Search found 194 matches

by KillerQ
Fri Dec 18, 2009 8:43 pm
Forum: Tutorials and Tools
Topic: Anthman852's Wii GlovePIE scripts - ...for Guitar and DRUMS!
Replies: 81
Views: 111867

Re: Anthman852's Wii GlovePIE scripts - ...for Guitar and DRUMS!

Hey all,

I use PS3 RB drums with FOFix and would like to start using my wireless Wii Beatles set.... Have there been any new advancements or instructions for getting the Wii Wireless drums to work?


Thanks a ton,

Matt!
by KillerQ
Fri Oct 23, 2009 2:42 pm
Forum: FoFiX
Topic: bielmax's Widescreen Themes [TB:RB] [soon RB2]
Replies: 12
Views: 7204

Re: bielmax's Widescreen Themes [TB:RB] [soon RB2]

Excellent work!

Looks great on my 1080p, 1920x1280 LCD HTPC TV..... I with all themes were like this!

Although the next POV is a bit 'short' for me, I like the necks longer - but I still love it.

Thanks,

Matt!
by KillerQ
Wed Oct 21, 2009 6:44 pm
Forum: FoFiX
Topic: Neon Stealth Theme V 1.50
Replies: 54
Views: 27818

Re: Neon Stealth Theme V 1.22

CMS,

Thanks for the hard work!

Later,

Matt!
by KillerQ
Thu Sep 17, 2009 6:17 pm
Forum: FoFiX
Topic: FoFiX v3.1xx development thread
Replies: 3609
Views: 1450821

Re: FoFiX v3.1xx development thread

homerrulz wrote:... you can't quit out of song early by pressing esc.. just does nothing for me



Homer...

Hit the spacebar (if that doesn't work, try CTRL). That should do it.


Let us know,

Matt!
by KillerQ
Wed Sep 09, 2009 8:16 pm
Forum: Tech Support
Topic: Question on Drum Fill Mute Option...
Replies: 1
Views: 978

Question on Drum Fill Mute Option...

Hey all, Last February I discussed the ability to mute the drum kit during drum fills (so when you hit your pads, there is NO sound registered in the game). I found this much easier to do my own fill and keep it in time - since the actual game sounds from hitting the pads are delayed. I swear MFH, o...
by KillerQ
Fri Sep 04, 2009 5:04 pm
Forum: FoFiX
Topic: FoFiX v3.1xx development thread
Replies: 3609
Views: 1450821

Re: FoFiX v3.1xx development thread

All Developers and contributors....

Just wanna say THANK YOU for all of your hard work on this awesome program! It's, as you know, unbelievably fun!


Thanks,

Matt!
by KillerQ
Sun Aug 02, 2009 6:17 pm
Forum: FoFiX
Topic: --== Rock Band 2 : RBF - Revision 90..by [K.i.D]™ --==
Replies: 2163
Views: 831567

Re: Rock Band 2 : Continues..[1.6.5] Revision 76..by [K.i.D]™

Hey,

Thanks for all of the hard work!

Just so I can keep up as much as I would like to, is there any way to add a "date added" to the patches/revisions, etc., on the main page. That way I/we can tell, at a glance, if we are up to date...(non SVN).


Thanks,

Matt!
by KillerQ
Sun Jul 12, 2009 9:23 am
Forum: General FOF Discussion
Topic: [ Get max performance in your fof ]
Replies: 3
Views: 1897

Re: [ Get max performance in your fof ]

Meforero,

Good call - if the separate PCI card takes the load off of the CPU, and improves your FoF performance then that's awesome! I am sure you'll find others on here who used the same solution.

Anyone else want to chime in?


Later,

Matt!
by KillerQ
Sun May 24, 2009 12:31 pm
Forum: Tech Support
Topic: "Cancel" button on guitar not working....
Replies: 3
Views: 1883

Re: "Cancel" button on guitar not working....

Hello...

Actually, I found that the keyboard now uses the CTRL button to escape since my update - which would be fine, but sometimes that won't even work.... I loved having the option to escape from the guitar...

Oh well, maybe i'll start fresh...

Thanks,

Matt!
by KillerQ
Sun May 24, 2009 12:44 am
Forum: Tech Support
Topic: "Cancel" button on guitar not working....
Replies: 3
Views: 1883

Re: "Cancel" button on guitar not working....

Hey all,

Anyone else ever experience this?


Later,

Matt!
by KillerQ
Fri May 22, 2009 3:33 pm
Forum: Tech Support
Topic: "Cancel" button on guitar not working....
Replies: 3
Views: 1883

"Cancel" button on guitar not working....

Hey all, Oik, this started after updating to 3.120.... I can assign the Cancel button to my Xplorer guitar (I use the 'start' b button on the guitar. When I go into the test screen, it is showing as the 'select' button. However, during the song, i CANNOT exit the song at all with the guitar. At firs...
by KillerQ
Wed Apr 29, 2009 3:49 pm
Forum: FoFiX
Topic: FoFiX v3.1xx development thread
Replies: 3609
Views: 1450821

Re: FoFiX v3.1xx development thread

Eze_2k wrote:i cant find tyhe 3 players option :S

1385


If you find it - you'll be a hero!


Heh,

Matt!

P.S. It's not implemented yet....
by KillerQ
Sat Apr 25, 2009 8:48 am
Forum: Tech Support
Topic: FoF with a dedicated sound card Suggestions?
Replies: 3
Views: 1437

Re: FoF with a dedicated sound card Suggestions?

V8, I have often wondered about this, and assumed that anything taking the load of of the main board would help - aka, and external soundcard....as long as that doesn't end up slowing anything down (obviously). I am sure that this has been covered numerous times on here, but I haven't come across it...
by KillerQ
Sat Apr 25, 2009 8:09 am
Forum: FoFiX
Topic: FoFiX v3.1xx development thread
Replies: 3609
Views: 1450821

Re: FoFiX v3.1xx development thread

- The 2.4 package contains pyOpenGL 2; the 2.6 package contains pyOpenGL 3. For the shaders, you must (?) use the 2.6 package. So, The only difference with the pyOpenGL 2 (2.6) release and the pyOpenGL 3 (2.6) release is that 2.6 uses shaders, and that 2.4 may give better performance? (The shaders ...
by KillerQ
Wed Apr 22, 2009 4:18 pm
Forum: FoFiX
Topic: FoFiX v3.1xx development thread
Replies: 3609
Views: 1450821

Re: FoFiX v3.1xx development thread

Hey all, For those of you having errors that prevent the new version (beta) of FoFix from opening at all, is your 3.1 final installation from an automatic install package? Or did you simply unzip the archive? Although 3.1 works on it's own (windows version) with the installer and with the archive - ...

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