MFH-Alarian Mod v2.900 - New releases here!

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RinuX
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Postby RinuX » Tue Sep 09, 2008 3:28 pm

thanks MFH i love 2.985 but this versions
requires more resources than 2.981
i say this because my game lag now
(sorry for my bad english)
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Lysdestic
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Postby Lysdestic » Tue Sep 09, 2008 3:28 pm

I thought Guitar Hero 4 was going to be the one with an extra drum fret, not Rock Band 2. I don't know if that applies to the guitar in GH4 as well, though.

I only know the drum thing because of some friends who won't shut up about how the Guitar Hero 4 drum kit won't work with Rock Band 2 because of the extra fret or something.

I like frets with Alarian better, anyway.

EDIT: The confusion was cleared up, so ignore me.
Last edited by Lysdestic on Tue Sep 09, 2008 3:30 pm, edited 1 time in total.
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ugo247548
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Postby ugo247548 » Tue Sep 09, 2008 3:32 pm

myfingershurt wrote:Hopefully someone will figure out how to rip songs from RB2, then.

Rock Band 2 is fully compatible with Rock Band 1 (you can play songs from the first one in RB2; even using "old" guitar/drums/mic) and that basically means that developers use same type of encryption as was used in the first one. That means that the decrypted FoF rips will be released really fast. Hopefully.

I'm glad that RB2 will be included in v3.000 Full Release.
Last edited by ugo247548 on Tue Sep 09, 2008 3:33 pm, edited 1 time in total.
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myfingershurt
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Postby myfingershurt » Tue Sep 09, 2008 3:33 pm

Nice, that's good to know... I look forward to the RB2 songs :)

Worldrave, your rightmargin setting is in Dialogs.py, line 2965.

So GH4 is the one that's going to add an extra guitar and drum fret? (and Rock Revolution?)
Alexfighter
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Postby Alexfighter » Tue Sep 09, 2008 3:35 pm

I don't know why, because I couldn't find what's wrong in the code, when a song is a cover, not an original master (the game displays a "As made famous by <artist name>") a quote (") appears before the artist name. Actually this way:
<Song name>
As made famous by
"<Artist name>.

Remember, to state that a song is a cover, the song.ini should have
tags = cover
I did that with all cover songs from the commercial games and always happens that issue with cover songs and not with original ones.
Last edited by Alexfighter on Tue Sep 09, 2008 3:44 pm, edited 1 time in total.
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Lysdestic
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Postby Lysdestic » Tue Sep 09, 2008 3:37 pm

So GH4 is the one that's going to add an extra guitar and drum fret? (and Rock Revolution?)


The picture of the drum kit I remember seeing looked that way, for the drums at least.

I have no idea about the guitar.
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x-driver
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Postby x-driver » Tue Sep 09, 2008 3:49 pm

@ myfingershurt
Well, who does the german translation? As far as i know the last translation was from typusmensch? Is that correct? Then i would write him a pm, perhaps he can write a new translation to solve the problem with the highscores.
I don't know enough why you can't switch the highscores just because you have selected the german translation but it has to do s.th. with it because i only have this bug when i select German.

Greetz
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myfingershurt
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Postby myfingershurt » Tue Sep 09, 2008 4:13 pm

I'll just revert to the original german.mo from Frets on Fire until someone updates it...
Alexfighter
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Postby Alexfighter » Tue Sep 09, 2008 4:18 pm

@mfh I have a couple of suggestion concerning Career Mode, one of them for an item of the To Do List
1.- ++Add support for Career Title / Tier labels (title1.png, title2.png, etc)
I think I said this before, but I'm not sure. A solution would be to let the game explore the folder recursively for songs with "unlock_id" from the folder where the titles.ini is in to deeper folders. Then the current system of a label.png per folder would apply. This would help organize better the career song packs, making folders for tiers and DLCs instead of having all songs together. Even better, this would prevent the need of having the same song pack with different folder structure for single player (if you want them well organized) and career, saving disk space. And in the case that a full recursive exploring makes the game spend too much memory, this could be limited to three or four folders depth.

2.- Add a tag in the song.ini for the order of the song in the tier. For example tier_order = 1, tier_order = 2. In case that two songs have the same, the order type set in the options apply. This way, there's no need to "desecrate" the song name with a number just like, in example, Puppet Hero has (1. Don't Cry - Guns 'n' Roses)

That's all, thank you for your work and attention
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myfingershurt
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Postby myfingershurt » Tue Sep 09, 2008 4:21 pm

Sorry... I'm not going to go through the complication of recursively scanning subfolders for the career tiers... that's way more work than just adding support for additional tier images. That's why I said I would do it this way.

Also, if I recall correctly, one of the career sets in the career thread demonstrates how to use the current system to order the songs within tiers, without requiring the number be added to the name. So a new song.ini tag is not necessary.
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iamnoob
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Postby iamnoob » Tue Sep 09, 2008 4:36 pm

Rock Revolution = Fail, in my opinion.
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Gaia
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Postby Gaia » Tue Sep 09, 2008 5:05 pm

myfingershurt wrote:Nice, that's good to know... I look forward to the RB2 songs :)

Worldrave, your rightmargin setting is in Dialogs.py, line 2965.

So GH4 is the one that's going to add an extra guitar and drum fret? (and Rock Revolution?)

the drumset has one pad more then the one from rock band. (three normal pads and two raised "cymbals" klick)
The Guitar has still the same amount of frets. next to them is an extra touch pad where you CAN tap the notes without strumming klick²

i played it at the Games Convention and i can confirm that ;)


but a have also a question ^^
is it possible to change the space between the songs in the song choose paper? (maybe in the code anywhere?, i couldn't find it...)
Last edited by Gaia on Tue Sep 09, 2008 5:18 pm, edited 1 time in total.
hickname
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Postby hickname » Tue Sep 09, 2008 5:08 pm

Guitar Hero World Tour will have the same amount of notes, while Rock Revolution will have 7 frets on drums and 5 frets on guitar part.
Last edited by hickname on Tue Sep 09, 2008 5:11 pm, edited 1 time in total.
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jiiiiimmmy
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Postby jiiiiimmmy » Tue Sep 09, 2008 5:09 pm

myfingershurt wrote:Also, if I recall correctly, one of the career sets in the career thread demonstrates how to use the current system to order the songs within tiers, without requiring the number be added to the name. So a new song.ini tag is not necessary.

He did order everything correctly, but there is still a problem with the career function.
When you play through any rock band or guitar hero game you can play the songs in a tier in any order.
The only way you can unlock the encore song is when you complete all of the songs prior to that song in the tier.
In MrFaust's gh3 ini's you have to play them in order.
If you were to play the last song in a tier and skipped the others first ,because maybe they were too hard and wanted to try other ones, then you would unlock the encore song or guitar battle before beating any of the other songs.
This happens because of the unlock id's are set like this.
EX: unlock_id = 2.4
The .4 puts it in order with the other songs in the tier, but the encore is looking for unlock_id = 2.4 and only unlock_id = 2.4. It is not looking for the completion of all songs prior.

This sucks for people like me who get stuck at certain points in a career and skip ahead one or two songs.
Last edited by jiiiiimmmy on Tue Sep 09, 2008 5:10 pm, edited 1 time in total.
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worldrave
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Postby worldrave » Tue Sep 09, 2008 5:18 pm

thanks for that info MFH, Im almost done with the fix now. So mad now, just got my rig over to my friends house and found out his internet is down. Now i got to go back to my house and grab my bluetooth adapter so i can use my phone for now. I made a final version, pretty much, of the loading screen. thats exact now. And as soon as i get internet to grab the newest mod, i will have the new GH3 strings done also, pixel-perfect static style.

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