Search found 17 matches

by zelurker
Thu May 26, 2022 3:24 am
Forum: FoFiX
Topic: fofix for python3
Replies: 2
Views: 2295

Re: fofix for python3

Ok thanks, I just posted there, too bad I missed it, I would never have guessed they would have started by making an "issue" and posting for so long about it... I guess 2 versions are better than 0 anyway. On my side I still need to test the career and see if I didn't forget anything but a...
by zelurker
Wed May 25, 2022 12:59 pm
Forum: FoFiX
Topic: fofix for python3
Replies: 2
Views: 2295

fofix for python3

I returned to fofix lately and was horrified to see there was still no python3 conversion and that even fofix4 was supposed to run on python2 which is now deprecated, meaning python2 modules are getting harder and harder to find (I couldn't find some modules required for fofix 4 by the way !). So I ...
by zelurker
Tue May 22, 2018 4:02 am
Forum: FoFiX
Topic: FoFiX 4.0.0 Development Thread
Replies: 940
Views: 446715

Re: FoFiX 4.0.0 Development Thread

@Linkid : well there is not much to say about the setup, a pretty standard pc, as I said fofix 3 is still installed on it and works well (after replacing tostring by tobytes in all the python files for some compatibility issue with PIL apparently). I'll try to take some time to find more details abo...
by zelurker
Thu May 17, 2018 8:17 am
Forum: FoFiX
Topic: FoFiX 4.0.0 Development Thread
Replies: 940
Views: 446715

Re: FoFiX 4.0.0 Development Thread

Hi, just discovered this thread, and I am trying to launch this with linux where there was an old fofix 3 install before. Got some trouble with cerealizer, for some reason it didn't want to install its files in ~/.local/lib/python2.7/site-packages/cerealizer/ I had to do it manually. Then I finally ...
by zelurker
Mon May 05, 2014 2:58 pm
Forum: High Score Discussion
Topic: World Starpower Chart
Replies: 13
Views: 23911

Re: World Starpower Chart

I can't believe this disappeared so quickly : no backup anywhere, the database nor the php scripts have not been posted anywhere, all gone. Now maybe it was not a superb idea for the scores themselves because cheaters could exploit it to send anything without too much trouble. But it had the value t...
by zelurker
Sat Apr 26, 2014 6:10 am
Forum: FoFiX
Topic: Some patches for fofix 3.121
Replies: 1
Views: 3539

Some patches for fofix 3.121

Well once every year I feel like playing with fofix or any clone of fof of the time. This year it was phase shift, but contrary to what they are saying, it doesn't work with the latest wine, and there is no linux version. So I went back to fofix, but the memory leak is really bothering, especially s...
by zelurker
Sat Sep 22, 2007 10:35 am
Forum: FOF Mod Discussion and Support
Topic: RF-mod-4 Discussion - Questions, suggestions, whining
Replies: 1074
Views: 334573

I have made a few patches for rf_mod4, version 4.12 there :
http://www.rainemu.com/html/archive/tux/fof/

sources only there, no binary.

In hope it's usefull to someone...
by zelurker
Sat Aug 11, 2007 5:07 pm
Forum: FOF Mod Discussion and Support
Topic: The flames are back to version 1.2.451, and more - my sources changes continue...
Replies: 6
Views: 2714

The latest changes : - Ported the flames from rf_mod 3.5 - Alternate keys (from rf_mod 3.5 too) - plays correctly the song when either guitar.ogg or song.ogg is missing (by setting the volume of the song to 50% when the player misses a note). My page with the sources (all the changes are listed ther...
by zelurker
Sat Aug 11, 2007 5:02 pm
Forum: FOF Mod Discussion and Support
Topic: Flame Mod for 1.2.4 - Note hit make flame.
Replies: 11
Views: 3782

Ok, I just ported back the flames from rf_mod 3.5 to the 1.2.451 version... after all with a name like "frets on FIRE", this game *MUST* have flames !!! ;-)

I'll create a new post for this, but you need to find someone to compile my package for windows because I only distribute sources !
by zelurker
Sat Aug 11, 2007 4:59 pm
Forum: FOF Mod Discussion and Support
Topic: GHmod in linux - has anyone compiled this?
Replies: 2
Views: 1308

I had the problem for pyamanith too (in 64 bits). libamanith.so is ok, just read their instructions and it compiles out of the box. the problem is with _amanith.so which is supposed to be generated by swig, I don't know if they used an old version or what, but it fails badly. All I found to fix this...
by zelurker
Sun Aug 05, 2007 5:30 pm
Forum: FOF Mod Discussion and Support
Topic: A few modifications for fof-1.2.451 - inspired from rf_mod 3.5...
Replies: 5
Views: 2651

I just updated my version with this : - fixed the crash when you try to find a song by typing a few characters and one of the song in the current library has funny accents in its name (it seems to happen a lot with the songs packs which can be found on the net). Now these names are simply ignored, n...
by zelurker
Sat Aug 04, 2007 6:32 pm
Forum: FOF Mod Discussion and Support
Topic: GH Encore: Rock the 80s - lyrics and bpm
Replies: 12
Views: 4715

thanks for that :)
by zelurker
Sat Aug 04, 2007 4:14 am
Forum: FOF Mod Discussion and Support
Topic: A few modifications for fof-1.2.451 - inspired from rf_mod 3.5...
Replies: 5
Views: 2651

Yes I forgot to mention that this is based on the sources released by debian. They changed the data path in Version.py to : dataPath = os.path.join("/usr/share/games/fretsonfire", "data") so if you want the normal data path, you must replace this by : dataPath = os.path.join("..", "data") This is at...
by zelurker
Fri Aug 03, 2007 8:14 pm
Forum: FOF Mod Discussion and Support
Topic: A few modifications for fof-1.2.451 - inspired from rf_mod 3.5...
Replies: 5
Views: 2651

Since rf_mod 4.0 is not here, I have adapted a few things from rf_mod 3.5 for fof version 1.2.451, mainly the time counter + the ability to choose the audio track to play in gh2 songs (and having 1 highscore table / audio track in the song), + the crowd mod, the lyrics mod, random bg, and gh_mod for...
by zelurker
Mon Jul 30, 2007 2:44 pm
Forum: FOF Mod Discussion and Support
Topic: RandomBG - Random Backgrounds for 1.2.451
Replies: 33
Views: 12661

Ok, thanks, it works perfectly. I currently have a few mods included for my 1.2 : lyrics mods + time counter and hit display as with rf_mod + crowd sounds (with volume adjustement in the menus) + of course guitar hero mod for 1.2. Anyway congratulations, this is really a simple idea which produces g...

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