I don't know what's going on but my scores seem to 'over-multiply' sometimes. For example I might 100% a song with say 260k, then I go back a couple weeks later, same song, same 100% but i'll get 272k.
Anyone know what that's about?
Every now and then i'll take a look at the score as I hit the notes and seems to add a little extra on sometimes, even when i'm on x1 multipyler.
Could this be an issue with the mods i'm using? (RF & C-mod)
Spencer
What's going on with my scores??? - Some weird kind of multiplyer?...
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This is after 4 notes hit on No One Knows. Why 470 and not 400? I got 118 after hitting the first note. Is this normal?


Last edited by SpenceRed on Wed Mar 19, 2008 2:21 pm, edited 1 time in total.
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Yeah you guys are spot on. I tried hitting the notes late and it only gave me 100 per note as normal. But how comes it doesn't work like that on every song? Can someone try it out for me to see if they get the same thing? If it's not too much trouble of course :;):
The songs i've noticed it on so far are No One Knows and Spanish Castle Magic.
Thanx for the replies though guys.
The songs i've noticed it on so far are No One Knows and Spanish Castle Magic.
Thanx for the replies though guys.

Last edited by SpenceRed on Wed Mar 19, 2008 10:23 pm, edited 1 time in total.
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My theory is that there's no such thing as a non-sustain note in FoF. RF-mod just doesn't draw the tails if the sustain is short enough, but still scores them. So when you hit the note late, you're losing out on a few ticks, but by playing the note early you're getting all of them.
On the songs in which you aren't getting extra ticks, the (invisible) tails might just be really short.
Or I could be totally wrong. It can probably be tested somehow.
EDIT: Maybe it's a bug. If the sustain is too short, it doesn't draw the sustain or score for it. But if you play it early, the game forgets to not give you ticks and gives you ticks for the time between when you played the note and when you should have played it.
On the songs in which you aren't getting extra ticks, the (invisible) tails might just be really short.
Or I could be totally wrong. It can probably be tested somehow.
EDIT: Maybe it's a bug. If the sustain is too short, it doesn't draw the sustain or score for it. But if you play it early, the game forgets to not give you ticks and gives you ticks for the time between when you played the note and when you should have played it.
Last edited by coolguy567 on Thu Mar 20, 2008 6:35 am, edited 1 time in total.
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