2
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endrju
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Postby endrju » Wed Mar 12, 2008 12:47 pm

It was about speed of game in menu, in action everything is ok

My perfomance setting was lower than another version of FoF, low resolution with none-antyaliasing should run better.


Moreover if i wannt change a resolution some error apear's :)

I'm waitng for re-releasing :D
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jnuz
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Postby jnuz » Thu Mar 13, 2008 3:12 am

I don't know if you can use this. But I made a GH3 rock meter for GZ2 and u might be able to put it in game...

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http://www.mediafire.com/?udiuwtxmjop
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Big_Bob
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Postby Big_Bob » Sat Mar 15, 2008 6:04 pm

I think you should make Notes and Keys for Ultimates Coffe Mod
(maybe Guitar Hero 2 Notes / Keys ??? )
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broskee
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Postby broskee » Sat Mar 15, 2008 6:20 pm

this is great but why on mac does it look wierd and the Bg images spin?

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