acrox999 wrote:Ah, worldrave, that's why the rockmeter and other things are strectched when I play GHIII theme because my resolution is 1440x900.
No, this is actually caused by the fact that FoF stretches images to fit the screen. All those images are direct images as-is. I was refering about the resolution I now use for full-screen images. Currently, and since the beginning, FoF/FoFiX stretches images to fit, or possibly the monitor depending on your monitor, and is hard coded to display the graphics and meters at certain positioning, and certain dimensions. It was an issue i made in the list a long while back to hopefully code things so FoF will automatically not stretch the images in 16x9 resolutions. Like an idea to have a small list of 16x9 resolutions, and if one is used, FoFiX will automatically be subtracting(well, multiplying to be properly done.) a value to certain images (meters mostly) so they will no longer have to be stretched to fit the 16x9 based resolutions.
@MFH
Speaking of this, which file and approximate area holds the position for the meters and stuff, and i'll go ahead and change the GH3 stuff so the meters are the correct width and positions. That shouldn't really effect the 2 player objects, as i believe that would be in a different area if i'm right.