Coffee's Mod for 1.2.451!!! - ^_^

Discuss mods and get help with mods ONLY
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yoyokid2008
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Postby yoyokid2008 » Sun Mar 09, 2008 5:49 pm

Gosh, that song looks hard.

Oh yeah fourth to that.
Last edited by yoyokid2008 on Sun Mar 09, 2008 5:49 pm, edited 1 time in total.
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Ultimate_Coffee
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Postby Ultimate_Coffee » Sun Mar 09, 2008 6:03 pm

I want to release a new version pretty soon... maybe a day or two.. the only things different are gonna be some graphics... and starPower... I might put it off a little longer if you guys want more fixes... like the note tails and bpm lines... I can make them better but I coded them pretty quickly... If you want them fixed I will fix them...

and as for starPower I might eventually let you set it in the song, but for now it will just be set automatically...

thanks everyone for your support,
Peace Out,
-Ultimate Coffee
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EdisLeado
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Postby EdisLeado » Sun Mar 09, 2008 6:19 pm

If it's not too much trouble, how about a proper failing screen/text? If you want, I could make a Guitar Hero-ish "You failed" png?
Last edited by EdisLeado on Sun Mar 09, 2008 6:20 pm, edited 1 time in total.
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BSRaven
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Postby BSRaven » Sun Mar 09, 2008 6:30 pm

Where'd my post go... huh, go figure.

Anyway, Coffee, are we gonna be able to override the automated Star Power paths with manually-placed ones (such as in Scorehero and Feedback charts)?
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v4vendetta
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Postby v4vendetta » Sun Mar 09, 2008 6:37 pm

EdisLeado wrote:If it's not too much trouble, how about a proper failing screen/text? If you want, I could make a Guitar Hero-ish "You failed" png?

Second. Plus make the first option be try again, not give up?
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Puppetz
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Postby Puppetz » Sun Mar 09, 2008 6:55 pm

Ultimate: Fix as much as you can before you release a new version... :)
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ateshu
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Postby ateshu » Sun Mar 09, 2008 6:57 pm

Agreed, even though it will take a while, as the title says: it will be the ultimate mod! :)
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Postby dennis » Sun Mar 09, 2008 7:17 pm

Thanks so much for this. I've become quite the GH junkie in the past few months and since rigging two PS2 guitars up to my PC through adapter and discovering this mod and all these songs I'm in heaven =]
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Puppetz
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Postby Puppetz » Sun Mar 09, 2008 8:33 pm

I dunno, but for me the rhytmic strumming feel pretty difficult for me...? Anyone else?
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Ultimate_Coffee
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Postby Ultimate_Coffee » Sun Mar 09, 2008 8:52 pm

BSRaven... I don't have any clue how SP Paths are setup in those charts... I might make a setting in the FOF Editor to set SP Paths my way, but for now I don't know if I'm gonna bother...

If someone could make me a good failing screen kind of similar to the pause screen... and a gameResults Screen... that'd be cool... ^_^ thanx

Peace Out,
-Ultimate Coffee
dennis
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Postby dennis » Sun Mar 09, 2008 9:01 pm

Hrm is there an option I didn't catch with this to make it so it enables being able to have 2 people play?

Whatever mod I was using at first gave a list of difficulties and gave you the option of swapping through single player, 2 player versus, 2 player coop, party mode etc.

It just usually jumps me right into expert single player which isn't necessarily bad as I can complete them but for the gf who is medium skill at best it would kind of hamper her being able to play =O
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wolferacing
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Postby wolferacing » Sun Mar 09, 2008 9:40 pm

Ultimate_Coffee wrote:If someone could make me a good failing screen kind of similar to the pause screen...

I'm working on one right now.

Edit: I'm finished it. :D

Ultimate Coffee I sent it to you. :p
Last edited by wolferacing on Sun Mar 09, 2008 11:16 pm, edited 1 time in total.
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ateshu
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Postby ateshu » Mon Mar 10, 2008 2:47 am

Show it! :D
I'm very curious. :p
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Puppetz
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Postby Puppetz » Mon Mar 10, 2008 5:42 am

BSRaven... I don't have any clue how SP Paths are setup in those charts... I might make a setting in the FOF Editor to set SP Paths my way, but for now I don't know if I'm gonna bother...

Does this mean the notes wont follow the beat lines?

--------------------------------------------------

Besides, I only find one annoying thing when I play, it's that if the same note color are after each other they can't be hopos? I know RF had it too, but only if they were close to each other, so now there's a big chance that solos end up with a strum... very often, so I find that one as a problem? And I hope it can be fixed... :(
Last edited by Puppetz on Mon Mar 10, 2008 6:04 am, edited 1 time in total.
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qqstars
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Postby qqstars » Mon Mar 10, 2008 6:10 am

Edit(BlackFate): Fixed his post.

Image

here is my creation of GH liked NOTE~~

that the ho/po notes look like the stars in GH III ~~~ Put it into game, you can have a better sight.



and to Coffee:

I like your mod very much for its special. But as the same as the others opinion, I hope you can finish the new HOPO system.

and , the same time, I hope you can make a Failing setup like the hearing mod. Not everyone can play very well,
Last edited by BlackFate on Mon Mar 10, 2008 7:57 am, edited 1 time in total.
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