MIDI Input Patch for MFH 3 (for electronic drums and such)

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NNdimethyltryptamine
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Re: MIDI Input Patch for MFH 3 (for electronic drums and such)

Postby Electro Tomato » Thu Jan 15, 2009 6:37 pm

Sweet!
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ver
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Re: MIDI Input Patch for MFH 3 (for electronic drums and such)

Postby ver » Fri Jan 16, 2009 12:08 am

Ahh nice!

All my reverse engineering and a little googling would have made all the difference :wink:

Great work!
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Re: MIDI Input Patch for MFH 3 (for electronic drums and such)

Postby cybermatthieu » Wed Feb 04, 2009 8:55 pm

Hi,

I've learn of Frets on Fire for the first time today. I know I'm a bit late... :P

I have installed successfully the original title in ubuntu (aptitude). I also succeeded in installing this version (MFH3). Where I'm currently having trouble is for the midi patch...

I currently have a Roland TD-8 sitting right beside my computer and I want to try it out with MFH3 but I'm having trouble.

In my Unbuntu install, after installing the patch I never saw any "x MIDI inputs found." in my log. This is probably because I don't have the pyrtmidi python extension installed. How do I install it?? Directly in the game folders? I find this a bit confusing...

After fouling around in my Ubuntu install I booted Windows...

I then tried a prepackaged version of the game (FoFIX v3.100 beta 2) and a midi device was detected :

Code: Select all

(D) Checking MIDI output ports for a wavetable or synth for sound generation...
(D) MIDI output port count = 4
(D) MIDI Output port 0 found: SB Audigy 2 ZS Synth A [AC00]
(D) MIDI Output port 1 found: SB Audigy 2 ZS Synth B [AC00]
(D) MIDI Output port 2 found: SB Audigy 2 ZS MIDI IO [AC00]
(D) MIDI Output port 3 found: Microsoft GS Wavetable SW Synth
(D) GameEngine class init (GameEngine.py)...
(D) FoFiX v3.100 beta 2 starting up...
(D) pygame version: 1.7.1release
(D) Initializing audio.
(D) Audio configuration: (44100, -16, 1)
(D) Initializing pygame.mixer & audio system at 44100 Hz.
(D) Initializing video.
(D) Enabling high priority timer.
(D) 0 joysticks found.
(D) 1 MIDI inputs found.
(D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
(D) 6 bassscw sounds found in sounds: bassscw1.ogg - bassscw6.ogg
(D) 8 drumscw sounds found in sounds: drumscw1.ogg - drumscw8.ogg
(D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
(W) MegaLight\sounds\ failsound.ogg not found -- using general failsound.ogg instead.
(W) MegaLight\sounds\starpowerready.ogg not found -- using starpower.ogg instead.
(W) MegaLight\sounds\crowdcheers.ogg not found -- using data\sounds\crowdcheers.ogg instead.
(W) MegaLight\sounds\staractivate.ogg not found -- using starpower.ogg instead.
(W) MegaLight\sounds\stardeactivate.ogg not found -- sound disabled.
(W) MegaLight\sounds
escue.ogg not found -- using starpower.ogg instead.
(W) MegaLight\sounds\coopfail.ogg not found -- using out.ogg instead
(D) Default animated stage for MegaLight theme = Normal
(D) Ready.
(D) View: Push: MainMenu
(D) View: Push: Menu
(D) Option text / selected hex colors: #FFFFFF / #FFBF00
(D) Option text / selected colors: (1.0, 1.0, 1.0) / (1.0, 0.74901960784313726, 0.0)
(D) View: Push: SettingsMenu
(D) View: Push: Menu
(D) View: Push: Menu
(D) View: Push: Menu
(D) View: Push: GetKey
(D) View: Pop: GetKey
(D) View: Pop: Menu
(D) View: Pop: Menu
(D) View: Pop: Menu
(D) Quickset Gameplay - Manual
(D) Quickset Performance - Fastest
(D) View: Pop: SettingsMenu
(D) View: Pop: Menu
(D) View: Pop: MainMenu
(D) View: Pop: Menu


Now my problem is that I can't assign my pads in the game...

Any clues?
...the pain
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Re: MIDI Input Patch for MFH 3 (for electronic drums and such)

Postby myfingershurt » Wed Feb 04, 2009 9:09 pm

Yeah - the original patch only worked for the original poster's exact setup (including which MIDI input channel was used).

I see you're trying 3.030 beta 2 on Windows - that's a good start. MIDI input support was integrated a bit ago but I have no instruments to test with. So if I come up with something else to try on this, I'll try to get it coded for 3.100 beta 4 so you can test it.
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Re: MIDI Input Patch for MFH 3 (for electronic drums and such)

Postby bolby » Sun Jun 28, 2009 6:30 am

Hi
i'm Bolby, a french drummer and i don't understand how to install the patch. Can you help me ?
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Re: MIDI Input Patch for MFH 3 (for electronic drums and such)

Postby jstump91 » Sun Jun 28, 2009 12:53 pm

This was included in 3.100 and all later releases.

Just install at least 3.100 and you'll have it.

(You could have seen this by actually reading the whole thread before posting. Don't needlessly bump old threads.)
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Re: MIDI Input Patch for MFH 3 (for electronic drums and such)

Postby bolby » Sun Jun 28, 2009 8:51 pm

Lot of thanks !
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Re: MIDI Input Patch for MFH 3 (for electronic drums and such)

Postby delarosa13 » Thu Jan 14, 2010 11:26 pm

Library try3 and FOFIX 3.121 is working for me now!! glovePIE and MIDI-OX didn´t work at all. I have an Alesis DM5 PRO KIT!!awesome!! thank you so much!!!

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