Static Keys and Note?
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- blazingamer
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blazingamer wrote:Is there a way to set up FOF so that instead of .dae files, it would use .svg/.png instead and have 3 different pictures representing the keys (key.svg, key_hold.svg, key_hit.svg) and 1 representing the notes (note.svg).
Bumped for interest.
Sorry, I have nothing to add. I would just like to see this happen.
Graphic Request Thread: viewtopic.php?f=11&t=24983
- blazingamer
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Dude, this would be a n00b's best friend. Instead of modeling you'd just use pictures, it would be much easier for those who want to make mods for the graphics but don't feel like learning how to model in 3d since it's hard.
Not only that, but it would be much easier on systems than 3d models.
Not only that, but it would be much easier on systems than 3d models.
Last edited by blazingamer on Sat Nov 24, 2007 2:33 pm, edited 1 time in total.
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Bump For Interest ^^
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poison wrote:I have a feeling this is impossible because the objects changes perspective as it scrolls down the fret board, which is why they need to be 3D I believe.
They did in in Guitar Hero 3 it looks like.
Last edited by gamexprt1 on Sun Nov 25, 2007 8:49 pm, edited 1 time in total.
Graphic Request Thread: viewtopic.php?f=11&t=24983
poison wrote:Did they really? If it's possible to implement in python/Frets on Fire I want it like no other, lol.
Yeah, Amplitude in the "Biggest GH3 Graphics Rip Yet!" thread said "Sadly the notes from GH3 are just pictures mapped to a plane that scroll down the fretboard (which is also just a picture mapped to plane).", I trust him (and I noticed they looked a little 2-D).
Graphic Request Thread: viewtopic.php?f=11&t=24983
- blazingamer
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- blazingamer
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