Hitflames & Hitglows - Alts for C-MOD

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RexMundi412
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Postby RexMundi412 » Fri Sep 14, 2007 8:31 pm

Hitflames & Hitglows
Download Here
Image

Tested with FretsOnFire-1.1.324/RF_MOD 3.5/Capo's MOD(aka C-MOD.)
Also tested on FOF1.2RF4.11(which has parts of Capo's MOD included.)
For this MOD to work you will have to have Capo's MOD(C-MOD) installed.

TO GET IT TO WORK:
1) Place Hitflames & Hitglows file(the "Hitflames & Hitglows" folder with all its contents) in FOF mods folder(located in the FOF data folder.)
2) Start FOF.
3) From the main menu; Settings>Game Settings>Mod Settings>Hitflames & Hitglows: set to on>Apply settings.
4) Play game and enjoy.
----------------------------------------------------

File includes:

*Blank hitflames1, hitflames2, hitglow, and hitglow2 SVGs.
*12 hitflames1 PNGs.
*12 hitflames2 PNGs.
*5 hitglow PNGs.
*5 hitglow2 PNGs.
*ALT HF & HG folder for storing extra PNG(s.)
*Read me.
---------------------------------------

Much thanks to Capo on this one! As with out his MOD, none of this would work.
Thanks to Dan1lo, for helping me flush out the read me. And for looking the MOD over.
======================================

Enjoy,
Rex
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Dan1lo
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Postby Dan1lo » Fri Sep 14, 2007 8:33 pm

it would be interesting to discuss some of the hitflame features with capo...

maybe review capo's mod because there are some minor glitches...

thanks for creating this mod man =]
SpeedTrap
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Postby SpeedTrap » Fri Sep 14, 2007 8:40 pm

I like the glow man, thanks!
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JMT391
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Postby JMT391 » Sun Sep 16, 2007 12:42 am

damn these are great i like the progressive nuclear ones with the ember glows

they look amazing dude
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h3r1n6
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Postby h3r1n6 » Sun Sep 16, 2007 9:16 am

I love your work :)
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lnkk
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Postby lnkk » Sun Sep 16, 2007 2:25 pm

awesome glows and flames, thanks dude
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Miccovin
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Postby Miccovin » Thu Sep 20, 2007 1:04 pm

great job, RexMundi. Very nice Image


one question: Do you have good colours for the flames? I tried a lot of, but they´re all to transparent, to bright, to weak etc. It´s very hard to find good colours, i think (but that´s a problem with every flames etc - not only your).
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v4vendetta
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Postby v4vendetta » Thu Sep 20, 2007 3:33 pm

Thanks
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Dan1lo
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Postby Dan1lo » Thu Sep 20, 2007 6:42 pm

@Miccovin: try getting flames that fit your backgroud/style

if you're a metal guy, try dark colors

if you have a bright background, try bright colors :p
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RexMundi412
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Postby RexMundi412 » Thu Sep 20, 2007 8:46 pm

Your welcome guys! Would of like to responded sooner with more options. I have been under the weather and not much up for doing anything. But as I am beginning to feel better, hopefully I can have some more options by the end of the month.
---------------------------------------------------

one question: Do you have good colours for the flames? I tried a lot of, but they´re all to transparent, to bright, to weak etc. It´s very hard to find good colours, i think (but that´s a problem with every flames etc - not only your).
Color is a bit tricky. With non-progressive flame I believe the default color is a yellowish orange? And like with the glow.pngs white shows brightest, black is transparent and shades of grey fitting between. The only colors I have experimented with so far are yellow and red. I will try more with the next batch.

With progressive flames the yellow and red had a tendency to wash out the progressive effect. So I'm not sure if there is much I can do with color here?

If your problem is in general the flames being hard to see? It is most likely as Dan1lo suggests(your background is to bright.) Try a darker one. Or use a darker neck. I myself usually play with a black background and my beat necks(as in the screenshot in post 1 shows.) And the flames show very well then. But when I have used brighter backgrounds or necks the flames didn't show as well.
Last edited by RexMundi412 on Thu Sep 20, 2007 8:50 pm, edited 1 time in total.
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Evil Ken
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Postby Evil Ken » Wed Oct 24, 2007 12:00 pm

its beautiful i like it
Last edited by Evil Ken on Wed Oct 24, 2007 12:09 pm, edited 1 time in total.
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BlackFate
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Postby BlackFate » Wed Oct 24, 2007 12:01 pm

Evil Ken wrote:its beatiful i like it

btw, Evil Ken, it's spelled 'beautiful' not 'beatiful' :p .

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Evil Ken
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Postby Evil Ken » Wed Oct 24, 2007 12:12 pm

sorry i am very tired and thx
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Postby gamexprt1 » Wed Oct 24, 2007 7:39 pm

I made some if you don't mind:
Hit-Glows:
Image
Image

Hit-Flames:
Image
Image

Graphic Request Thread: viewtopic.php?f=11&t=24983
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Dan1lo
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Postby Dan1lo » Wed Oct 24, 2007 7:48 pm

cool o_O can you post how these hitflames will look like?

they seem pretty detailed in the picture but I don't know if they'll actually work ingame

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