finally!
---------------------ALARIAN V2.62 HOTFIX---------------------------
Instructions: Just unzip the hotfix into your Alarian main folder (where FretsOnFire.exe and the data folder reside). It will replace your fretsonfire.ini with a fresh one (back up yours if you want to refer to old settings) and various files in the Alarian\data folder.If anyone finds problematic note patterns with the after-chord HOPOs, please confirm by performing multiple tests with the various HOPO options, and then create a blank / silent song containing just the problematic pattern and send it to me to use for debugging. Please ensure that your test song exhibits the same problem, if not you need to include more surrounding notes.Remember, my hotfixes are cumulative - the latest fix contains all previous fixes unless otherwise noted.
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Latest hotfix:Hotfix #12 -
Link -
Post****Added logic to not draw UC's multiplier streak fill overlay when the player has 0 streak (before, it would always show 1 streak filled)
<the following were not posted due to the FoF message board being offline>
Hotfix #11 -
Screenshot --
Link****Rescaled and repositioned UC's Rock Band multiplier streak mod (circular fill) to properly fill circle
Hotfix #10 -
Link****Added random main menu music function:
*****You may now have additional main menu background music .OGG files in your Themes\<themename>\Sounds folder.
*****You may name these music files anything you'd like, as long as the word "menu" is included somewhere
*****For example, in a Rock Band theme I now have "menuParanoid.ogg" and "menuTomSawyer.ogg"

*****As far as I can tell, the only limit to how many menu songs you can have is your memory and hard drive space.
Hotfix #9 -
Link****Fixed score upload bug "Invalid Mode: Rb"
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History:note: no need to download old hotfixes unless the latest causes a new problem for you.Hotfix #8 -
Link -
Post****Ultimate Coffee's Rock Band multiplier mod has been integrated.
His post*****The multiplier fill just needs a small adjustment down and it will fit better
*****Now, any Rock Band theme can either use the original mult.png multiplier system or UC's new mult.png & mult2.png system
******The game will automatically detect when mult2.png exists and will use UC's new multiplier code
******If mult2.png does not exist, the original Rock Band multiplier code will be used.
****This hotfix contains new mult.png and mult2.png, intended for insertion into the "Rb" theme.
******If you have named your Rock Band theme differently, please move these files to the appropriate location
Hotfix #7 -
Link -
Post****Fixed stage rotation / mode logic to allow "Default" stage, "No" rotation
Hotfix #6 -
Link -
Post***New code submission from Capo:
****Starpower clap SFX are handled with new logic now, and play much more in sync with the beats.
Hotfix #5 -
Link -
Post****Fixed second issue posted
here:
*****Before, the game used the note's time position to keep track of when the user has begun a HOPO streak.
******This did not work correctly with the first note if it was exactly at time position 0.0, as the logic can't see this as a HOPO start.
*****Now, a separate variable keeps track of specifically when HOPOing or not. The first note may now be at time position 0.0.
Hotfix #4 -
Link -
Post****New startup logic written - if a nonexistant theme folder name is selected (i.e. from an older release), a valid default theme will be forced.
Hotfix #3 -
Link -
Post****Fixed GH2 Strict ascending HOPO issue posted
here:
*****In GH2 Strict, you can now release a lower fret than a held HOPO'd fret without penalty
Hotfix #2 -
Link -
Post****Stage Rotation new options:
*****"No" (stage doesn't change)
*****"Random" (stages rotate randomly)
*****"In Order" (stages rotate in order)
****Original stage rotation algorithm only used 10 images. New stage rotation will use all available stage images.
****Changed stage rotation delay option to adjust easier, in steps of 50 instead of steps of 1
*****Also increased stage rotation delay maximum to 2000 (up from 1000)
Hotfix #1 -
Link -
Post --
Ds~ Rock Band Mod V3 modularized****Fully modularized Rock Band theme and all related code:
*****You may now name your Rock Band theme folder(s) anything you'd like, they no longer have to be "Rb"
*****The game specifically checks for "overdriveneck.png" in the theme folder to determine if it is a Rock Band theme.
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