oesick - I had to open your lyricsheet.png in an image program and save it as noninterlaced and optimized palette for the game to load it properly. It's now half the size, and included in this hotfix. Nice stages BTW.
edit: j-man:
Can we have animated (glowing) notes in RB themes? That way any theme can have curved fretboards and RB meters and still have aninotes.
I've said it before and I'll say it again: yes - if somebody will make me some animated Rock Band notes in the same format as the spinning star notes (I'm not writing any new image retrieval code), then I will make it work.
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---------==============-ALARIAN V2.7 HOTFIX-================---------
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Instructions: Just unzip the hotfix into your Alarian main folder (where FretsOnFire.exe and the data folder reside). It will replace your fretsonfire.ini with a fresh one (back up yours if you want to refer to old settings) and various files in the Alarian\data folder.---------===========-------------=============------------=============
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LINK TO NOTICES: PLEASE READ THIS POST BEFORE CONTACTING ME!!!
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[size=120]To summarize: Please, just let me do my thing and code what I feel like.[/size]
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Remember, my hotfixes are cumulative - the latest fix contains all previous fixes unless otherwise noted.
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Latest hotfix: http://www.mediafire.com/?1mnswwmmeejHotfix #23 -
Hotfix Link --
Post++Fixed occasional crash caused by hotfix 22's new logic (global variable 'num' no longer should be a problem)
--Removed previous hotfix's HOPO intention determination logic unnecessary debug code:
----Removed fretsonfire.log file entry each time a "miss" was detected
----Removed "Flag: False/True" in-game debug display for the flag used to activate the new HOPO logic[/size]
++Converted and added
oesick's redone lyricsheet.png ---------===========-------------=============------------=============
Known issues with drums:
-some drum "chords" at the end of starpower phrases result in a double starpower reward
-hitglow for drum "chords" only show for the last note hit
Other unresolved / reported issues:
-
2-player fail / rock bug --
Detail post 2-
Track volume bug-
Fail before countdown complete bug---------===========-------------=============------------=============
To do (besides the obvious, please don't suggest the obvious...):
-Figure out how to cram
this graphic into a TTF so I can use it for Rock Band lyrics...
-Display the longest note streak in parentheses
-In rockband theme, do not make 2 rock meter bars, only one and have both arrows on it (2 player CO-OP mode, combined score like RB)
-Add user option to completely disable graphical multipliers and just use text as in Bass Groove
-Add user option to enable / disable Bass Groove on GH-based themes
-Add user option to use a starpowerneckovr.png (or overdriveneckovr.png) for a starpower / overdrive neck overlay
-Add logic to re-randomize and play a different main menu music file after one completes, instead of looping one forever
-Write separate logic to handle individual player's "You Rock" status; right now, if one player makes it to the end of the song, both players "Rock."
-Add some form of
version tracking / handling / displaying-Add stage folder select or random function to support multiple animated stage backgrounds
-Add code to use separate DrumKeys.png if present, so we can use Wolferacing's drum keys
-Attempt to add another audio track for rhythm guitar (separate from bass guitar)
-Add wide bassdrumhitflames1.png and bassdrumhitflames2.png support for bass drum hits, properly scaled and positioned
-Port Hering's song queue / merged difficulty & part selection screen
-Create a phantom difficulty filter so that the game will not show you difficulties with 5 or less notes in them.
-Add
hit accuracy average, total error score, etc. review at end of song-Add drum fill sections, with required green fret / cymbal hit at end to continue streak (or maybe to activate starpower instead) -
detail post-Add user option for notes to pass over or under the frets
-Allow theme-based necks; if there is a "necks" folder in a theme, then those necks will be used. If not, data
ecks will be used.
-Add new Stage Rotate option for "Back & Forth" to display stage backgrounds in order from first to last, then last to first, then repeat.
-Move all text and graphic positioning elements into the theme.ini so it is easier to code custom themes -
detail post-Create function to support separate .PNG files for score digits 0-9 instead of requiring a .TTF font
-Add a "year" value to song.ini - to display what year the song was made during start countdown
-Give Jurgen the (in)ability to play worse... allow user to select Jurgen's "skill" level to compete against
--Also add a small Jurgen score display to the game results so you can compare your score and streak against his
----And have Jurgen talk trash to you or praise you depending on the score gap
-Add function to read in manual starpower section markings from MIDI file instead of automatic calculation, and read in solo parts and big rock ending parts:
----
detail post 1 --
detail post 2 --
detail post 3---------===========-------------=============------------=============
Hotfix history may be found in this post, in case the latest causes a problem for you.---------===========-------------=============------------=============
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