Okay I've had a couple of ideas, the first taking inspiration from Burnout Revenge on PS2.
Display the number of stars you currently have below your multiplier.
Here's how it would work:
Number of notes hit (H) + Number of notes missed (M) = Number of notes in total so far (T)
(T) divided by (H) multiplied by 100 = Hit Percentage (%)
if (%) >= 95, display 5 "star2.svg"
I'm not aware of the other exact %ages but they would work in the same way replacing star2 with star1.
The game already detects all the relevant info, so it would just be a case of doing the equations and displaying it. I'm sure it would be possible.
The second idea was simply to duplicate the code from the new FoF version which displays the current note streak, as I really like that idea, but hate the new FoF. I think Capo copied code to make the tails get destroyed, so I guess the 2 versions should be fairly compatible.
I know nothing of coding though so I could be wrong.
Couple of Ideas - Real-Time Stars & Note Streaks - Any coders out there?
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That would be cool, I think something like that has been in rfmods todo list since almost the first release...
EDIT:
And now that I think of it, I think I saw some commented out code in his sources that seemed to calculate the percentage...
EDIT:
Find more efficient way to do running %age (in progress but not accurate)
And now that I think of it, I think I saw some commented out code in his sources that seemed to calculate the percentage...
Last edited by Divra on Sat Jun 23, 2007 6:25 pm, edited 1 time in total.
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I'd initially guess GuitarScene based on other mods I've seen, but I can't be sure
Songs Completed:
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- Pink Floyd Mod - Spanish Castle Magic with VOCALS!
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