Alarian mod v2.7 - Full release

Discuss mods and get help with mods ONLY
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lnkk
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Postby lnkk » Wed May 28, 2008 6:04 pm

txf wrote:Just tried the newest hotfix, I like the rotating backgrounds..I even made a set of 6 stages, so they're the same stage, with different color lights so it can scroll through the different lights. But I was wondering if it's possible to speed the rotating up a bit, or maybe could you add something like that in one of the next hotfixes?

Thx :)

lets make a animated background with 200 pngs hah, 2hours of loading.

take a look on guitarscene.py maybe theres something about the time.
Last edited by lnkk on Wed May 28, 2008 6:05 pm, edited 1 time in total.
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myfingershurt
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Postby myfingershurt » Wed May 28, 2008 6:14 pm

I've taken a screenshot demonstrating what the Accuracy "Both" mode looks like in the GH3 theme:

Image


edit: enjoy, I needs some lunch :)
Last edited by myfingershurt on Wed May 28, 2008 6:16 pm, edited 1 time in total.
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Postby blessedmain911 » Wed May 28, 2008 6:16 pm

Alrite well finally getting Photoshop CS3 has helped A LOT so here you go my new and improved You Rock! I shaved off a lot of excess stuff especially the black shadowing. I also softened the edges of most of the letters. Compared to the old one there arent a whole lot of changes but it looks way better in game. (Changes are easier to see on a white background) Heres the old one: Image
And the new one: Image
Image
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txf
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Postby txf » Wed May 28, 2008 6:21 pm

@myfingershurt

Nice. Side question though, are those notes the ones that come with the mod? Because they look higher quality, and slightly bigger than the ones I have. If they're different, any chance of sending them? <.<
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lnkk
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Postby lnkk » Wed May 28, 2008 6:21 pm

awesome myfinger, now we have a noob proof calibration. thanks for all your hard work! especially today with tons of hotfixes.
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ADH
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Postby ADH » Wed May 28, 2008 6:22 pm

why has no one implemented blazingamers wavy tails i thought he said that he got them working ???
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txf
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Postby txf » Wed May 28, 2008 6:33 pm

Made my own YouRock!

Image
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Postby blessedmain911 » Wed May 28, 2008 6:40 pm

TXF: Nice but a little small but thts an easy fix.
Worldrave: In my previous post here there is a GH3 You Rock! (yes I tried my best to get a direct rip but for now its just a screenshot rip) and I was wondering if you had any plans to rip the You Rock directly from GH3?
Myfingers: I hate being a bother but do you think in one of your hotfixes you could include my new You Rock from here.
Last edited by blessedmain911 on Wed May 28, 2008 6:42 pm, edited 1 time in total.
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Postby myfingershurt » Wed May 28, 2008 6:49 pm

Just realized I responded to anthman incorrectly in my hotfix post, I mixed up issues. Here's the revised response:

anthman - I see - the RF mod HOPO system doesnt have the accuracy mod yet, I always forget about that system :) I'll fix that after lunch.


Blessedmain - I haven't had a chance to look at the images yet, I'll check them out after lunch - thanks


edit: ADH - blazingamer's FoF computer is broken or something, he's submitted lots of untested code such as the wavy tails thing and the only thing of his I could get working was his disable option for the GH3 starpower indicator lights for slow computers (hotfix #1 i think)
Last edited by myfingershurt on Wed May 28, 2008 6:50 pm, edited 1 time in total.
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anthman852
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Postby anthman852 » Wed May 28, 2008 6:50 pm

myfingershurt wrote:anthman - I see - the RF mod HOPO system doesnt have the accuracy mod yet, I always forget about that system :) I'll fix that after lunch.

thx :D
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myfingershurt
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Postby myfingershurt » Wed May 28, 2008 7:29 pm

---------------------
Instructions: Just unzip the hotfix into your Alarian 2.6 main folder (where FretsOnFire.exe and the data folder reside). It will replace your fretsonfire.ini with a fresh one (back up yours if you want to refer to old settings) and various files in the Alarian\data folder.

If anyone finds problematic note patterns with the after-chord HOPOs, please confirm by performing multiple tests with the various HOPO options, and then create a blank / silent song containing just the problematic pattern and send it to me to use for debugging. Please ensure that your test song exhibits the same problem, if not you need to include more surrounding notes.

Remember, my hotfixes are cumulative - the latest fix contains all previous fixes unless otherwise noted.


---------------------
Latest hotfix:


Hotfix #14 - Link - Post
*The accuracy mod will now work in "RF-Mod HOPO" and "No HOPO" modes.
*A new setting is available underneath Stage Mode and Rotation:
**You may now adjust the timeout variable that changes how long each stage is displayed in "Random" - "Rotate" mode
*Included new "You Rock!" GH3 graphics from blessedmain911 (edges smoothed ever so slightly and file size reduced by ~30kb)



---------------------
History:
note: no need to download old hotfixes unless the latest causes a new problem for you.


Hotfix #13 - Screenshot -- Link - Post
****New accuracy modes:
*****"Off" will display no feedback on your hit accuracy.
*****"Numeric" will display the game's numerical representation of your hit accuracy
*****"Friendly" will display text based on the following logic:
* "Very Early" when you are hitting close to the early edge of the hit window
* "Early" when you are hitting a bit better
* "Slightly Early" when you are hitting even better
* "-Excellent!" when you are hitting almost perfect but a little early
* "Perfect!!" when you are actually hitting with a 0 error (-1.0 to 1.0, small window)
* "+Excellent!" when you are hitting almost perfect but a little late
* "Slightly Late" when you are hitting a bit later
* "Late" when you are hitting a bit later
* "Very Late" when you are hitting close to the late edge of your hit window
*****"Both" will display the friendly text and the numerical representation below it

Hotfix #12 - Link - Post
****A new function has been written to ensure the miss volume is refreshed after unpausing
*****You may now adjust your miss volume in-game and hear the effects immediately

Hotfix #11 - Link - Post
****Under "Visual Settings," you can enable a numerical note hit accuracy display by setting "Accuracy" to "On."
*****In the game, a number will appear when you hit a note. This number represents your hit accuracy.
******An accuracy of 0 means you hit the note exactly at the right time.
******An accuracy of greater than 0 means you hit the note early.
******An accuracy of less than 0 means you hit the note late.
******The accuracy will dissappear when you miss, or pause the game.
******If you are always hitting late (negative numbers), try DECREASING your audio delay.
******If you are always hitting early (positive numbers), try INCREASING your audio delay.

Hotfix #10 - Link - Post
***Code and feature by qqstars:
****A new option has been added to "Stage Mode = Random":
*****if the following option is set to "Rotate," then all available stage backgrounds will be randomly used as the background every couple seconds while playing the game.

Hotfix #9 - Link - Post
****Code correction by qqstars - GH3 spinning star notes now display properly again.

Warning - Hotfix #8 is still known to cause Gh3 spinning star notes to display incorrectly - must use "static"
Hotfix #8 - Link - Post
****You may now pause the game when starpower / overdrive is active, and you will not lose any starpower while paused.

Warning - Hotfix #7 is known to cause Gh3 spinning star notes to display incorrectly - must use "static"
Hotfix #7 - Link - Post
***Suggested by dejastar
****In the Rock Band theme, you may now get more starpower notes while in overdrive just like in the real game.

Hotfix #6 - Link - Post
***Thanks to Inkk and Blazingamer for rough code (however, I had to do things a bit differently anyway)
****You can now have special note tails in each theme.
*****Must have tail1.png, tail2.png, bigtail1.png, bigtail2.png in theme folder -- or else the default tails (in data\) will be used.
*****Fatter GH3 theme tails are included to demonstrate (provided by Figure).

Hotfix #5 - Link - Post
****Added a forgotten condition in the new fixed GH2 Strict pull-off logic which might cause problems

Hotfix #4 - Link - Post
****Fixed GH2 Strict descending HOPO pull-offs for when the user did not already have the lower frets held down

Hotfix #3 - Link - Post:
****Added liquid's GH3 pause menu GFX with redone smoothed edges (His post)
****Added audio/video delay setting to pause settings menu, and added a new function to refresh the a/v delay after an unpause or restart.
*****You may now adjust your a/v delay in-game. The new setting will be applied as soon as you unpause, although you may prefer to restart the song after a change.
****Added starpower browsing / viewing world chart URL into help-readme.txt file

Hotfix #2 - Link - Post:
****Implemented "Party Mode" fixes by qqstars:
*****Fixed Party Mode control switching issue
*****Moved Party Mode switching notification text to center of screen

Hotfix #1 - Link - Post:
****Debugged rough untested code from Blazingamer:
*****Added option under "Visual Settings" to completely disable the GH rockmeter's starpower lights / indicators (may help slow machines, this avoids many calculations)
****Also included Worldrave's new ripped GH3 hitflames & glow GFX.


-------------------------------------------------
Last edited by myfingershurt on Wed May 28, 2008 7:31 pm, edited 1 time in total.
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ADH
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Postby ADH » Wed May 28, 2008 7:32 pm

ADH - blazingamer's FoF computer is broken or something, he's submitted lots of untested code such as the wavy tails thing and the only thing of his I could get working was his disable option for the GH3 starpower indicator lights for slow computers (hotfix #1 i think)

Ahh man i was hoping it worked. oh well thanx anyway you are doing a great job myfingershurt.
Last edited by ADH on Wed May 28, 2008 7:33 pm, edited 1 time in total.
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Postby ringo20000 » Wed May 28, 2008 8:08 pm

trinidude4 wrote:Alarian Mod 2.6 (full version) for Mac:
Alarian Mod 2.6 for Mac

There are not patches available for version 2.6 yet.
Note: For Patches, unrar the patch file and replace the site-packages.zip in "Frets on Fire.app/Contents/Resources/lib/python2.5/"

Is there a way to apply the hotfixes to the mac version?
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blazingamer
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Postby blazingamer » Wed May 28, 2008 8:09 pm

Crap! I finally got my computer working and I made a hotfix which allows Unlimited themes to use the RB rock meters and here you go you're at hotfix 14. You probably reworked the guitarscene.py from hotfix 5 so I'll have to do some of the code over again probably. It added the whole theme.ini addition that I told you about, it works and all I'll just have to get the new hotfix and add the code again.
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myfingershurt
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Postby myfingershurt » Wed May 28, 2008 8:14 pm

Heh... no problem, I'm not making any more changes today, gonna take a break. Welcome back.

edit: no idea on hotfixing Mac versions. I would imagine that if you have a library.zip then it should work the same... then again I'm not on a Mac so I'm probably wrong.
Last edited by myfingershurt on Wed May 28, 2008 8:16 pm, edited 1 time in total.

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