Search found 45 matches

by Ultimate_Coffee
Wed Feb 27, 2008 12:41 am
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

a background selector would be pretty easy, but it will make the main menu take longer to load... if people want it I can make it...
by Ultimate_Coffee
Tue Feb 26, 2008 3:01 pm
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

OK everybody... I'm sorry I haven't had any updates lately, my internet is dead... thanx a lot Racer for handling all of the questions... I know my current version has a lot of problems but I gave up on it... however I've made some dramatic progress on FOF 1.2.451 I'd have to say so far it is alread...
by Ultimate_Coffee
Thu Feb 14, 2008 8:14 am
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

Please dont make this your final version for 1.1 1. atleast remove or fix the killswitch thingy so the music cuts on and off again 2. add the new meter lights Pleaseeeee I actually already have that stuff done... well for the most part... jurgen lights don't look too great... but hey... their there...
by Ultimate_Coffee
Thu Feb 14, 2008 3:30 am
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

I'd say wait for 1.3. Alex is the person developing FOF now so 1.3 will have a lot more additions to help it along. I also think it will most likely be the most well supported after it's released because it'll have RF pretty much built in. >.> Putting it on 1.2.451 and then 1.3 coming out seems pre...
by Ultimate_Coffee
Thu Feb 14, 2008 1:32 am
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

ok... It'll probably be a quite a while before i have a new beta... I'm starting my mod all over again with FOF v. 1.2.451, a lot of people say that it runs smoother and has less lag so in order to optimize my mod I'm going to make it with 1.2.451 if anybody wants to help me with graphics please pm ...
by Ultimate_Coffee
Fri Feb 08, 2008 11:05 pm
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

ok... a lot of people are criticizing my notes... I'm aware that they aren't that great, I'm not an artist, I'm a coder so either make some better notes for me or shut up... It's starting to get annoying... as for the entire graphic scheme of my mod, I know it needs a lot of work, I could use the he...
by Ultimate_Coffee
Fri Feb 08, 2008 4:29 pm
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

why does if i try to keep the uploadscore on yes always chang it for it selfs on no why does this **** happens? as of right now I haven't been able to get permission from any of the fof servers to post scores while using the x2 jurgen multiplier, so if you have x2 jurgen multiplier turned on it wil...
by Ultimate_Coffee
Fri Feb 08, 2008 4:22 pm
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

This is so different! if I change the fugly notes, they all look like HoPo's!!! ok... my mod renders the notes different than any other, I plan to put in an option so you can render it the traditional way if you want.... but with my mod "Mesh" is the color of the fret (green,red,yellow,blue,orange)...
by Ultimate_Coffee
Fri Feb 08, 2008 4:16 pm
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

Huuuuuuum, when is the next release? And this problem: ''when I miss a note I can still hear the guitar playing....why is that? The guitar don't stop' ? Fix this problem? n1c3 m0d ^^ I don't know when I'm going to release another update, I've been kinda busy lately and I still have a lot of work to...
by Ultimate_Coffee
Fri Feb 08, 2008 4:25 am
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

Your rockmeter 2x1 2x2 2x3 2x4... in folder of game is the same of the gh3, but in game is not the same, can you make rockmeter 2x1 2x2 2x3... in vertical ? Look the worldrave's mod gh3, your rockmeter and rockmeter_bottom is identic of the gh3. And can you make this buttons over the rockmeter? htt...
by Ultimate_Coffee
Fri Feb 08, 2008 2:11 am
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

Killmaster222 wrote:go to inkspace, go to new, and then save it? ¯\(º_o)/¯

or you could just copy and paste any svg and change the name.... than you don't need inkscape.... :p
by Ultimate_Coffee
Thu Feb 07, 2008 11:13 pm
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

to add more necks just put in a blank svg named Neck_X.svg and the neck you want as Neck_X.png ^_^

X = any number....
by Ultimate_Coffee
Thu Feb 07, 2008 8:57 pm
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

Ummm I can't seem to find it anywhere just the installer....... EDIT: Nvm I just found it when I re-installed it and do I really have to restart my comp to make it work? BTW is the x2 Jurgen multiplier only for the looks or is it also for the points? the multiplier is for points as well as looks, b...
by Ultimate_Coffee
Thu Feb 07, 2008 4:31 am
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

wow... this forum is a lot more active than kof
by Ultimate_Coffee
Thu Feb 07, 2008 3:11 am
Forum: FOF Mod Discussion and Support
Topic: Coffee's mod v.2.0 ^_^
Replies: 207
Views: 104286

this is probably my final release of Ultimate FOF for FOF v.1.1.324... I have started porting it to 1.2.451 and thats gonna take a while but it runs smoother and I've had a lot of people request it.... http://i120.photobucket.com/albums/o175/ultimate_coffee/FretsOnFire2008-02-1404-52-12-90.png list ...

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