Alarian mod v2.7 - Full release

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Postby wolferacing » Mon Jun 16, 2008 6:15 pm

MistTribe wrote:Hey wolferacing did you ever get it so that when you use star power it turns the other .ogg's down while leaving the guitar ogg normal or whatever?

I'm still working on that feature. :p
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Postby lsapg09 » Mon Jun 16, 2008 6:19 pm

that would be sweet!
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Postby rednano12 » Mon Jun 16, 2008 6:28 pm

I personally like vBPM. Keeps songs in better sync. W/E This mod has come a long way...
Oct. 30th is Cama appreciation day!

Check out my first song: Snow (Hey Oh)
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Postby slantyr » Mon Jun 16, 2008 6:35 pm

gh has vbpm and there's no option. :)

try a song like freebird in ghIII pc and when the bpm changes it looks like the neck is about to fly appart for a second. very unsmooth
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Postby rednano12 » Mon Jun 16, 2008 6:39 pm

iamnoob wrote:Does the lyric thing only work with all RB songs, and any RB songs?

RB only.
Oct. 30th is Cama appreciation day!



Check out my first song: Snow (Hey Oh)
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lsapg09
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Postby lsapg09 » Mon Jun 16, 2008 7:20 pm

slantyr wrote:gh has vbpm and there's no option. :)

try a song like freebird in ghIII pc and when the bpm changes it looks like the neck is about to fly appart for a second. very unsmooth

huh, do you add custom songs?

I do it o PS2
Last edited by lsapg09 on Mon Jun 16, 2008 7:20 pm, edited 1 time in total.
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Postby slantyr » Mon Jun 16, 2008 7:41 pm

i found a way to add customs on score hero. it takes alot of time and you can only have so many on a playlist.

that being said, they were doing very cool things with thier charts like adding lighting and venue effects.

edit: i like this game way better than gh :)
Last edited by slantyr on Mon Jun 16, 2008 7:47 pm, edited 1 time in total.
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aduro
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Postby aduro » Mon Jun 16, 2008 8:12 pm

rednano12 wrote:I personally like vBPM. Keeps songs in better sync. W/E This mod has come a long way...

keeps things in better sync?

no it doesn't?

when it goes from fast to slow or slow to fast you can see the notes slide up and down the neck sorta, it's not very polished
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Postby rednano12 » Mon Jun 16, 2008 8:13 pm

Meh. Idk. Btw, you just made the 3333th reply to this thread!
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Check out my first song: Snow (Hey Oh)
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Postby JanDeis » Mon Jun 16, 2008 8:32 pm

rednano12 wrote:Meh. Idk. Btw, you just made the 3333th reply to this thread!

No, that would be you, nano. Also, is anyone else having the problem of the game crashing on bass parts? I'm running 2.7 with the latest hotfix. Tried 2 Rock Band rips, but don't know if it does it with any other bass parts 'cause I have no other songs with bass :D

Doesn't bug me much though. If my bass is broke, oh well. I'll play geetar and drums...
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Postby rednano12 » Mon Jun 16, 2008 8:37 pm

Do you have any GH2 or GH3 songs?
Oct. 30th is Cama appreciation day!



Check out my first song: Snow (Hey Oh)
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Postby lsapg09 » Mon Jun 16, 2008 9:12 pm

3336!
I can't wait for the next HF/ Release!
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Postby myfingershurt » Mon Jun 16, 2008 9:25 pm

[size=133]---------===========-------------=============------------=============
---------==============-ALARIAN V2.7 HOTFIX-================---------
---------===========-------------=============------------=============[/size]
Instructions: Just unzip the hotfix into your Alarian main folder (where FretsOnFire.exe and the data folder reside). It will replace your fretsonfire.ini with a fresh one (back up yours if you want to refer to old settings) and various files in the Alarian\data folder.


---------===========-------------=============------------=============
[size=120]LINK TO NOTICES: PLEASE READ THIS POST BEFORE CONTACTING ME!!!
[/size]

[size=120]To summarize: Please, just let me do my thing and code what I feel like.[/size]
---------===========-------------=============------------=============


Remember, my hotfixes are cumulative - the latest fix contains all previous fixes unless otherwise noted.
---------===========-------------=============------------=============
---------===========-------------=============------------=============
[size=120]Latest hotfix:


http://www.mediafire.com/?n37jotbjxtz
Hotfix #21 - Hotfix Link -- Post
++Added wolferacing's RB beta gfx & switch with some fallback logic to prevent crashes in RB themes without "beta" graphics files
++Added worldrave's new GH3 menu BG
++Added worldrave's GH3 theme pixel-perfect updates
++Repositioned lyricsheet, score and streak counter displays so they look right in all resolutions
++Section names containing "gtr" in them are displayed as "Guitar"[/size]
---------===========-------------=============------------=============
Known issues with drums:
-some drum "chords" at the end of starpower phrases result in a double starpower reward
-hitglow for drum "chords" only show for the last note hit

Other unresolved / reported issues:
-2-player fail / rock bug -- Detail post 2
-Track volume bug
-Fail before countdown complete bug
-if a key is mapped to multiple functions, the game will be confused. See the top of this post for fix instructions.
---------===========-------------=============------------=============

To do (besides the obvious, please don't suggest the obvious...):
-Figure out how to cram this graphic into a TTF so I can use it for Rock Band lyrics...
-In rockband theme, do not make 2 rock meter bars, only one and have both arrows on it (2 player CO-OP mode, combined score like RB)
-Add user option to completely disable graphical multipliers and just use text as in Bass Groove
-Add user option to enable / disable Bass Groove on GH-based themes
-Add user option to use a starpowerneckovr.png (or overdriveneckovr.png) for a starpower / overdrive neck overlay
-Add logic to re-randomize and play a different main menu music file after one completes, instead of looping one forever
-Write separate logic to handle individual player's "You Rock" status; right now, if one player makes it to the end of the song, both players "Rock."
-Add some form of version tracking / handling / displaying
-Add stage folder select or random function to support multiple animated stage backgrounds
-Add code to use separate DrumKeys.png if present, so we can use Wolferacing's drum keys
-Attempt to add another audio track for rhythm guitar (separate from bass guitar)
-Add wide bassdrumhitflames1.png and bassdrumhitflames2.png support for bass drum hits, properly scaled and positioned
-Port Hering's song queue / merged difficulty & part selection screen
-Create a phantom difficulty filter so that the game will not show you difficulties with 5 or less notes in them.
-Add hit accuracy average, total error score, etc. review at end of song
-Add drum fill sections, with required green fret / cymbal hit at end to continue streak (or maybe to activate starpower instead) - detail post
-Add user option for notes to pass over or under the frets
-Allow theme-based necks; if there is a "necks" folder in a theme, then those necks will be used. If not, data
ecks will be used.
-Add new Stage Rotate option for "Back & Forth" to display stage backgrounds in order from first to last, then last to first, then repeat.
-Rewrite glorandwarf's control conflict checking functions to work with drum keys and re-activate the control assignment checking
-Move all text and graphic positioning elements into the theme.ini so it is easier to code custom themes - detail post
-Create function to support separate .PNG files for score digits 0-9 instead of requiring a .TTF font
-Add a "year" value to song.ini - to display what year the song was made during start countdown
-Give Jurgen the (in)ability to play worse... allow user to select Jurgen's "skill" level to compete against
--Also add a small Jurgen score display to the game results so you can compare your score and streak against his
----And have Jurgen talk trash to you or praise you depending on the score gap
-Add function to read in manual starpower section markings from MIDI file instead of automatic calculation, and read in solo parts and big rock ending parts:
----detail post 1 -- detail post 2 -- detail post 3


---------===========-------------=============------------=============
Hotfix history may be found in this post, in case the latest causes a problem for you.
---------===========-------------=============------------=============
---------===========-------------=============------------=============
---------===========-------------=============------------=============
Last edited by myfingershurt on Mon Jun 16, 2008 9:30 pm, edited 1 time in total.
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iamnoob
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Postby iamnoob » Mon Jun 16, 2008 9:45 pm

Wicked Sweet.
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Postby Dan1lo » Mon Jun 16, 2008 10:04 pm

Instrument request:

Keyboards

Everyone had the idea of having Piano Hero or something in here since RF-mod 3.0~3.5, and I think ozzystrikes (if my memory doesn't fail me) made a mod where you can pick without pressing enter, as drums.

We only need to do some coding now :p

I know some songs which have piano and are really awesome to play. My idea was to make a fret board with 10 frets, which would be keys, as like G-R-Y-B-O O-B-Y-R-G

which would represent both hands.
The notes would be as large as rock band hammer on/pull off notes.

I have a couple songs in mind if you guys need examples of which songs would fit, those that kill you, etc.

I guess since the drums were made easily, and the bass is already there, putting up a piano wouldn't be hard.

Any feedback from the piano/keyboard shredders is welcome >=)

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