A conjecture on why we have 5 guitar frets

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A conjecture on why we have 5 guitar frets

Postby amak11 » Mon Oct 19, 2009 1:52 pm

from what i see FoF, GH, and even RB go by the same theory in fretting. The number of fret buttons evenly divides into a normal guitar 5 times. So technically shouldn't each individual button have 5 different frets (or 30 notes) attached to it.

Spoiler:

Code: Select all

0 - g
1 - r
2 - y
3 - b
4 - o
5 - g
6 - r
7 - y
8 - b
9 - o
10 - g
11 - r
12 - y
13 - b
14 - o
15 - g
16 - r
17 - y
18 - b
19 - o
20 - g
21 - r
22 - y
23 - b
24 - o



I have always wondered why we have 5 fret buttons
Last edited by amak11 on Thu Oct 22, 2009 11:59 pm, edited 2 times in total.
Disclaimer: If you take the above text seriously, then you are an even greater idiot then I
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<@away_xbox> Looks like it's your lucky day Amak11 >:) Since i don't see Amak here ill choose somebody else....
* @away_xbox straps 15 sticks of TNT to Amak11's body. The display reads [58] seconds.
<@away_xbox> Diffuse the timer by cutting the correct wire. There are 14 wires. They are Green White Peenus Indigo Black Gold Grey Brown Violet Turquoise Teal Magenta Mauve and Yellow.
<Amak11> oh really
<Belisario93> hmm
<Amak11> !cutwire Peenus
<@away_xbox> ...snip....
<@away_xbox> Amak11 cut the Peenus wire. This has defused the timer on the TNT! Just try and get it off you without setting it off, ok?

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Re: A little theory on guitar fretting

Postby raynebc » Mon Oct 19, 2009 5:19 pm

Personally, I think they should make a six-fret controller instead because at least then it would match the number of strings on a normal guitar. But it is challenging enough at 5 frets, so I think they decided on five just to limit the difficulty of the gameplay.
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Re: A little theory on guitar fretting

Postby Nathaniel607 » Mon Oct 19, 2009 5:24 pm

amak11 wrote:from what i see FoF, GH, and even RB go by the same theory in fretting. The number of fret buttons evenly divides into a normal guitar 5 times. So technically shouldn't each individual button have 5 different frets (or 30 notes) attached to it.

Spoiler:

Code: Select all

0 - g
1 - r
2 - y
3 - b
4 - o
5 - g
6 - r
7 - y
8 - b
9 - o
10 - g
11 - r
12 - y
13 - b
14 - o
15 - g
16 - r
17 - y
18 - b
19 - o
20 - g
21 - r
22 - y
23 - b
24 - o



I have always wondered why we have 5 fret buttons


...That's a stupid ass theory lol.

No cause then you would have notes that are obviously higher or lower being on the same fret. And that's just silly.
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Re: A little theory on guitar fretting

Postby death_au » Mon Oct 19, 2009 5:25 pm

raynebc wrote:Personally, I think they should make a six-fret controller instead because at least then it would match the number of strings on a normal guitar.

But frets =/= strings
It probably could do with more frets, but not only do they have to limit difficulty, but they have limited screen real-estate, too. 6 would be fine, but much above that and there would just be no room on multiplayer.
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Re: A little theory on guitar fretting

Postby amak11 » Mon Oct 19, 2009 6:26 pm

Nathaniel607 wrote:
amak11 wrote:from what i see FoF, GH, and even RB go by the same theory in fretting. The number of fret buttons evenly divides into a normal guitar 5 times. So technically shouldn't each individual button have 5 different frets (or 30 notes) attached to it.

Spoiler:

Code: Select all

0 - g
1 - r
2 - y
3 - b
4 - o
5 - g
6 - r
7 - y
8 - b
9 - o
10 - g
11 - r
12 - y
13 - b
14 - o
15 - g
16 - r
17 - y
18 - b
19 - o
20 - g
21 - r
22 - y
23 - b
24 - o



I have always wondered why we have 5 fret buttons


...That's a stupid ass theory lol.

No cause then you would have notes that are obviously higher or lower being on the same fret. And that's just silly.


It's not that stupid for one thing. It's just putting it in another perspective.
Disclaimer: If you take the above text seriously, then you are an even greater idiot then I


onmouseout="this.style.cursor='default'" alt="" />



Image


Image





letylovesjb27 in the Taylor Swift - Fearless Album thread wrote::DDDDDDDDDD thanks soooooooo much, I love all Taylor´s songs and this is already the first place where I finally found them!
Waitin for the others! xoxo



Code: Select all

<@away_xbox> Looks like it's your lucky day Amak11 >:) Since i don't see Amak here ill choose somebody else....
* @away_xbox straps 15 sticks of TNT to Amak11's body. The display reads [58] seconds.
<@away_xbox> Diffuse the timer by cutting the correct wire. There are 14 wires. They are Green White Peenus Indigo Black Gold Grey Brown Violet Turquoise Teal Magenta Mauve and Yellow.
<Amak11> oh really
<Belisario93> hmm
<Amak11> !cutwire Peenus
<@away_xbox> ...snip....
<@away_xbox> Amak11 cut the Peenus wire. This has defused the timer on the TNT! Just try and get it off you without setting it off, ok?




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Re: A little theory on guitar fretting

Postby lordhardware » Mon Oct 19, 2009 9:18 pm

amak11 wrote:It's not that stupid for one thing. It's just putting it in another perspective.


be quiet amak you're making a scene!
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Re: A little theory on guitar fretting

Postby amak11 » Mon Oct 19, 2009 9:28 pm

lordhardware wrote:
amak11 wrote:It's not that stupid for one thing. It's just putting it in another perspective.


be quiet amak you're making a scene!


STOP YELLING AT ME. WHAT DID I DO TO DESERVE THIS!!!
Disclaimer: If you take the above text seriously, then you are an even greater idiot then I


onmouseout="this.style.cursor='default'" alt="" />



Image


Image





letylovesjb27 in the Taylor Swift - Fearless Album thread wrote::DDDDDDDDDD thanks soooooooo much, I love all Taylor´s songs and this is already the first place where I finally found them!
Waitin for the others! xoxo



Code: Select all

<@away_xbox> Looks like it's your lucky day Amak11 >:) Since i don't see Amak here ill choose somebody else....
* @away_xbox straps 15 sticks of TNT to Amak11's body. The display reads [58] seconds.
<@away_xbox> Diffuse the timer by cutting the correct wire. There are 14 wires. They are Green White Peenus Indigo Black Gold Grey Brown Violet Turquoise Teal Magenta Mauve and Yellow.
<Amak11> oh really
<Belisario93> hmm
<Amak11> !cutwire Peenus
<@away_xbox> ...snip....
<@away_xbox> Amak11 cut the Peenus wire. This has defused the timer on the TNT! Just try and get it off you without setting it off, ok?




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Re: A little theory on guitar fretting

Postby felixdaman18 » Tue Oct 20, 2009 7:51 pm

amak11 wrote:
lordhardware wrote:
amak11 wrote:It's not that stupid for one thing. It's just putting it in another perspective.


be quiet amak you're making a scene!


STOP YELLING AT ME. WHAT DID I DO TO DESERVE THIS!!!

amak, have you ever told yourself "To post or not to post, that is the question"?
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Re: A little theory on guitar fretting

Postby vedicardi » Tue Oct 20, 2009 11:29 pm

amak11 wrote:from what i see FoF, GH, and even RB go by the same theory in fretting. The number of fret buttons evenly divides into a normal guitar 5 times. So technically shouldn't each individual button have 5 different frets (or 30 notes) attached to it.

Spoiler:

Code: Select all

0 - g
1 - r
2 - y
3 - b
4 - o
5 - g
6 - r
7 - y
8 - b
9 - o
10 - g
11 - r
12 - y
13 - b
14 - o
15 - g
16 - r
17 - y
18 - b
19 - o
20 - g
21 - r
22 - y
23 - b
24 - o



I have always wondered why we have 5 fret buttons


well that was terrible

5 frets because there are only 5 notes played on a string (other than G string) before you go up to the next string starting from the same note. very few guitars have 24 frets
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Re: A little theory on guitar fretting

Postby Kotti » Wed Oct 21, 2009 10:19 am

Oh, oh, I have a theory too!

Spoiler:Joe: Let's make a game where you pretend you play a guitar!
Bill: Great idea! How should it work?
Joe: It has these buttons you press as the notes appear on the screen and a strum bar you click every now and then.
Bill: Sounds good so far. How many buttons should it have?
Joe: I don't know. You have four fingers to use on them, so let's make it have four buttons as well?
Bill: That might get too easy. How about five?
Joe: Good thinking! Five is a nice number too, a bit like 10 or 50.



Ta dah!
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Re: A little theory on guitar fretting

Postby MattyC » Wed Oct 21, 2009 11:31 am

vedicardi wrote:very few guitars have 24 frets

As a real guitar player of 7 years i can say that's a load of scheizer
24 fret guitars are actually quite common... it's even a standard in some bands (e.g. a7x, dream theater etc)
and the theory wouldn't work, considering you don't always go up frets when you go up a note, for example if you sweeped an a minor arpeggio starting on 5th fret E, according to your theory the chart would go O B Y Y R Y Y B O, and that looks quite retarded when you're actually going up when the sweep goes down and has random doublestrums. yeah i know that is a lot to take in but you should check real guitar theory before you go making silly little theorys. hope that didnt look like a little flamefest :P
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Re: A little theory on guitar fretting

Postby death_au » Wed Oct 21, 2009 3:43 pm

MattyC wrote:and the theory wouldn't work, considering you don't always go up frets when you go up a note, for example if you sweeped an a minor arpeggio starting on 5th fret E, according to your theory the chart would go O B Y Y R Y Y B O, and that looks quite retarded when you're actually going up when the sweep goes down and has random doublestrums.

The theory still makes sense, it's just that when you get to actually charting it, if you applied that theory to the chart it would, as you said, not make sense.
There is a difference in the design and concept for the interface, and how that interface is used in the final product.
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Re: A little theory on guitar fretting

Postby unpurexdoa » Wed Oct 21, 2009 5:33 pm

It was stated on the rockband forums by one of the harmonix team members that Songs are charted in a simple process. They find the sheet music, master, and the specific track of the instrument in question. They look at the next ten notes they have to chart and chart it how it sounds. THey then go on to th next ten notes, charting it how it sounds. When they finish this. They then use the sheet music to clean up tempo mistakes, Timing mistakes, and the note mistakes. They then sync it with the instrument of question in the master and then mix it together with the rest of the track. Just like most of the fretters around here. That theory just simply doesn't work.
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Re: A little theory on guitar fretting

Postby death_au » Wed Oct 21, 2009 6:02 pm

It's a theory on the design of the guitar controller and game interface. (Why did they choose 5 fretbuttons?)

charting rules and methods are completely different. Charting could only happen after the gameplay and input interface was finalized
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Re: A little theory on guitar fretting

Postby RedShadow » Wed Oct 21, 2009 6:48 pm

Kotti wrote:Oh, oh, I have a theory too!

Spoiler:Joe: Let's make a game where you pretend you play a guitar!
Bill: Great idea! How should it work?
Joe: It has these buttons you press as the notes appear on the screen and a strum bar you click every now and then.
Bill: Sounds good so far. How many buttons should it have?
Joe: I don't know. You have four fingers to use on them, so let's make it have four buttons as well?
Bill: That might get too easy. How about five?
Joe: Good thinking! Five is a nice number too, a bit like 10 or 50.



Ta dah!

I loled :P

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