RF-mod 3.0 - It's already retro

Discuss mods and get help with mods ONLY
dusttraveller
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Postby dusttraveller » Mon Apr 16, 2007 5:00 am

I'm getting the same error Saul was earlier in the thread. I downloaded version 1.324 and followed the instructions exactly as they were presented in the readme. Copied the contents of the "data-new" into my data folder, copied and pasted fretsonfire-rfmod.exe onto the fretsonfire.exe. When I did this, it gave me a windows error saying to "check the FretsOnFire.exe.log for details". I opened that up, and it gave me this information:

Traceback (most recent call last):
File "FretsOnFire.py", line 64, in ?
File "GameEngine.pyo", line 189, in
File "Mod.pyo", line 32, in init
File "Mod.pyo", line 41, in getAvailableMods
WindowsError: [Errno 3] The system cannot find the path specified: 'data\\mods/*.*'

When I try to run the game it plays the intro music, but gives me a red screen with a yellow line at the top.

Saul seems to have fixed his problem, and I'd like to get it working too, seeing as how the hopos on the rf-mod seem to have everyone squeeing with joy. Bear in mind that this is from a completely new 1.324 install, no other mods have been applied, nothing.

Any help, guys? It would be greatly appreciated.
Last edited by dusttraveller on Mon Apr 16, 2007 5:01 am, edited 1 time in total.
dusttraveller
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Postby dusttraveller » Mon Apr 16, 2007 5:39 am

Ok... so I went in and tried something. I pasted the contents of Data-new into my data folder, then I changed the name of the data folder to data-new. At the very least, the error message didn't pop up. So I tried to start the game. Nothing happened. Tried it again. Again, nothing happened.

So I decided to check the fretsonfire.exe.log file again, since it was SO helpful the last time. There is a new error there.

It reads:

Traceback (most recent call last):
File "FretsOnFire.py", line 27, in ?
ImportError: No module named GameEngine

Now I'm stuck. I don't have the first clue what this means, nor how to fix it. Help, please.
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furun
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Postby furun » Mon Apr 16, 2007 7:16 am

1. move everything from data folder into data-old (except folders (mods, songs, translations)
2. go to data-old and copy all files
3. paste all files back into the data folder
4. copy all files from data-new to the original data folder, overwriting the old files
5. replace your original fretsonfire.exe with the new one, placing it in the FoF folder, not the data folder

that is how i read the directions and i haven't had any problems.

in fact i tried to copy the new exe onto the old on (effectively opening the new exe with the old game exe) and got the same errors. you don't open the new one with the old one, you replace the old one with the new one. or so that is what i did. i hope this works for you.

i would have posted earlier, but one of my storage drives decided to crash and windows didn't know what the f*** was going on, so i had to kill it :(.
Last edited by furun on Mon Apr 16, 2007 7:17 am, edited 1 time in total.
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RyuRanX
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Postby RyuRanX » Mon Apr 16, 2007 9:57 am

RF-Mod 4.0 will be compatible with the latest FoF, right?

I can hardly wait !!!
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Postby wookieface » Mon Apr 16, 2007 10:12 am

RyuRanX wrote:RF-Mod 4.0 will be compatible with the latest FoF, right?

I can hardly wait !!!

probably, except if they make a new version of FoF.


and Syberdave, thanks for the linux port
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RexMundi412
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Postby RexMundi412 » Mon Apr 16, 2007 10:48 am

Thanks again Rogue

Got RF_3.0 up and running today. Got 3 bugs at the moment, that I think I can work out. But I was hoping
by posting them someone may help me get through them quicker?

Bug-1: When I change some settings(eg video), then apply new settings I get an error. Short description: it tells me to check the "Frets_On_Fire-RF-mod.exe.log'."
Couldn't tell you where to check it myself. But I figured if it was a commong bug someone smarter than me could figure this one out.
BTW just closing FOF all the way out and restarting it seems to sort this problem out.

Bug-2: Most of the folderd songs seem to be working, except for my own made songs folder. When I select a song in this folder, I get a screen that reads "select song" on it and nothing else. Insted of the usuall select difficulty or the song just starting if there is only one difficulty.
I think I may already have this one figured if I remember what I read earlier on in this thread last night. Was it in this version(RF-mod 3.0) you want the song.ogg for the track to play? In the songs I made, I only ever made the guitar.ogg. So do I need to rename them song.ogg?

Bug-3: I'm getting those black lines on my folder labels again. I solved this last time by switching video settings. This time it didn't work.
This is how I found bug-1 BTW.
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Rogue_F
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Postby Rogue_F » Mon Apr 16, 2007 11:35 am

rexmundi/dusttraveller - you need to delete the old fretsonfire.exe and replace it with my new one. You can't paste the exe over the old one. This is a windows thing, not a RF-mod thing.

for #2 i'd have to know what was in the folder you are using. Any song that worked before should work here.

#3 you need to use the lower res folderlabel.dae in the contrib directory.

-Alex
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RexMundi412
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Postby RexMundi412 » Mon Apr 16, 2007 11:45 am

Wish I could edit.

Anyhow more info on Bug-2 My foldered songs. I went back through them. A few did work, so it doesn't seem to be because of only having guitar.ogg. These were the one's that didn't; "ATHF" by Schooly D, "Bang Your Head" by Quiet Riot, "Cassise..." by Acid Bath, "Cum On Feel..." by Quiet Riot and "Imperial March."

Can't figure why they arn't working now. I didn't mess with the songs folder while installing the mod. I went through more of the other songs in my collection. Short of testing them all they seem to be working.

I tried making a new "Imperial March." By editing a new song. And just pasting the notes. But no dice same problem.




Gotcha on pasting over the exe. Figured that out today. But that error is when I try to change settings, not on starting the game.
Last edited by RexMundi412 on Mon Apr 16, 2007 11:48 am, edited 1 time in total.
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Rogue_F
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Postby Rogue_F » Mon Apr 16, 2007 12:01 pm

paste your song.ini from the folder your schooly D is in.

-Alex
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RexMundi412
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Postby RexMundi412 » Mon Apr 16, 2007 12:13 pm

Might lose me on the tech talk but I think this is what you mean?...

[song]
scores_rhythm = 63657265616c310a310a646963740a300a72300a
name = Aqua Teen Hunger Force
scores_bass = 63657265616c310a310a646963740a300a72300a
cassettecolor = #0099CC
scores = 63657265616c310a390a646963740a6c6973740a6c6973740a7475706c650a340a6935353132330a69350a7335

0a427269616e7334300a3666623033626237326539343466373336666536663631623464626432663966646362

64643865367475706c650a340a6935323234300a69350a73350a427269616e7334300a30376631333364633236

6238376232626235323663636630653734303561346231373035396165377475706c650a340a6934353931350a

69350a73350a427269616e7334300a383566636338343166363732323639656134656239373433363063333933

646362333963373330657475706c650a340a6934353832370a69350a73350a427269616e7334300a3731326332

39623937346333316665303031666237313638313738316262333830643133306663627475706c650a340a6934

343231310a69350a73350a427269616e7334300a61666637373362303061343663646366333061633636613763

6534353437373064336638356336377475706c650a340a6933393231330a69350a73340a677265677334300a33

393932386463633333323935343731626539333839373262343562373638353063333563666365320a72310a69

300a72320a69310a350a72330a72340a72350a72360a72370a310a72380a72300a
scores_coop = 63657265616c310a310a646963740a300a72300a




Note: I tried down-loading "Imperial March" just to see if it'd work, didn't.

Just noticed- the songs that don't seem to be working don't have artist. I'll give that a try and get back to ya'.
Last edited by RexMundi412 on Mon Apr 16, 2007 12:20 pm, edited 1 time in total.
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Drac
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Postby Drac » Mon Apr 16, 2007 12:17 pm

just add a "artist = something" and it should work, I had the same probleme with one of my song and that's what was missing.
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RexMundi412
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Postby RexMundi412 » Mon Apr 16, 2007 12:24 pm

Drac wrote:just add a "artist = something" and it should work, I had the same probleme with one of my song and that's what was missing.

Yes, that apperars to have been it. Got two of them running that way. Gonna' try the rest.

Ty for all the help....

Yes that was it.

Noticed something when I did a run through of "Imperial March" was appearnty easier cause I got 100%. But the score was lower than my previous scores. Does RF-3.0 have an affect on the scoring?
Last edited by RexMundi412 on Mon Apr 16, 2007 12:32 pm, edited 1 time in total.
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Zircon
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Postby Zircon » Mon Apr 16, 2007 1:19 pm

What was the "code" that I should put to song.ini to enable HO/PO in a certain song? And should I select "Song" in RFmod settings->Game Settings-> HO/PO in this case?

I searched but I couldn't find the answer? :S
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Zircon
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Postby Zircon » Mon Apr 16, 2007 1:33 pm

I figured it out by myself :)
it's

Code: Select all

hopo = on
(or off)
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HeruLuingul
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Postby HeruLuingul » Mon Apr 16, 2007 1:36 pm

THANKYOUTHANKYOUTHANKYOUTHANKYOU

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